[PyMOL] Trouble with reinterpolating
Hello, I'm having trouble with a movie I'm making. My very last scene which stores my objects in a different place is trying to reinterpolate them with the starting objects. In one scene I align them with each other and I just want to work from that alignment. However, pymol moves them back to there starting orientation found in frame 1 because it's trying to possibly loop? I have no idea. Anyone have any thoughts? I have attached the .pml file if it helps anyone. You can look at frame 300 and 310. From frame 300 to 310 (the last frame) it tries to orient it with frame 1. Jordan makemovie.pml Description: Binary data -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
[PyMOL] Question regarding scene states
Hi List, I figured out a hack way to fix my last question. That's ok, because I have another one. In my movie I have some objects with multiple states, and some objects with one. Is there a way to use mset (or in my case madd) for the multiple state objects and disregard the other objects? For some reason mset and madd when working with multi-state objects using this command: mset 1 -10 x10 is giving the multi-state objects ten frames but then appending the single-state objects an additional 10 frames. Does anyone know if this can be done? sorry to spam the list, Jordan -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
Re: [PyMOL] Question regarding scene states
Sorry, I found the answer to my own question. madd 1 -10 If you don't use xframes, then it won't add additional frames to single-state objects. I can't quite figure out the rationale for that but if you already have pre-loaded states before you use mset, you can't request additional frames. However if I didn't want to map 1 state to 1 frame, this makes it impossible. For instance #show each state for 3 frames madd 1 -30 x90 seems impossible now, but close enough, Jordan On Nov 10, 2012, at 11:46 PM, Jordan Willis wrote: > Hi List, > > I figured out a hack way to fix my last question. That's ok, because I have > another one. In my movie I have some objects with multiple states, and some > objects with one. Is there a way to use mset (or in my case madd) for the > multiple state objects and disregard the other objects? > > For some reason mset and madd when working with multi-state objects using > this command: > > mset 1 -10 x10 > > is giving the multi-state objects ten frames but then appending the > single-state objects an additional 10 frames. Does anyone know if this can be > done? > > sorry to spam the list, > > Jordan > > -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov ___ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net