*Tap Tap*

2003-06-09 Thread Piers Cawley
Is this thing on? No messages since last Wednesday. Which admittedly
makes a summarizer's life a good deal easier...

-- 
Piers


Re: *Tap Tap*

2003-06-09 Thread Nicholas Clark
On Mon, Jun 09, 2003 at 09:56:06AM +0100, Piers Cawley wrote:
> Is this thing on? No messages since last Wednesday. Which admittedly
> makes a summarizer's life a good deal easier...

It looks like it is.

However, your life may be easier "this week" only, given that many
armed and dangerous minds have been meeting up on the perl whirl, and
may be about to unleash fearsome new concepts to the world. So it may
only be the calm before the storm. Or I may be wrong.

Nicholas Clark


Re: *Tap Tap*

2003-06-09 Thread Piers Cawley
Nicholas Clark <[EMAIL PROTECTED]> writes:

> On Mon, Jun 09, 2003 at 09:56:06AM +0100, Piers Cawley wrote:
>> Is this thing on? No messages since last Wednesday. Which admittedly
>> makes a summarizer's life a good deal easier...
>
> It looks like it is.
>
> However, your life may be easier "this week" only, given that many
> armed and dangerous minds have been meeting up on the perl whirl, and
> may be about to unleash fearsome new concepts to the world. So it may
> only be the calm before the storm. Or I may be wrong.

Ah well, I'll be in Florida for the next one, hopefully I'll be able
ask some of said dangerous minds what on earth they're talking about.

Anyhoo, time to get this week's summary mailed out.

-- 
Piers


Re: This week's summary

2003-06-09 Thread Adam Turoff
On Mon, Jun 09, 2003 at 01:26:22PM +0100, Piers Cawley wrote:
>   Multimethod dispatch?
> Adam Turoff asked if multimethod dispatch (MMD) was really *the* Right
> Thing (it's definitely *a* Right Thing) and suggested that it would be
> more Perlish to allow the programmer to override the dispatcher,
> allowing for all sorts of more or less cunning dispatch mechanisms
> (which isn't to say we could still have MMD tightly integrated, but it
> wouldn't be the *only* alternative to simple single dispatch). Luke
> Palmer gets the "Pointy End Grandma" award for pointing out that Perl 6
> is a '"real" programming language now' (as Adam pointed out, Perl's been
> a 'real' programming language for years), inspiring a particularly pithy
> bit of Cozeny. As far as I can tell, Adam wants to be able to dispatch
> on the runtime value of a parameter as well as on its runtime type (he's
> not alone in this). Right now you either have to do this explicitly in
> the body of the subroutine, or work out the correct macromantic
> incantations needed to allow the programmer to use 'nice' syntax for
> specifying such dispatch.
> 
> Assuming I'm not misunderstanding what Adam is after, this has come up
> before (I think I asked about value based dispatch a few months back)
> and I can't remember if the decision was that MMD didn't extend to
> dispatching based on value, or if that decision hasn't been taken yet.
> If it's not been taken, I still want to be able to do
> 
>multi factorial (0) { 1 }
>multi factorial ($n) { $n * factorial($n - 1) }

That's pretty much correct.

I've been musing on dispatching over the last week, and I've come
up with a few scenarios:
  - pure type-based (match a method's signature, modulo superclasses)
  - pure value-based (scalars with specific values)
  - mixed-mode (RightMouseClick class, with 'control' modifier set/unset)
  - pre-/post- methods; chains of pre-/post- methods
  - AOP-style pre-/post- methods that can come and go at runtime
  - Eiffel-style contract checking/enforcement
  - roll-your-own inheritance mechanisms (see NEXT.pm)

I've also considered "side-effect based dispatching" for lack of a better
term: Consider an object with a whole gaggle of methods that need to check
whether the database is up before continuing.  All of them fail similarly
with a "database is down" error.  Why *not* factor that out into a
different set of multimethods that execute only when the database is down?
Now consider what happens if the database handles are not parameters to
each method call, but slots in the object or stored globally...

There are a few other, admittedly weird scenarios where this kind of 
behavior would be desirable.  All of them exhibit an AOP-ish quality.


Anyway, as Piers summarized, my concern is that if there's only two types
of dispatching, it may be artificially limiting.  I'm guessing that if I
can think of three dispatching behaviors, then there may be five, and if
there really are five then there just might be as many as ten or more.
Therefore the simple dispatch/type-based MMD dispatch duality limits more
than it empowers.

I don't think this is really a problem to be solved in the domain of
macro expansion or syntactic warpage.  Writing classes to handle these
rules feels like the way to go.  Whether or not MMD as it's been sketched
is hardwired into the language (e.g. for performance) is less important to
me than the ability to plug in different (levels of) dispatching behaviors.

Z.



Re: This week's summary

2003-06-09 Thread Sean O'Rourke
On Mon, 9 Jun 2003, Adam Turoff wrote:
>   - roll-your-own inheritance mechanisms (see NEXT.pm)

On a related note, you might also want to take a look at CLOS (the Common
Lisp Object System) where it talks about method selection.  They've got a
pretty clear and general model that describes every imaginable (and
unimaginable) thing you'd want to do with dispatch.  It's broken into 3
steps, any one of which you can customize:

- find all applicable methods
- sort them in order of specificity
- apply some kind of combining operation to this list (e.g. select 1st)

Granted, this is hardly efficient, and from what I've seen you need to
be careful in how you use MMD to get decent performance in Lisp.  But it's
still helpful in laying out the design space.

/s



Re: This week's summary

2003-06-09 Thread Mark A. Biggar
On Mon, Jun 09, 2003 at 01:26:22PM +0100, Piers Cawley wrote:

 Multimethod dispatch?

   Assuming I'm not misunderstanding what Adam is after, this has come up
   before (I think I asked about value based dispatch a few months back)
   and I can't remember if the decision was that MMD didn't extend to
   dispatching based on value, or if that decision hasn't been taken yet.
   If it's not been taken, I still want to be able to do
  multi factorial (0) { 1 }
  multi factorial ($n) { $n * factorial($n - 1) }
That's a bad example, as it's really not MMD.  It's a partially
pre-memoized function instead.
Which brings up a issue.  Is it really MMD if you're only dispatching on
a single invocant?  Most of the examples I've seen for MMD so far use
only a single invocant and are really either regular dispatch or simple
overloading instead.  MMD only becomes really interesting if you
have multiple invocants possibly with best-match signature matching
involved.
--
[EMAIL PROTECTED]
[EMAIL PROTECTED]


Re MMD [was Re: This week's summary]

2003-06-09 Thread Michael Lazzaro
On Monday, June 9, 2003, at 07:13 AM, Adam Turoff wrote:
On Mon, Jun 09, 2003 at 01:26:22PM +0100, Piers Cawley wrote:
Assuming I'm not misunderstanding what Adam is after, this has 
come up
before (I think I asked about value based dispatch a few months 
back)
and I can't remember if the decision was that MMD didn't extend to
dispatching based on value, or if that decision hasn't been taken 
yet.
If it's not been taken, I still want to be able to do

   multi factorial (0) { 1 }
   multi factorial ($n) { $n * factorial($n - 1) }


The most recent semi-official opinion given onlist, AFAIK, was from 
Damian on 3/13/03:

On Thursday, March 13, 2003, at 06:15 PM, Damian Conway wrote:
Piers Cawley wrote:
Speaking of multis and constants, Greg McCarroll wondered on IRC if
this would work:
multi factorial (Int 0) { 1 }
multi factorial (Int $n) { $n * factorial($n-1) }
Probably not. We did discuss whether multimethods should be able to be 
overloaded by value, but concluded (for that week, at least ;-) that 
this might prove syntactically excessive.
See the rest of his message for a marginally scary workaround.

MikeL



Re: MMD [was Re: This week's summary]

2003-06-09 Thread Michael Lazzaro
On Monday, June 9, 2003, at 09:19 AM, Mark A. Biggar wrote:
On Mon, Jun 09, 2003 at 01:26:22PM +0100, Piers Cawley wrote:
  multi factorial (0) { 1 }
  multi factorial ($n) { $n * factorial($n - 1) }
That's a bad example, as it's really not MMD.  It's a partially
pre-memoized function instead.
It's MMD if you think of the number 0 as being a "subclass" of C 
or C.  In other words, you have an C class, and then a 
subclass of C that binds the value to always be zero.

In a not-too-twisted fashion, you can think of any constant as being a 
"subclass" of its base type, overridden to store exactly one possible 
value.  It's like instance-based (classless) inheritance, which we 
haven't discussed much, but which I hope we eventually get to, because 
it's bloody useful...  Sigh...


Which brings up a issue.  Is it really MMD if you're only dispatching 
on
a single invocant?  Most of the examples I've seen for MMD so far use
only a single invocant and are really either regular dispatch or simple
overloading instead.  MMD only becomes really interesting if you
have multiple invocants possibly with best-match signature matching
involved.
I think it's a matter of semantics: a single-invocant routine is still 
a "multi", and still semantically MMD, because it uses the same 
internal dispatcher as an N-invocant one, and checks the same list of 
possible variants.  So you can have:

multi bar (Baz $b : ...);   # one invocant
multi bar (Foo $f : ...);   # one invocant, but different!
multi bar (Foo $f, Baz $b : ...);   # two invocants
All three of those are multimethod variants of a routine named C.  
The MMD mechanism has to determine which of those three variants to 
use, based on the invocant(s) -- of which there may be one, or several, 
for any given call to C.  Even if there only happens to be one 
invocant, it's still the same dispatcher, sifting through the same 
possible variants.

The single-invocant C thing I still find confusing at this point 
is that, for example, you can't actually have Cs!  That 
is, you can't do this:

class Foo {
method bar (int $i);
method bar (str $s);   # ERROR
method bar (str $s1, str $s2);
}
You'd have to do this:

class Foo {
multi bar (Foo $self, int $i : );  # semicolon optional
multi bar (Foo $self, str $s : );
multi bar (Foo $self, str $s1, str $s2 : );
}
Which, internally, makes some sense -- they have to go to a more 
complicated dispatcher than normal methods -- but is semantically icky, 
IMO, and I hope/wish we could find a better way of expressing that.  
Perhaps E6 will help.

MikeL



Re: MMD [was Re: This week's summary]

2003-06-09 Thread Dave Whipp
"Michael Lazzaro" <[EMAIL PROTECTED]> wrote
>  multi bar (Foo $self, int $i : );  # semicolon optional


I think you meant "colon optional". The semi-colon is, I think, a syntax
error. You need the yada-yada-yada thing: "{...}".


But I agree with the main point you were wanting to make: a class-based
multimethod really should make the primary invocant ($self) implicit -- if
doing so doesn't make things even more confusing/ambiguous/nasty.

Dave.




Re: MMD [was Re: This week's summary]

2003-06-09 Thread Michael Lazzaro
On Monday, June 9, 2003, at 03:45 PM, Dave Whipp wrote:
"Michael Lazzaro" <[EMAIL PROTECTED]> wrote
 multi bar (Foo $self, int $i : );  # semicolon optional

I think you meant "colon optional". The semi-colon is, I think, a 
syntax
error. You need the yada-yada-yada thing: "{...}".

Sigh.  Yes, thank you.  This, not that:

   multi bar (Foo $self, int $i : ) {...}  # colon optional

It's been a bad day.  :-/

MikeL



This week's summary

2003-06-09 Thread Piers Cawley
The Perl 6 Summary for the week ending 20030608
It's another Monday, it's another summary and I need to get this
finished so I can starting getting the house in order before we head off
to Boca Raton and points north and west on the long road to Portland,
Oregon. Via Vermont. (I'm English and as the poem comments, the rolling
English road is "A rare road, a rocky road and one that we did tread //
The day we went to Birmingham by way of Beachy Head." Just because I'm
in America doesn't mean I can't take an English route to OSCON)

We'll start with the internals list this week (and, given that there are
only 18 or so messages in my perl6-language inbox, we may well stop
there).

  Building IMCC as parrot
It's been pretty much decided that IMCC will soon become 'the' parrot
executable. Josh Wilmes, Robert Spier and Leo "Perl Foundation grant
recipient" Tötsch are looking into what needs to be done to make this
so. It's looking like the build system may well see some vigorous
cleanup action in this process.

http://xrl.us/jax

  The Horror! The Horror!
Clint Pierce continued to expand on the internals of this Basic
implementation. The more I see of his pathological examples, the gladder
I am that I escaped BASIC as quickly as possible. Still, kudos to Clint
once more for the effort, even if it is a tad embarrassing that the most
advanced language hosted on Parrot is BASIC. (On IRC Leon Brocard and
others have been heard to remark that they're? unlikely to go all out at
a real language until Parrot has objects. Dan?)

http://xrl.us/jay

  The Horror! The Horror! Part II
The timely destruction thread still doesn't want to go away. Dan has
been heard muttering about this on IRC. Eventually, he did more than
mutter on IRC -- he stated clearly on list that 'We aren't doing
reference counting' and that as far as he is concerned the matter is
closed.

Dan's blog also has another of his excellent "What The Heck Is" posts,
this time about Garbage Collection.

http://xrl.us/jaz

http://xrl.us/ja2

http://xrl.us/ja3 - What the Heck is: Garbage Collection

  The Continu(ation)ing Saga
Jonathan Sillito posted a longish meditation on Parrot's new
continuation passing calling conventions. He wondered if, now we have
continuation passing, we really needed the various register stacks that
were used in the old stack based calling conventions. Warnock's Dilemma
currently applies.

http://xrl.us/ja4

  Clint Pierce, IMCC tester extraordinaire
Over the past couple of week's Clint Pierce has been porting his BASIC
implementation over to run on IMCC. In the process of doing so he's been
finding and reporting all sorts of IMCC bugs and/or misunderstandings
and Leo Tötsch (usually) has either been correcting Clint's assumptions
or fixing the bugs he's found. I've mentioned a few of these exchanges
that generated longish threads in the past, but that hasn't covered
everything that's been found, discussed and fixed. It's been great to
see this sort of dialogue driving the design and implementation forward
based on the needs of a real program.

The thread I've linked to below is another exchange in this ongoing
dialogue. Clint found a way of reliably segfaulting IMCC. Leo fixed it.
And on to the next.

http://xrl.us/ja5

  And, on the subject of list stalwarts...
Jürgen Bömmels is still working away at the Parrot IO (PIO) subsystem.
In this particular patch, he's gone through the Parrot source replacing
occurrences "PIO_fprintf(interpreter, PIO_STDERR(interpreter, ...)" with
the better factored "PIO_eprintf(interpreter, ...)", which as well as
eliminating repetition, helps to keep the IO code slightly easier to
maintain.

Leo applied the patch. (Although it's not mentioned explicitly
elsewhere, Leo continues to keep up his astonishing productivity with
various other patches to Parrot)

http://xrl.us/ja6

  Make mine SuperSized
Bryan C. Warnock continued to discuss issues of the size of Parrot's
various types, particularly the integer types that get used within a
running Parrot. Bryan argues that these should ideally use a given
platform's native types, worrying about guaranteed sizes only at the
bytecode loading/saving stage. Dan and others commented on this (Dan
essentially said that he understood what Bryan was driving at but wasn't
quite sure of the way forward, and outlined his options). Discussion
continues.

http://xrl.us/ja7

  Call "invoke" call?
Jonathan Sillito submitted a patch which changes "invoke" to "call",
adds some PMC access macros and updates the tests. He and Leo Tötsch
discussed things for a while and I think the patch is in the process of
being rewritten as result of that discussion.

http://xrl.us/ja8

  Constant