Re: [opensource-dev] Review viewer -- draw distance slider
I think the icon should be a magnifying glass. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
Trouble with that is that LL already have that symbol used for Search and also for Zoom on the World Map, and it isn't really a 'zoom' feature. From: Argent Stonecutter To: Hitomi Tiponi Cc: opensource-dev@lists.secondlife.com; a...@skyhighway.com Sent: Sun, 12 June, 2011 16:38:35 Subject: Re: [opensource-dev] Review viewer -- draw distance slider I think the icon should be a magnifying glass. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
On 2011-06-12, at 10:42, Hitomi Tiponi wrote: > Trouble with that is that LL already have that symbol [[magnifying glass]] > used for Search and also for Zoom on the World Map, and it isn't really a > 'zoom' feature. You're right. Suggestion withdrawn. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
Hi! i found a cool idea on a camera. It had a single large tree on one end of the focus setting and 4 small trees on the other end. i know the draw distance slider isn't a focus button, but how about a single house pic on one end and a small cluster of houses on the other? Or maybe a group of skyscrapers? Maybe that's too much for the number of pixels available? The trees thing on the camera button looks pretty good. If you wanna see it, look up online doc for a Canon SX10. Thx! - AK Trouble with that is that LL already have that symbol used for Search and also for Zoom on the World Map, and it isn't really a 'zoom' feature From: Argent Stonecutter To: Hitomi Tiponi Cc: opensource-dev@lists.secondlife.com; a...@skyhighway.com Sent: Sun, 12 June, 2011 16:38:35 Subject: Re: [opensource-dev] Review viewer -- draw distance slider I think the icon should be a magnifying glass. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
Agreed regarding the magnifying glass icon - it's used both in SL and in some browsers as an icon representing Search. The problem with using a 1 tree/many trees approach is that a) that's already used to denote zoom, not viewing distance, and b) that type of display works best when it's on either side of the control in question (either side of the zoom rocker on a digital camera, for example. I like the binoculars icon idea, but agree that it could cause confusion since other applications commonly use the symbol for search. An eye icon has merit, since it controls how much the user sees. Given the 16x16 pixel constraint, I think the rays/lines coming off the eye would be less clear, and may cause some possible confusion with the speaker/volume icon (which is exactly what you want to avoid). Speaker icon for what you hear, eye for what you see, seems pretty straightforward, and a tooltip when moused over/used would further eliminate confusion. As for the notice to pop up when the setting gets raised too high, how about using "caution" in place of "warning". - subtle change in language makes the message read more like helpful guidance. On Jun 11, 2011, at 4:08 PM, Jonathan Welch wrote: > While testing the updated graphic I've been looking at the cautionary > wording on the slider and am not happy with it. There is no good way > to align the text so it looks nice in all languages and the width of > the slider would have to be wide enough to support the longest word in > whatever language that happens to be. > > I am thinking that a warning notification message could be sent if the > draw distance is adjusted up past a certain threshold. Much more > explanatory text could be put into this notice and it would also be > i10n friendly. > > Warning: You have just set your draw distance to a large value. This > may cause poor system response. > ___ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
How about a camera iris? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
What would directly tell people what the slider does is a ground outline on the terrain showing how far away items will be shown (similar to property lines ie shown directly on the ground). Along with things starting to appear or vanish as they play with the slider, there should be no confusion about the function. Along with that, provide a tooltip explaining the more area you see, the slower things will run. If you want to cover the case of people flying or in a skybox, do it as a temporary horizontal ~50% opaque red circle centered on the avatar, which persists for several seconds after moving the slider. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Review Request: STORM-787 Mute Gestures Button
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/336/ --- Review request for Viewer. Summary --- Added a checkbox control in Preferences->Sound and Media (see attached image in jira) to enable/disable sounds coming from gestures. There is a long writeup in the jira for reasons to have this. This control is linked to 1) the master volume control and 2) the sound effects control. If either of these is disabled (speaker has a red line through it) the checkbox is disabled. This addresses bug STORM-787. http://jira.secondlife.com/browse/STORM-787 Diffs - doc/contributions.txt 6a3e7e403bd1 indra/newview/app_settings/settings.xml 6a3e7e403bd1 indra/newview/llfloaterpreference.h 6a3e7e403bd1 indra/newview/llfloaterpreference.cpp 6a3e7e403bd1 indra/newview/llviewermessage.cpp 6a3e7e403bd1 indra/newview/skins/default/xui/en/panel_preferences_sound.xml 6a3e7e403bd1 Diff: http://codereview.secondlife.com/r/336/diff Testing --- Tested per test plan in jira. Thanks, Jonathan ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] ER-480 fix brought a showstopper
Hi all, Has anybody noticed this already ? Basically the current viewer in v-d has a malformed notifications.xml file, breaking it completely as soon as you raise the camera controls floater. https://jira.secondlife.com/browse/VWR-26000 If it hits viewer-release, this will become a showstopper right away. Suggest immediate fixin'. Marine ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
/me looks forward to seeing someone draw this one in a 16x16 pixel grid :) From: "a...@skyhighway.com" To: opensource-dev@lists.secondlife.com; hitomi.tip...@yahoo.co.uk Cc: secret.arg...@gmail.com Sent: Sun, 12 June, 2011 17:00:34 Subject: Re: [opensource-dev] Review viewer -- draw distance slider Hi! i found a cool idea on a camera. It had a single large tree on one end of the focus setting and 4 small trees on the other end. i know the draw distance slider isn't a focus button, but how about a single house pic on one end and a small cluster of houses on the other? Or maybe a group of skyscrapers? Maybe that's too much for the number of pixels available? The trees thing on the camera button looks pretty good. If you wanna see it, look up online doc for a Canon SX10. Thx! - AK Trouble with that is that LL already have that symbol used for Search and also for Zoom on the World Map, and it isn't really a 'zoom' feature From: Argent Stonecutter To: Hitomi Tiponi Cc: opensource-dev@lists.secondlife.com; a...@skyhighway.com Sent: Sun, 12 June, 2011 16:38:35 Subject: Re: [opensource-dev] Review viewer -- draw distance slider I think the icon should be a magnifying glass.___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
On 2011-06-12, at 17:30, Hitomi Tiponi wrote: > /me looks forward to seeing someone draw this one in a 16x16 pixel grid :) I think three small pine trees could be rendered in a 16x16 grid. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges