[opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Marine Kelley
Hello all,

I have just filed a JIRA (VWR-23459) about a random crash that would
occur in the rendering pipeline, when suddenly it struck me : I
remember that years ago the viewer would crash when writing to llerrs,
and that it was voluntary (don't ask me why).

Is it still the case ? In this JIRA, the fix I provide merely removes
the write to llerrs, and returns without going any further into the
method. I did not have time to give it more attention, it was more of
a dirty hack to be able to keep from crashing every 15 minutes while
my friends were waiting for me.

Thanks and happy new year to all of you !
Marine
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Re: [opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Zabb65
Yes, llerrs purposefully dereferences a null pointer to cause a crash,
and if that fails it infinitely loops. This is so "errors" get fixed
instead of being ignored.

On Fri, Dec 31, 2010 at 05:42, Marine Kelley  wrote:
> Hello all,
>
> I have just filed a JIRA (VWR-23459) about a random crash that would
> occur in the rendering pipeline, when suddenly it struck me : I
> remember that years ago the viewer would crash when writing to llerrs,
> and that it was voluntary (don't ask me why).
>
> Is it still the case ? In this JIRA, the fix I provide merely removes
> the write to llerrs, and returns without going any further into the
> method. I did not have time to give it more attention, it was more of
> a dirty hack to be able to keep from crashing every 15 minutes while
> my friends were waiting for me.
>
> Thanks and happy new year to all of you !
> Marine
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Re: [opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Marine Kelley
Ah yes that's what I remembered. I didn't think it was still the case
in v2. Thanks.

On 31/12/2010, Zabb65  wrote:
> Yes, llerrs purposefully dereferences a null pointer to cause a crash,
> and if that fails it infinitely loops. This is so "errors" get fixed
> instead of being ignored.
>
> On Fri, Dec 31, 2010 at 05:42, Marine Kelley  wrote:
>> Hello all,
>>
>> I have just filed a JIRA (VWR-23459) about a random crash that would
>> occur in the rendering pipeline, when suddenly it struck me : I
>> remember that years ago the viewer would crash when writing to llerrs,
>> and that it was voluntary (don't ask me why).
>>
>> Is it still the case ? In this JIRA, the fix I provide merely removes
>> the write to llerrs, and returns without going any further into the
>> method. I did not have time to give it more attention, it was more of
>> a dirty hack to be able to keep from crashing every 15 minutes while
>> my friends were waiting for me.
>>
>> Thanks and happy new year to all of you !
>> Marine
>> ___
>> Policies and (un)subscribe information available here:
>> http://wiki.secondlife.com/wiki/OpenSource-Dev
>> Please read the policies before posting to keep unmoderated posting
>> privileges
>>
>
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Re: [opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Sheet Spotter
The random crash reported by Marine was VWR-24359. 
https://jira.secondlife.com/browse/VWR-24359

(There was a typo in the original post; two digits were transposed.)


Sheet Spotter

-Original Message-
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Marine
Kelley
Sent: December 31, 2010 4:43 AM
To: opensource-dev@lists.secondlife.com
Subject: [opensource-dev] Does writing to llerrs make the viewer crash ?

[...]

I have just filed a JIRA (VWR-23459) about a random crash that would
occur in the rendering pipeline [...]


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Re: [opensource-dev] Does writing to llerrs make the viewer crash ?

2010-12-31 Thread Marine Kelley
Hehe well there were two ways of writing the name of the JIRA entry :
the right way, and the Marine way. Guess which one I chose.

Thanks Sheet :)


On 31/12/2010, Sheet Spotter  wrote:
> The random crash reported by Marine was VWR-24359.
>   https://jira.secondlife.com/browse/VWR-24359
>
> (There was a typo in the original post; two digits were transposed.)
>
>
> Sheet Spotter
>
> -Original Message-
> From: opensource-dev-boun...@lists.secondlife.com
> [mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Marine
> Kelley
> Sent: December 31, 2010 4:43 AM
> To: opensource-dev@lists.secondlife.com
> Subject: [opensource-dev] Does writing to llerrs make the viewer crash ?
>
> [...]
>
> I have just filed a JIRA (VWR-23459) about a random crash that would
> occur in the rendering pipeline [...]
>
>
>
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Re: [opensource-dev] STORM-797 and other ideas about Landmarks&SLURLS (was "Daily Scrum Summary - dec. 23")

2010-12-31 Thread Argent Stonecutter
Why not just paste it into a notecard?

On 2010-12-24, at 10:09, Garmin Kawaguichi wrote:

> 
> - Original Message - 
> From: "Opensource Obscure" 
> To: "OpenSource Mailing List" 
> Sent: Friday, December 24, 2010 12:17 PM
> Subject: [opensource-dev] STORM-797 and other ideas about Landmarks&SLURLS
> (was "Daily Scrum Summary - dec. 23")
> 
> 
>> What I was thinking about was a new, different way to achieve
>> something we usually achieve through landmarks..
> ...
>> I'm thinking about management of  Bookmarks in current
>> main web browsers,...
> 
> Something like :
> secondlife:///app/teleport/furvata/132/126/96 (which can be used to direct
> teleport when clicked)
> 
> but
> 
> stored in the inventory as a new asset item different from asset item #3
> (INVENTORY_LANDMARK) and defined as a web link directly usable in the
> viewer. This link can be created in the inventory with a right click New
> Link and can be edited.
> 
> GCI
> 
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"Welcome back, Anonymous, we're glad to see you again!"


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Re: [opensource-dev] STORM-34 Test Binaries

2010-12-31 Thread Argent Stonecutter
On 2010-12-28, at 14:40, Celierra Darling wrote:
> It seems a little unclear to try to communicate "this can have privacy 
> implications" by putting the setting on the privacy tab.  It might be better 
> to write the setting label so it's more explicit (i.e. something like "Show 
> my favorites to anyone under 'Start At' before logging in" or "Show my 
> favorites under 'Start At' on login (before authenticating)" or etc.).

Add a "login" tab, which would make room for a notation indicating that there 
are privacy issues (as there are for "remember my password", or enabling 
message/chat logging).
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Re: [opensource-dev] Very Strange occurrence...

2010-12-31 Thread Argent Stonecutter
> 
> There should be a few fallback strategies like:
> a) Try to keep the old cache entry.
> b) Use the normal user name.
> c) Maybe even use the UUID.
> 
> But just showing everyone (in the worst case) as ??? really screws
> things up IMO.

Agreed. The TPV I'm using seems to use the Legacy Name if the Display Name is 
not available.

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Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-31 Thread Argent Stonecutter
On 2010-12-30, at 08:47, WolfPup Lowenhar wrote:
> That is why I put the link to the sites where the source is hosted so you can 
> check this and the license they are using are full GPL which is compatible 
> with LGPL if I remember correctly.

If you use a full GPL component then you have to use full GPL for the whole 
viewer, rather than the LGPL. It's better to say "the LGPL is compatible with 
the GPL" rather than the other way around.

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Re: [opensource-dev] Very Strange occurrence...

2010-12-31 Thread Ponzu
I just thought of looking in the xml files, and indeed "Grumpity
Productengine" shows up in a few of them, I assume as some sort of place
holder left by a programmer.

Maybe such "magic words" should be replace by something like "Unkown
Resident" or some such.

On Fri, Dec 31, 2010 at 12:45 PM, Argent Stonecutter <
secret.arg...@gmail.com> wrote:

> >
> > There should be a few fallback strategies like:
> > a) Try to keep the old cache entry.
> > b) Use the normal user name.
> > c) Maybe even use the UUID.
> >
> > But just showing everyone (in the worst case) as ??? really screws
> > things up IMO.
>
> Agreed. The TPV I'm using seems to use the Legacy Name if the Display Name
> is not available.
>
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Re: [opensource-dev] Very Strange occurrence...

2010-12-31 Thread Dahlia Trimble
I've seen evidence that the Improved Instant Message packet still contains a
good user name while the group chat window displays ???(???) for the same
message.

On Wed, Dec 29, 2010 at 5:33 PM, Nicky D. wrote:

> > phenomenon's been occurring at least once a day.  Sometimes they're ???
> at
> > login, sometimes they show properly at first and then flip to ??? on
> their
> > own.  Sometimes the ???'s remain throughout the session, and sometimes
> they
> > flip back to show the correct names.  It happens regardless of whether
> the
> > user has a Display Name set or not.
>
> What irks me the most, is that changing from a good name(!) to ??? all
> of sudden.
>
> And whoever thought using ??? was a good idea should really take a few
> considerations
> what this means for logs, IMs and so on if suddenly everyone is ???
>
> I can understand that it is a problem if the name cannot be resolved.
> But why not at
> least take the safe route and use the old one (if there was already
> one) and try again
> instead of overwriting a good cache entry with ???.
>
> There should be a few fallback strategies like:
> a) Try to keep the old cache entry.
> b) Use the normal user name.
> c) Maybe even use the UUID.
>
> But just showing everyone (in the worst case) as ??? really screws
> things up IMO.
>
> Cheers,
>Nicky
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[opensource-dev] A weird bug when moving the avatar

2010-12-31 Thread Marine Kelley
I have observed this behavior with the rev 14120 of viewer-development :

https://jira.secondlife.com/browse/VWR-24361 (name checked this time)

In short, when you press a movement key or use the move panel (going
forward, backward etc, but not turning left or right), the FPS
decrease dramatically (from 90 down to 15 FPS). It can be very
annoying during races or fights.

Has anybody observed this too ? I don't remember having seen this
happen in older viewers, but I recently changed my video card so maybe
the change in FPS was not noticeable to me before.

And more importantly, has any work been done recently (less than two
months ago) on the way the avatar movement is handled, that could
trigger this bug ? I don't really know where to look so if anybody has
pointers, please feel free to share !

Thanks,
Marine
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Re: [opensource-dev] A weird bug when moving the avatar

2010-12-31 Thread Trilo Byte
It's possible... I've been semi-crippled by lack of support for my nVidia GPU 
and the whole framerate stutter thing
https://jira.secondlife.com/browse/VWR-23318

When I get a chance, I'll see if I can isolate/reproduce.

On Dec 31, 2010, at 5:59 PM, Marine Kelley wrote:

> I have observed this behavior with the rev 14120 of viewer-development :
> 
> https://jira.secondlife.com/browse/VWR-24361 (name checked this time)
> 
> In short, when you press a movement key or use the move panel (going
> forward, backward etc, but not turning left or right), the FPS
> decrease dramatically (from 90 down to 15 FPS). It can be very
> annoying during races or fights.
> 
> Has anybody observed this too ? I don't remember having seen this
> happen in older viewers, but I recently changed my video card so maybe
> the change in FPS was not noticeable to me before.
> 
> And more importantly, has any work been done recently (less than two
> months ago) on the way the avatar movement is handled, that could
> trigger this bug ? I don't really know where to look so if anybody has
> pointers, please feel free to share !
> 
> Thanks,
> Marine
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