Re: [opensource-dev] Local Lights

2010-10-13 Thread leliel
On Tue, Oct 12, 2010 at 10:21 PM, Ann Otoole  wrote:
> When is the last time anyone checked on local lights. I recall that 7 limit
> was removed a ways back and then during a discussion people were still
> saying there was a limit of 7. So I decided to test it.

The limit was never raised. The OpenGL fixed function pipleline only
supports a maximum of 8 light sources, this has been true for the last
20 years.

> In the SLv2 Beta only 2 local lights worked at all.

That's a bug, there's a jira entry for it somewhere.

> Any reason why the capabilities of the LL viewer keep being ratcheted down?

This isn't a fare comparison. Kirsten's viewer has deferred rendering
enabled by default, which lets it render an effectively infinite
number of light sources. The official viewer still uses the fixed
function lights since the deferred rendering code isn't quite
production ready.

If you test again with them both using either deferred or fixed
function lighting they will behave the same.
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Re: [opensource-dev] [JIRA] Commented: (SH-157) [VWR-21040] UI:Preferences/Graphics/Advanced: Local lights on/off is missing

2010-10-13 Thread tillie
Runitai Linden (JIRA)  wrote ..

> Runitai Linden commented on SH-157:
> ---
> 
> That setting probably isn't coming back since so few people use it.  As a work
> around if you REALLY want to disable local lights on your machine, open the 
> advanced
> menu (Ctrl-alt-D), go to Advanced->Debug Settings, and modify the setting 
> "RenderShaderLightingMaxLevel"
> to "1", then reload shaders by toggling some setting in preferences or relog. 
> I just put in a change that reloads shaders automatically whenever this value 
> changes,
> so that last step won't be necessary forever.  

Please tell me that is a persistant toggle?

There are already so many things I have to enable/disable manually EACH TIME 
after relog.

:-(

Removing toggles like that for enabling/disabling local lights is big annoyance 
for me. I always thought you wanted to improve the client, not make it worse.

I am paying for 1 1/2 sims right now, but I somehow have the feeling you not 
really care about us customers.

Tillie
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Re: [opensource-dev] [JIRA] Commented: (SH-157) [VWR-21040] UI:Preferences/Graphics/Advanced: Local lights on/off is missing

2010-10-13 Thread Opensource Obscure
On Wed, 13 Oct 2010 12:35:49 +0200 (CEST), til...@xp2.de wrote:

> Please tell me that is a persistant toggle?

You can easily launch the SL viewer using your customized
advanced settings (no need to manually tweak them) by
creating one (or more) specific desktop icons or menu entries,
where the viewer is called with your favorite settings.

AFAIK, all Debug Settings can be set this way before 
logging in - just add "-set SettingName SETTINGVALUE".

This will work even if a setting is not session-persistant.


HTH,
Opensource Obscure
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[opensource-dev] LLMatrix3::orthogonalize test (was: LL_TESTS for standalone out-of-source builds)

2010-10-13 Thread Boroondas Gupte
 On 10/13/2010 03:42 AM, WolfPup Lowenhar wrote:
>
> On the subject of the reason for killing test here is another reason
> that I have attached this is from a full build I did today. The error
> listed in the file is actually coded around and in visual studio you
> have to set that test to not treat warnings as errors so that it will
> not fail!
>
I tried removing the skip line to re-enable the test, like so:

*diff -r 27535365bd4c indra/llmath/tests/m3math_test.cpp*
--- a/indra/llmath/tests/m3math_test.cppFri Oct 08 01:13:23 2010 +0200
+++ b/indra/llmath/tests/m3math_test.cppWed Oct 13 13:16:30 2010 +0200
@@ -280,7 +280,6 @@
llmat_obj.setRows(llvec1, llvec2, llvec3);
llmat_obj.orthogonalize();
 
-   skip("Grr, LLMatrix3::orthogonalize test is failing.  Has it 
ever worked?");
ensure("LLMatrix3::orthogonalize failed ",
   is_approx_equal(0.19611613f, llmat_obj.mMatrix[0][0]) &&
   is_approx_equal(0.78446454f, llmat_obj.mMatrix[0][1]) &&

On my system that test seems to work fine after that:

LD_LIBRARY_PATH += ['/home/das-g/slsrc/hg/build/build/llcommon', 
'/usr/lib', '/usr/local/lib']
LD_LIBRARY_PATH = 
'/usr/local/lib:/home/das-g/slsrc/hg/build/build/llcommon:/usr/lib'
Running: /home/das-g/slsrc/hg/build/build/llmath/INTEGRATION_TEST_m3math
Unit test group_started name=m3math_h
Unit test group_completed name=m3math_h
Total Tests:13
Passed Tests:   13  YAY!! \o/

Maybe someone has fixed LLMatrix3::orthogonalize but forgot to re-enable
the test? Or is LLMatrix3::orthogonalize behaving differently on
different platforms? (That should affect quaternion calculations and
auto-leveling in Flycam mode, so it's unlikely to go unnoticed.)

Anyway, would be good if others could re-enable the test, too, and see
whether it also passes for them.

Cheers,
Boroondas

PS: LLMatrix3::orthogonalize is a bit of a misnomer. Without having
looked at its code (just at input and desired output in the test) it
seems to orthogonalize *and* normalize (or "ortho*normalize*" for
short). Should the method be renamed to reflect this?
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Re: [opensource-dev] quick smoke test

2010-10-13 Thread Oz Linden (Scott Lawrence)

 On 2010-10-12 19:30, Boroondas Gupte wrote:
Looks good, I guess. While testing I noticed that STORM-312 
 / VWR-19643 
 (spacenavigator not 
working with recent Linux kernels) is still broken in LL builds. But 
this isn't related to these changes and affects all other LL builds, 
too. LL should upgrade libndofdev on Linux (no code changes needed and 
new lib version will work fine with old kernels, too.)


Changes are all committed to viewer-development.

We'll deal with the spacenavigator issue separately ... probably time to 
do a comprehensive review of all lib dependencies and see what else 
needs upgrading.



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[opensource-dev] Shadows of Ruth

2010-10-13 Thread Ricky
Sounds like a really cool title for a book... However, I just logged
into Aditi using the new Mesh project viewer, and find myself a foggy
cloud.  That's OK, I know how to clear that up, and I don't really
care anyways.  Then I found myself ecstatic to be (finally) able to
active shadows!  (Looks really cool!)  And then I noticed it.

Even though I was a cloud, my shadow was that of the old Ruth.
Hrm  Not too big an issue, as the Cloud/Ruth goes away pretty
quickly normally, but might want looking at.

(And no, I was too lazy to go looking for applicable JIRAs..  I'm in
Aditi with this viewer, skipping some critical schoolwork, for a very
specific reason... :P )

Ricky
Cron Stardust
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[opensource-dev] Daily Scrum Summary - Wednesday, October 13

2010-10-13 Thread Anya Kanevsky
I haven't been putting this header in, but as usual, every day's
summary is available on the wiki:
http://wiki.secondlife.com/wiki/Snowstorm_Daily_Scrum_Archive

Date: Wed Oct 13

== GENERAL NOTES ==
* Merge Monkey of the Day: Oz

== DAILY SCRUM ==

=== Merov ===
PAST
* STORM-137: Ready for review.
* STORM-104: kdu upgrade: Started to move things around quite a bit in
preparation of that change...
* External build: worked with team chopper to understand what was
going wrong there. Got some insight in this.
* OH

FUTURE
* Beta monitoring and merge monkey-ing (merges, try to identify bugs I
can contribute to)
* STORM-104: kdu upgrade
* STORM-105 : Perf decompression: put new data out, check the work
done by opensource-dev community on similar tests.

IMPEDIMENTS
* None


==Oz Linden==
PAST
* Updating develop.secondlife.com (changes not yet published)
* Build fixes checked in to viewer-development
** STORM-222
** STORM-275
** STORM-368
** STORM-374
* Helped with merge problem in mesh development
* Reviewed and checked in fixes for STORM-137 and STORM-367

FUTURE
* Figure out how to test updated libcurl VWR-22780
** So that we can unblock VWR-20801 (socks 5 proxy)
* Merge Monkey
** Pull outstanding beta fixes
** Drain Snowstorm integration queue
* More changes to develop site
* Office Hour

IMPEDIMENTS
* none


=== Q Linden===
PAST
* Release
* Office hours

 FUTURE
* Release
* Now worried about STORM-381
* Testing
* OOO tomorrow fri

IMPEDIMENTS
* Release
* Gotta slow down personally


=== Esbee Linden
PAST
* Viewer release process review
* Viewer 2.2 Beta & Release prep
* VWR triage
* Systems requirements research

FUTURE
* Write Viewer 2.2 Release blog post
* VWR triage
* Systems requirements analysis
* Viewer 2.2 Release
* Office Hours
* Playing with the Mesh Project Viewer!


IMPEDIMENTS
* None


=== Paul ProductEngine===
PAST:
* STORM-211 Fade timer is reset for all toasts displayed in the
notifications channel
** Today while testing found one case in which behavior is wrong. Will
give VS this bug.

FUTURE:
* Other tickets by priority

IMPEDIMENTS:
* none

=== Seth Productengine ===
PAST:
* BUG (STORM-294) Selection goes out of Favorites overflow list if
scroll it by keyboard
** Fixed. Reassigned for reviewing.

FUTURE:
*  BUG (STORM-303) Favorites folder content isn't refreshed while
re-ordering landmaks
** Estimated: 6-8 hours.

IMPEDIMENTS:
* none

=== Andrew Productengine ===
PAST:
* STORM-362 ([HARD CODED] ALL LANGS: Unlocalized keyboard keys under
Advanced menu > Shortcuts (French viewer))
** Found Eli's recent changeset with fix and closed as cannot reproduce.
*  Bug STORM-279 (Inability to uncheck avatar cloth in Ultra graphics
settings, despite debug setting working)
** Fixed and sent for review.
* Bug STORM-322 (Group Member Search: gives more entries then the
search string suggests)
** Investigated. Estimate- 8 hours.

FUTURE:
* Bug STORM-322 (Group Member Search: gives more entries then the
search string suggests).

IMPEDIMENTS:
* none

=== Vadim Productengine ===
PAST:
* Bug STORM-358 (URL-name of object is shown as a hyperlink in the
nearby chat toasts)
:
** Fixed.
* Bug STORM-359 (URL-name of object is shown as a hyperlink in the
llGiveInventory dlg):
** Fixed.
* Bug STORM-360 (URL-name of object is shown as a hyperlink in Message
Well window):
** Fixed.
* Bug STORM-290 (Home SP is white and does not contain any information
after clearing Viewer settings on PC):
** Investigated, resolved as not reproducible (intermittent server problem).
* Filed bug STORM-376 (Toast close button sometimes doesn't
disappear), investigated, found its reason.

FUTURE:
* If no higher priority tasks arise, will
** fix bug STORM-376
** take something from the viewer-development backlog.

IMPEDIMENTS:
* none

=== Andrey Productengine ===
PAST:
* integrity tests against 211...@v-d done
* smoke tests almost done (couple of tests left for OSX build)
* planned regression subset completed on 43%

FUTURE:
* complete regression 211...@v-d regression testing

IMPEDIMENTS:
* none

=== Grumpity ===
PAST
* crashhunters
* viewer release process
* QA synch notes & followup
* Split STORM-315 (Changes to environment editor) into 3 new issues in VWR

FUTURE:
* ooo 11am - 1pm
* STORM-313 (pending Esbee's office hour wednesday)
* STORM-182 (Uninstaling beta deletes logs) - needs a home
* STORM-316 (inventory debug settings)

IMPEDIMENTS:
* none
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