[opensource-dev] Python: Are there SL Global Variable?
Where are SL viewer global variables stored for use in python scripts. I see a lot of import statements in code. Where are imports kept and how can I obtain a list of variables? Is there a dictionary? An example of what i am trying to do. http://pastebin.com/VGjN1JHW Any and all suggestions are welcome. Thanks, A Python nOOby Nicky ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] WebOS curiosity
i am completely curious if it is even possible to have a webOS client for second life in theory you would think it could be cause webOS is linux at heart... but i have zero clue on if it is or not... someone else who knows more could please let me know and if so... where to start -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] WebOS curiosity
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 If Chrome can handle Ajax, you could try AjaxLife On 31/5/2010 20:19, Malachi wrote: > i am completely curious if it is even possible to have a webOS client for > second life in theory you would think it could be cause webOS is linux > at heart... but i have zero clue on if it is or not... someone else who > knows more could please let me know and if so... where to start > > -BEGIN PGP SIGNATURE- Version: GnuPG v2.0.14 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEAREKAAYFAkwERKMACgkQ8ZFfSrFHsmUCDwCdHPDYxh6W/VawLVeJtMyZSTtr xNgAoIt2tcknAHd+OCSy3eRvGoA7lFQ/ =URp2 -END PGP SIGNATURE- ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] WebOS curiosity
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 gah, i guess i need to go sleep way more than i was expecting...in my head you had said ChromeOS...sorry, dunno about that one you mentioned On 31/5/2010 20:19, Malachi wrote: > i am completely curious if it is even possible to have a webOS client for > second life in theory you would think it could be cause webOS is linux > at heart... but i have zero clue on if it is or not... someone else who > knows more could please let me know and if so... where to start > > -BEGIN PGP SIGNATURE- Version: GnuPG v2.0.14 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEAREKAAYFAkwERQAACgkQ8ZFfSrFHsmXHGACdEPnelS/5LxqkXyOlzvyNkQ49 7AQAoINa9TeM55xyxrhIdUbIqxnmo2ek =b5kn -END PGP SIGNATURE- ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] WebOS curiosity
well im more interested in the ability of Palm Pre cell phone using the WebOS to run a second life client... even if its 'LIMITED' in functionality On Mon, 31 May 2010 19:22:27 -0400, Tigro Spottystripes wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA512 > > If Chrome can handle Ajax, you could try AjaxLife > > On 31/5/2010 20:19, Malachi wrote: >> i am completely curious if it is even possible to have a webOS client >> for >> second life in theory you would think it could be cause webOS is >> linux >> at heart... but i have zero clue on if it is or not... someone else who >> knows more could please let me know and if so... where to start >> >> > -BEGIN PGP SIGNATURE- > Version: GnuPG v2.0.14 (MingW32) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > iEYEAREKAAYFAkwERKMACgkQ8ZFfSrFHsmUCDwCdHPDYxh6W/VawLVeJtMyZSTtr > xNgAoIt2tcknAHd+OCSy3eRvGoA7lFQ/ > =URp2 > -END PGP SIGNATURE- > ___ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] WebOS curiosity
so the palm pre's web browser is not all that primitive. but still, i don't think it supports WebGL (yet), but it does support flash. in theory, it should be possible to get a rudimentary viewer on the palm pre using HTML5. WebOS has the added benefit that it uses HTML5 as a rendering engine for local apps. so you could (in theory) write a native app that speaks to a HTML5 web app and does the difficult bits of speaking the Linden Lab Legacy Protocol to Second Life(tm), and renders it using flash or webGL and HTML5 in the browser. the technology to make this work is starting to fall into place. i just read a white paper from mozilla that talked about supporting stereo sound and doing audio panning. the fly in the ointment here is that SL tends to pump a lot of unoptimized graphics data down the rendering pipeline, so latency on 3g/4g might be a killer. also, the graphics capabilities of mobile GPUs vs desktop GPUs might be vast. so it might be possible to render a SL scene on a mobile device, you won't get a lot of detail and you probably won't get a great frame rate. but something like Pocket Metaverse / TouchLife SHOULD be quite doable in WebOS. what's more, the core of the HTML5 rendering on WebOS could be virtually identical to a web browser based viewer targeted for a desktop. -cheers -meadhbh -- meadhbh hamrick * it's pronounced "maeve" @OhMeadhbh * http://meadhbh.org/ * ohmead...@gmail.com On Mon, May 31, 2010 at 4:23 PM, Malachi wrote: > well im more interested in the ability of Palm Pre cell phone using the > WebOS to run a second life client... even if its 'LIMITED' in functionality > > On Mon, 31 May 2010 19:22:27 -0400, Tigro Spottystripes > wrote: > >> -BEGIN PGP SIGNED MESSAGE- >> Hash: SHA512 >> >> If Chrome can handle Ajax, you could try AjaxLife >> >> On 31/5/2010 20:19, Malachi wrote: >>> i am completely curious if it is even possible to have a webOS client >>> for >>> second life in theory you would think it could be cause webOS is >>> linux >>> at heart... but i have zero clue on if it is or not... someone else who >>> knows more could please let me know and if so... where to start >>> >>> >> -BEGIN PGP SIGNATURE- >> Version: GnuPG v2.0.14 (MingW32) >> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ >> >> iEYEAREKAAYFAkwERKMACgkQ8ZFfSrFHsmUCDwCdHPDYxh6W/VawLVeJtMyZSTtr >> xNgAoIt2tcknAHd+OCSy3eRvGoA7lFQ/ >> =URp2 >> -END PGP SIGNATURE- >> ___ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges > > > -- > Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ > ___ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges