Re: [mono-android] Windows 8 USB

2012-10-17 Thread Rodney J. Thomas
I actually tried. I can't get the USB driver to load in Windows 8.

On Thu, Sep 27, 2012 at 1:45 AM, Miha Markic  wrote:

>  Did you actually try or just asking beforehand? Since Win8 is based on
> Win7 I’d assume no problems there but one never knows.
>
> ** **
>
> Miha
>
> ** **
>
> *From:* monodroid-boun...@lists.ximian.com [mailto:
> monodroid-boun...@lists.ximian.com] *On Behalf Of *Rodney J. Thomas
> *Sent:* Thursday, September 27, 2012 6:09 AM
> *To:* monodroid@lists.ximian.com
> *Subject:* [mono-android] Windows 8 USB
>
> ** **
>
> Has anyone gotten the Google USB driver to work with Windows 8. I'm
> attempting to write an app to work with Windows 8 and Android so I want to
> do it using a Windows 8 PC. 
>
> ** **
>
> Rodney
>
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Re: [mono-android] Windows 8 USB

2012-10-17 Thread Rodney J. Thomas
Did you just use the Android USB driver included with the SDK? Tried using
an Asus Transformer Infinity. Could get to the tablet but not for debugging
purposes.



On Thu, Sep 27, 2012 at 1:59 AM, Andrew Gaspar <
andrew.james.gas...@gmail.com> wrote:

> I've had no problem with USB debugging with both my Galaxy Nexus and Asus
> Transformer Infinity on multiple Windows 8 machines. I can't offer anything
> beyond that, however. If you're having issues I wouldn't know how to solve
> it other than to tell you it works.
>
> Andrew Gaspar
>
>
> On Wed, Sep 26, 2012 at 11:09 PM, Rodney J. Thomas  > wrote:
>
>> Has anyone gotten the Google USB driver to work with Windows 8. I'm
>> attempting to write an app to work with Windows 8 and Android so I want to
>> do it using a Windows 8 PC.
>>
>> Rodney
>>
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Re: [mono-android] Windows 8 USB

2012-10-17 Thread Tom Opgenorth
I did have some problems too, turns out that I had to change Windows 8
to allow unsigned/unverified drivers to be installed.  Then the Google
USB driver worked. Here's what I had to do:

http://www.opgenorth.net/blog/2012/09/25/windows-8-64-bit-and-android-debug-bridge-where-is-my-galaxy-nexus/

On Wed, Oct 17, 2012 at 6:58 PM, Rodney J. Thomas
 wrote:
> I actually tried. I can't get the USB driver to load in Windows 8.
>
> On Thu, Sep 27, 2012 at 1:45 AM, Miha Markic  wrote:
>>
>> Did you actually try or just asking beforehand? Since Win8 is based on
>> Win7 I’d assume no problems there but one never knows.
>>
>>
>>
>> Miha
>>
>>
>>
>> From: monodroid-boun...@lists.ximian.com
>> [mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Rodney J. Thomas
>> Sent: Thursday, September 27, 2012 6:09 AM
>> To: monodroid@lists.ximian.com
>> Subject: [mono-android] Windows 8 USB
>>
>>
>>
>> Has anyone gotten the Google USB driver to work with Windows 8. I'm
>> attempting to write an app to work with Windows 8 and Android so I want to
>> do it using a Windows 8 PC.
>>
>>
>>
>> Rodney
>>
>>
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[mono-android] Unable to build portable library on OSX.

2012-10-17 Thread Doug
Is this a known issue, or something?

I saw this issue on bugzilla:
https://bugzilla.xamarin.com/show_bug.cgi?id=7173

However, my issue is more direct.
Clear copy of OSX mountain lion.
Install the android trial
Create new solution
Create new portable library project
Compile

Generates:
/Users/doug/projects/droid/droid.sample/HelloWorld.Common/HelloWorld.Common.csproj:
Error: 
/Users/doug/projects/droid/droid.sample/HelloWorld.Common/HelloWorld.Common.csproj:
/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/xbuild/Microsoft/Portable/v4.0/Microsoft.Portable.CSharp.targets:
Project file could not be imported, it was being imported by
/Users/doug/projects/droid/droid.sample/HelloWorld.Common/HelloWorld.Common.csproj:
/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/xbuild/Microsoft/Portable/v4.0/Microsoft.Portable.CSharp.targets
could not import
"$(MSBuildToolsPath)\Novell\Novell.MonoDroid.CSharp.targets"
(HelloWorld.Common)

Shall I file a bug for this? Or does it work for other people?

(Needless to say, not being able to build portable libraries is a bit
of a major issue)

~
Doug.
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[mono-android] axml Code wants an layout_height at line1 ?

2012-10-17 Thread EaranMaleasi
hey guys,
i'm trying to use following axml Code:

http://schemas.android.com/apk/res/android";
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:minWidth="25px"
android:minHeight="25px">


































but everytime the activity that is using this layout, will force the app to
crash. i get this exception:
Java.Lang.RuntimeException: Binary XML file line #1: You must supply a
layout_height attribute.

but what does that mean? i have other layouts working which have the exact
same line 1...to 7
weird is, that VS doesn't accept any layout_height entrys wheter its like
wrap_content or sth like 20px/dp/sp. trying this throws another exception at
me:
Property value is invalid.
Details:
Object reference not set to an instance of an object.



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