Re: [mono-android] SQLite Close
Can anyone comment on this? I'm not sure which minimum Android OS version to target at the moment: 2.1 or 2.2. If I could find out which sqlite functionality was added in 2.2, that would help. Thanks. Regards...Andrew -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/SQLite-Close-tp4731952p4740903.html Sent from the Mono for Android mailing list archive at Nabble.com. ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
Re: [mono-android] How to change shapes color dynamically?
On Aug 26, 2011, at 5:12 PM, chobo2 wrote: > Sorry I am still confused. How do I take a shape and change it's color threw > code? You should be able to use the code previously discussed, except use a GradientDrawable instead of a ShapeDrawable, e.g.: var bgShape = (GradientDrawable) Resources.GetDrawable(Resource.Drawable.danger_box); bgShape.SetColor (Resources.GetColor (Resource.Color.test)); - Jon ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
Re: [mono-android] DataContractJsonSerializer on MonoDroid
On Aug 26, 2011, at 10:27 PM, Nick Randolph wrote: > Does anyone have a sample of this that works. I don't have a sample, but I think I know the problem you're seeing. You cannot currently use DataContractJsonSerializer with types inheriting (directly or indirectly) from Java.Lang.Object, because DataContractJsonSerializer doesn't invoke the Java.Lang.Object constructor. (Consequently, the Java-side object is never allocated, and things go "weird" quickly.) - Jon ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
Re: [mono-android] Adding an Audio file
On Aug 26, 2011, at 7:10 PM, shaked949 wrote: > I know how to create button .. > but I don't know How to set an actions after the button is selected... > if you have some links with methods.. (like when I press the button , new > "page" is opened..or when i press the button ...the user can fill in details > about him.. ) A view/the screen contents are controlled by an Activity. Thus, each screen you have should correspond to an activity. The easiest way to open a new screen (Activity) is to use Context.StartActivity(). Thus, paraphrasing: [Activity(MainLauncher=true, Label="My App")] public class MainActivity : Activity { public override void OnCreate (Bundle b) { base.OnCreate (b); // ... Button next = FindViewById(Resource.Id.next); next.Click += (sender, e) { StartActivity (typeof (NextActivity)); }; } } [Activity] public class NextActivity : Activity { // ... } - Jon ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
Re: [mono-android] SQLite Close
On Aug 27, 2011, at 5:29 AM, was wrote: > Can anyone comment on this? I'm not sure which minimum Android OS version to > target at the moment: 2.1 or 2.2. If I could find out which sqlite > functionality was added in 2.2, that would help. Thanks. The functionality needed to use Mono.Data.Sqlite was added in Android v2.2, at least on the emulators. - Jon ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
Re: [mono-android] SQLite Close
So if I use Sqlite I need to target at least Andoird v2.2 2011/8/27 Jonathan Pryor > On Aug 27, 2011, at 5:29 AM, was wrote: > > Can anyone comment on this? I'm not sure which minimum Android OS version > to > > target at the moment: 2.1 or 2.2. If I could find out which sqlite > > functionality was added in 2.2, that would help. Thanks. > > The functionality needed to use Mono.Data.Sqlite was added in Android v2.2, > at least on the emulators. > > - Jon > > ___ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid > ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
Re: [mono-android] SQLite Close
Works fine on my 2.1 device although Close() doesn't work as you found; I just leave the connection open while the app is running as I access different tables in the db all the time. However, I guess there may be other SQLite functions which don't work in 2.1, but the basic ones I use to open, read, write, update and query the database all work ok. They all work on the emulator too. Regards...Andrew -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/SQLite-Close-tp4731952p4741418.html Sent from the Mono for Android mailing list archive at Nabble.com. ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
[mono-android] Could not create the Android package
I have been working fine all day, testing my application on the emulator. I added a some new activities, icons, and re-factored some code, all of which build fine, yet now I can no longer create an android package. I have tried deleting the obj folder, restarting the emulator, restarting the PC, removing the changes I made. Have I missed something? -- Build started: Project: MapAppDroid, Configuration: Debug Any CPU -- MapAppDroid -> C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll Microsoft (R) Build Engine Version 4.0.30319.1 [Microsoft .NET Framework, Version 4.0.30319.235] Copyright (C) Microsoft Corporation 2007. All rights reserved. Build started 27/08/2011 17:00:24. Project "C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\MapAppDroid.csproj" on node 1 (SignAndroidPackage target(s)). _GenerateAndroidAssetsDir: Skipping target "_GenerateAndroidAssetsDir" because it has no outputs. _ResolveMonoAndroidSdks: Looking for Android SDK.. Key HKCU\SOFTWARE\Android SDK Tools\Path not found. Key HKLM\SOFTWARE\Android SDK Tools\Path found: Path contains adb.exe in \platform-tools (C:\Android\android-sdk). Looking for Java 6 SDK.. Key HKLM\SOFTWARE\JavaSoft\Java Development Kit\CurrentVersion found. Key HKLM\SOFTWARE\JavaSoft\Java Development Kit\1.6\JavaHome found: Path contains jarsigner.exe in \bin (C:\Program Files\Java\jdk1.6.0_26). MonoAndroid Tools: C:\Program Files\MSBuild\Novell\ MonoAndroid Framework: C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v2.2\;C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\ Android SDK: C:\Android\android-sdk\ Java SDK: C:\Program Files\Java\jdk1.6.0_26\ _ValidateAndroidPackageProperties: GetAndroidPackageName Task ManifestFile: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\Properties\AndroidManifest.xml AssemblyName: MapAppDroid PackageName: MapAppDroid.MapAppDroid _UpdateAndroidResgen: Skipping target "_UpdateAndroidResgen" because all output files are up-to-date with respect to the input files. GenerateTargetFrameworkMonikerAttribute: Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. CoreCompile: Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. CopyFilesToOutputDirectory: MapAppDroid -> C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll _ConvertDebuggingFiles: Skipping target "_ConvertDebuggingFiles" because all output files are up-to-date with respect to the input files. _CompileAndroidPackage: Mandroid Task Assemblies: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v2.2\Mono.Android.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\mscorlib.dll; C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\protobuf-net.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Core.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Xml.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Xml.Linq.dll; C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\TurboDroidConnector.dll I18nAssemblies: BuildDirectory: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\obj\Debug\ ReferenceAssembliesDirectory: C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v2.2\;C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\;; AndroidSdkDirectory: C:\Android\android-sdk\ JavaSdkDirectory: C:\Program Files\Java\jdk1.6.0_26\ AssetDirectory: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\obj\Debug\assets\ AndroidSdkPlatform: 8 MonoAndroidToolsDirectory: C:\Program Files\MSBuild\Novell\ ResourceDirectory: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\obj\Debug\res\ ManifestTemplate: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\Properties\AndroidManifest.xml Package: MapAppDroid.MapAppDroid NativeLibrary: JavaSource: Debug: True UseSharedRuntime: True SupportedAbis: armeabi LinkMode: None
Re: [mono-android] Could not create the Android package
Tough to say exactly what's wrong from that log, but my guess is that it's related to your application's resources. You mentioned adding icons, so I'd suggest removing those (or maybe any other resources you added) from the project and see if packaging works again. - Greg On Sat, Aug 27, 2011 at 12:10 PM, Stuart Johnson wrote: > I have been working fine all day, testing my application on the > emulator. I added a some new activities, icons, and re-factored some > code, all of which build fine, yet now I can no longer create an > android package. > > I have tried deleting the obj folder, restarting the emulator, > restarting the PC, removing the changes I made. Have I missed something? > > > > -- Build started: Project: MapAppDroid, Configuration: Debug Any CPU > -- > MapAppDroid -> C:\Documents and Settings\User\My Documents\Visual > Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll > Microsoft (R) Build Engine Version 4.0.30319.1 > [Microsoft .NET Framework, Version 4.0.30319.235] > Copyright (C) Microsoft Corporation 2007. All rights reserved. > > Build started 27/08/2011 17:00:24. > Project "C:\Documents and Settings\User\My Documents\Visual Studio > 2010\Projects\MapAppDroid\MapAppDroid\MapAppDroid.csproj" on node 1 > (SignAndroidPackage target(s)). > _GenerateAndroidAssetsDir: > Skipping target "_GenerateAndroidAssetsDir" because it has no outputs. > _ResolveMonoAndroidSdks: > Looking for Android SDK.. > Key HKCU\SOFTWARE\Android SDK Tools\Path not found. > Key HKLM\SOFTWARE\Android SDK Tools\Path found: > Path contains adb.exe in \platform-tools (C:\Android\android-sdk). > Looking for Java 6 SDK.. > Key HKLM\SOFTWARE\JavaSoft\Java Development Kit\CurrentVersion found. > Key HKLM\SOFTWARE\JavaSoft\Java Development Kit\1.6\JavaHome found: > Path contains jarsigner.exe in \bin (C:\Program > Files\Java\jdk1.6.0_26). > MonoAndroid Tools: C:\Program Files\MSBuild\Novell\ > MonoAndroid Framework: C:\Program Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v2.2\;C:\Program > Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\ > Android SDK: C:\Android\android-sdk\ > Java SDK: C:\Program Files\Java\jdk1.6.0_26\ > _ValidateAndroidPackageProperties: > GetAndroidPackageName Task > ManifestFile: C:\Documents and Settings\User\My Documents\Visual > Studio 2010\Projects\MapAppDroid\MapAppDroid\Properties\AndroidManifest.xml > AssemblyName: MapAppDroid > PackageName: MapAppDroid.MapAppDroid > _UpdateAndroidResgen: > Skipping target "_UpdateAndroidResgen" because all output files are > up-to-date with respect to the input files. > GenerateTargetFrameworkMonikerAttribute: > Skipping target "GenerateTargetFrameworkMonikerAttribute" because all > output files are up-to-date with respect to the input files. > CoreCompile: > Skipping target "CoreCompile" because all output files are up-to-date > with respect to the input files. > CopyFilesToOutputDirectory: > MapAppDroid -> C:\Documents and Settings\User\My Documents\Visual > Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll > _ConvertDebuggingFiles: > Skipping target "_ConvertDebuggingFiles" because all output files are > up-to-date with respect to the input files. > _CompileAndroidPackage: > Mandroid Task > Assemblies: C:\Documents and Settings\User\My Documents\Visual > Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll; > C:\Program Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v2.2\Mono.Android.dll; > C:\Program Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v1.0\mscorlib.dll; > C:\Documents and Settings\User\My Documents\Visual Studio > 2010\Projects\MapAppDroid\MapAppDroid\protobuf-net.dll; C:\Program > Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Core.dll; > C:\Program Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.dll; C:\Program > Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Xml.dll; > C:\Program Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Xml.Linq.dll; > C:\Documents and Settings\User\My Documents\Visual Studio > 2010\Projects\MapAppDroid\MapAppDroid\TurboDroidConnector.dll > I18nAssemblies: > BuildDirectory: C:\Documents and Settings\User\My Documents\Visual > Studio 2010\Projects\MapAppDroid\MapAppDroid\obj\Debug\ > ReferenceAssembliesDirectory: C:\Program Files\Reference > Assemblies\Microsoft\Framework\MonoAndroid\v2.2\;C:\Program > Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\;; > AndroidSdkDirectory: C:\Android\android-sdk\ > JavaSdkDirectory: C:\Program Files\Java\jdk1.6.0_26\ > AssetDirectory: C:\Documents and Settings\User\My Documents\Visual > Studio 2010\Projects\MapAppDroid\MapAppDroid\obj\Debug\assets\ > AndroidSdkPlatform: 8 > MonoAndroidToolsDirectory: C:\Program Files\MSBuild\Novell\ > Resour
Re: [mono-android] Could not create the Android package
I have removed everything I can think of that I have added. I changed the case of some objects, could that be it? I noticed that if I change the filename case of something in the resourses folder, it fails to change in the Resource.Designer file unless I change the name too. On 27/08/11 17:15, Greg Shackles wrote: Tough to say exactly what's wrong from that log, but my guess is that it's related to your application's resources. You mentioned adding icons, so I'd suggest removing those (or maybe any other resources you added) from the project and see if packaging works again. - Greg On Sat, Aug 27, 2011 at 12:10 PM, Stuart Johnson mailto:stu...@logicethos.com>> wrote: I have been working fine all day, testing my application on the emulator. I added a some new activities, icons, and re-factored some code, all of which build fine, yet now I can no longer create an android package. I have tried deleting the obj folder, restarting the emulator, restarting the PC, removing the changes I made. Have I missed something? -- Build started: Project: MapAppDroid, Configuration: Debug Any CPU -- MapAppDroid -> C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll Microsoft (R) Build Engine Version 4.0.30319.1 [Microsoft .NET Framework, Version 4.0.30319.235] Copyright (C) Microsoft Corporation 2007. All rights reserved. Build started 27/08/2011 17:00:24. Project "C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\MapAppDroid.csproj" on node 1 (SignAndroidPackage target(s)). _GenerateAndroidAssetsDir: Skipping target "_GenerateAndroidAssetsDir" because it has no outputs. _ResolveMonoAndroidSdks: Looking for Android SDK.. Key HKCU\SOFTWARE\Android SDK Tools\Path not found. Key HKLM\SOFTWARE\Android SDK Tools\Path found: Path contains adb.exe in \platform-tools (C:\Android\android-sdk). Looking for Java 6 SDK.. Key HKLM\SOFTWARE\JavaSoft\Java Development Kit\CurrentVersion found. Key HKLM\SOFTWARE\JavaSoft\Java Development Kit\1.6\JavaHome found: Path contains jarsigner.exe in \bin (C:\Program Files\Java\jdk1.6.0_26). MonoAndroid Tools: C:\Program Files\MSBuild\Novell\ MonoAndroid Framework: C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v2.2\;C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\ Android SDK: C:\Android\android-sdk\ Java SDK: C:\Program Files\Java\jdk1.6.0_26\ _ValidateAndroidPackageProperties: GetAndroidPackageName Task ManifestFile: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\Properties\AndroidManifest.xml AssemblyName: MapAppDroid PackageName: MapAppDroid.MapAppDroid _UpdateAndroidResgen: Skipping target "_UpdateAndroidResgen" because all output files are up-to-date with respect to the input files. GenerateTargetFrameworkMonikerAttribute: Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. CoreCompile: Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. CopyFilesToOutputDirectory: MapAppDroid -> C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll _ConvertDebuggingFiles: Skipping target "_ConvertDebuggingFiles" because all output files are up-to-date with respect to the input files. _CompileAndroidPackage: Mandroid Task Assemblies: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\bin\Debug\MapAppDroid.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v2.2\Mono.Android.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\mscorlib.dll; C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\protobuf-net.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Core.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Xml.dll; C:\Program Files\Reference Assemblies\Microsoft\Framework\MonoAndroid\v1.0\System.Xml.Linq.dll; C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\TurboDroidConnector.dll I18nAssemblies: BuildDirectory: C:\Documents and Settings\User\My Documents\Visual Studio 2010\Projects\MapAppDroid\MapAppDroid\obj\Debug\