https://bugs.kde.org/show_bug.cgi?id=446519
Bug ID: 446519
Summary: Crash happens too much,App crashes nearly every
startupOtherwise happens in using
Product: krita
Version: 5.0.0-beta5
Platform: Android
OS: Android 11.x
Status: REPORTED
Severity: critical
Priority: NOR
Component: Usability
Assignee: krita-bugs-n...@kde.org
Reporter: neer...@gmail.com
Target Milestone: ---
SUMMARY
***
NOTE: If you are reporting a crash, please try to attach a backtrace with debug
symbols.
See
https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports
***
STEPS TO REPRODUCE
1. Open app,it happens
2. Using app,it happens later,100% in multitask switch
3. Since beta 1 to beta 5,5 is worst on crashing
OBSERVED RESULT
Crash
EXPECTED RESULT
Unceash
SOFTWARE/OS VERSIONS
Windows:
macOS:
Linux/KDE Plasma:
(available in About System)
KDE Plasma Version:
KDE Frameworks Version:
Qt Version:
ADDITIONAL INFORMATION
Krita
Version: 5.0.0-beta5
Languages: zh_CN, zh
Hidpi: true
Qt
Version (compiled): 5.12.12
Version (loaded): 5.12.12
OS Information
Build ABI: arm64-little_endian-lp64
Build CPU: arm64
CPU: arm64
Kernel Type: linux
Kernel Version: 4.19.113-perf-gc12a0fbf2e38
Pretty Productname: Android (11.0)
Product Type: android
Product Version: 11.0
Desktop:
OpenGL Info
Vendor: "Qualcomm"
Renderer: "Adreno (TM) 650"
Version: "OpenGL ES 3.2 V@0502.0 (GIT@191610ae03, Ic907de5ed0, 1600323700)
(Date:09/17/20)"
Shading language: "OpenGL ES GLSL ES 3.20"
Requested format: QSurfaceFormat(version 2.0, options
QFlags(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Current format: QSurfaceFormat(version 3.2, options
QFlags(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Version: 3.2
Supports deprecated functions false
is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
Extensions:
"GL_QCOM_shader_framebuffer_fetch_rate"
"GL_OES_texture_view"
"GL_KHR_blend_equation_advanced"
"GL_EXT_protected_textures"
"GL_EXT_texture_sRGB_R8"
"GL_EXT_sRGB"
"GL_OES_framebuffer_object"
"GL_EXT_texture_format_BGRA"
"GL_AMD_compressed_ATC_texture"
"GL_EXT_color_buffer_float"
"GL_QCOM_texture_foveated"
"GL_OES_texture_float_linear"
"GL_QCOM_texture_foveated_subsampled_layout"
"GL_EXT_EGL_image_storage"
"GL_EXT_shader_framebuffer_fetch"
"GL_OES_vertex_half_float"
"GL_ARM_shader_framebuffer_fetch_depth_stencil"
"GL_OES_texture_storage_multisample_2d_array"
"GL_NV_shader_noperspective_interpolation"
"GL_EXT_buffer_storage"
"GL_OES_texture_stencil8"
"GL_OES_vertex_array_object"
"GL_OES_texture_3D"
"GL_OES_packed_depth_stencil"
"GL_OES_depth_texture_cube_map"
"GL_EXT_debug_marker"
"GL_EXT_memory_object"
"GL_EXT_clip_control"
"GL_KHR_texture_compression_astc_ldr"
"GL_QCOM_shader_framebuffer_fetch_noncoherent"
"GL_QCOM_alpha_test"
"GL_EXT_shader_non_constant_global_initializers"
"GL_EXT_geometry_shader"
"GL_OES_texture_half_float"
"GL_QCOM_validate_shader_binary"
"GL_OES_rgb8_rgba8"
"GL_EXT_texture_type_2_10_10_10_REV"
"GL_OES_texture_compression_astc"
"GL_OES_shader_multisample_interpolation"
"GL_EXT_color_buffer_half_float"
"GL_OES_depth24"
"GL_EXT_texture_filter_anisotropic"
"GL_EXT_texture_border_clamp"
"GL_OES_shader_image_atomic"
"GL_OES_sample_variables"
"GL_EXT_copy_image"
"GL_KHR_debug"
"GL_EXT_fragment_invocation_density"
"GL_OVR_multiview_multisampled_render_to_texture"
"GL_OES_texture_npot"
"GL_OES_texture_half_float_linear"
"GL_OES_depth_texture"
"GL_EXT_texture_norm16"
"GL_OES_EGL_image_external"
"GL_EXT_sRGB_write_control"
"GL_QCOM_YUV_texture_gather"
"GL_OES_EGL_sync"
"GL_EXT_read_format_bgra"
"GL_EXT_tessellation_shader"
"GL_QCOM_tiled_rendering"
"GL_EXT_memory_object_fd"
"GL_OES_texture_float"
"GL_EXT_multisampled_render_to_texture"
"GL_EXT_draw_buffers_indexed"
"GL_EXT_debug_label"
"GL_OVR_multiview"
""
"GL_EXT_external_buffer"
"GL_EXT_robustness"
"GL_OES_surfaceless_context"
"GL_EXT_bli