[kdenlive] [Bug 501565] New: “Clip Speed” dialog: add keyboard mnemonics and fix tab order

2025-03-16 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=501565

Bug ID: 501565
   Summary: “Clip Speed” dialog: add keyboard mnemonics and fix
tab order
Classification: Applications
   Product: kdenlive
   Version: 24.12.3
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: wishlist
  Priority: NOR
 Component: User Interface & Miscellaneous
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

The “Clip Speed” dialog (opened by activating the “Change Speed” command) has a
couple minor issues that are likely easy to fix:

TAB ORDER

* The tab order is currently: Speed → OK → Cancel → Reverse clip → Duration →
Pitch compensation → back to Speed
* A better tab order would be reading order: Speed → Duration → Pitch
compensation → Reverse clip → OK → Cancel → back to Speed

KEYBOARD MNEMONICS

* The “Speed” and “Duration” controls should have keyboard mnemonics for easy
keyboard navigation.

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[kdenlive] [Bug 500588] Implement multithreading for rendering

2025-03-21 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500588

--- Comment #3 from Timwi  ---
I have now learned that this is entirely up to melt, not kdenlive, so I
reported the same thing to the melt team.
https://github.com/mltframework/mlt/issues/1077

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[kdenlive] [Bug 500588] Implement multithreading for rendering

2025-03-20 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500588

--- Comment #2 from Timwi  ---
Scratch that — I trusted the option, but it turns out it doesn’t actually speed
anything up, it’s still using only one CPU core, and the reason I thought it
sped up by a factor of 3 is just because the beginning of my video renders
faster than the rest.

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[kdenlive] [Bug 500588] Implement multithreading for rendering

2025-03-20 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500588

--- Comment #1 from Timwi  ---
I have now learned that there’s actually an option in the Rendering dialog that
allows me to use multiple threads. I set it to 8 and that does appear to
considerably speed up the rendering (though only by a factor of 3, not 8).
Perhaps that option should be set to the maximum by default?

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[kdenlive] [Bug 501571] New: (Some) text in status bar is vertically cut off

2025-03-16 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=501571

Bug ID: 501571
   Summary: (Some) text in status bar is vertically cut off
Classification: Applications
   Product: kdenlive
   Version: 24.12.3
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: minor
  Priority: NOR
 Component: User Interface & Miscellaneous
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

Created attachment 179450
  --> https://bugs.kde.org/attachment.cgi?id=179450&action=edit
Screenshot demonstrating the issue.

The attached screenshot demonstrates the issue. The text containing information
about a selected clip is vertically cut off, compared to other text in the
status bar.

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[kdenlive] [Bug 501513] New: “Extract Frame” but to clipboard

2025-03-14 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=501513

Bug ID: 501513
   Summary: “Extract Frame” but to clipboard
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: wishlist
  Priority: NOR
 Component: Monitors & Playback
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

The “Extract Frame” feature is very useful for obtaining a single frame in the
middle of a project. Currently it can only save the extracted frame to a file.
It would be nice if there was a separate command that does the same thing but
copies the extracted frame to the clipboard instead. (Intended use-case is to
paste it into something like Paint.NET or Inkscape.)

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[kdenlive] [Bug 502037] New: Set `real_time` attribute to negative CPU cores to speed up rendering

2025-03-26 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=502037

Bug ID: 502037
   Summary: Set `real_time` attribute to negative CPU cores to
speed up rendering
Classification: Applications
   Product: kdenlive
   Version: 24.12.3
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: wishlist
  Priority: NOR
 Component: Rendering & Export
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

When kdenlive generates the XML file it passes to melt for rendering, it gives
the `` element the attribute `real_time="-1"`. As a result, melt will
only use one thread to do frame rendering.

The speed of rendering (especially when visual effects are involved) can be
improved tremendously by setting this to the negative of the number of CPU
cores instead. In my case, that would be `real_time="-8"`. The negative ensures
no frame drops.

Since my system has no GPU, my experiments here apply only to CPU-based
rendering. Depending on how GPUs are utilized, it may or may not be beneficial
to do this only if no GPU is involved.

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[kdenlive] [Bug 500588] Implement multithreading for rendering

2025-03-26 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500588

Timwi  changed:

   What|Removed |Added

 Resolution|--- |UPSTREAM
 Status|REPORTED|RESOLVED

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[kdenlive] [Bug 503848] New: Remember the “Frame duration” setting in Add Image Sequence

2025-05-06 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=503848

Bug ID: 503848
   Summary: Remember the “Frame duration” setting in Add Image
Sequence
Classification: Applications
   Product: kdenlive
   Version: 24.12.3
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: wishlist
  Priority: NOR
 Component: Project Bin & Import
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

It would be nice if the “Frame duration” setting in the “Add Image Sequence”
dialog could be remembered, so the next time the dialog is used it will be set
to the same value it was last time. It currently seems to default to 5 seconds
every time.

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[kdenlive] [Bug 500542] New: Image sequence (Filename pattern) not working

2025-02-21 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500542

Bug ID: 500542
   Summary: Image sequence (Filename pattern) not working
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: normal
  Priority: NOR
 Component: Project Bin & Import
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

SUMMARY

The “Add Image Sequence” command, when using the Filename pattern option, does
not find any files.

STEPS TO REPRODUCE
1. Create ≥ 11 images named “Image0.png”, “Image1.png”, etc., up to
“Image10.png” (and optionally beyond).
2. Project → Add Image Sequence, method: Filename pattern
3. Select Image0.png as the “First frame”

OBSERVED RESULT

“No image found”

EXPECTED RESULT

Images found.

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[kdenlive] [Bug 500541] New: Image sequence (MIME type) out of order

2025-02-21 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500541

Bug ID: 500541
   Summary: Image sequence (MIME type) out of order
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: minor
  Priority: NOR
 Component: Project Bin & Import
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

SUMMARY

The “Add Image Sequence” command, when using the MIME type option, has a mind
of its own when it comes to the order in which to include the images and
provides no means to reorder them.

STEPS TO REPRODUCE
1. Create ≥ 11 images named “Image0.png”, “Image1.png”, etc., up to
“Image10.png” (and optionally beyond).
2. Project → Add Image Sequence, method: MIME type
3. Select the folder containing the images

OBSERVED RESULT

The images are ordered Image0.png, Image1.png, then Image10.png, then
Image2.png, etc. It is clear that they are lexicographically sorted.

EXPECTED RESULT

I suppose lexicographical sorting isn’t the worst of defaults, but given that
it fails in this situation, the user should have the option to reorder them.
I’d be happy even if that option is available only by editing the project XML
file, but it looks like that is not an option.

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[kdenlive] [Bug 500598] New: Undo reorders video effects

2025-02-22 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500598

Bug ID: 500598
   Summary: Undo reorders video effects
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: normal
  Priority: NOR
 Component: Video Effects & Transitions
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

SUMMARY

Undoing the deletion of video effects does not restore them in their original
order.

STEPS TO REPRODUCE
1. Create a clip (or open a project with a clip) that has multiple video
effects on it.
2. Right-click the clip and choose “Delete Effects”.
3. Choose Edit → Undo, or press Ctrl+Z.

OBSERVED RESULT

The effects on the clip are restored in the opposite order from what they were.

EXPECTED RESULT

The effects on the clip are restored exactly as they were.

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[kdenlive] [Bug 500588] New: Implement multithreading for rendering

2025-02-22 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500588

Bug ID: 500588
   Summary: Implement multithreading for rendering
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: normal
  Priority: NOR
 Component: Rendering & Export
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

SUMMARY

Rendering a video currently appears to be single-threaded.

OBSERVED RESULT

On my 8-core CPU (and no GPU), the rendering process uses about 10–12% CPU
(i.e. close to 1/8th) according to both Task Manager and Process Hacker.

EXPECTED RESULT

I understand that encoding the video itself (handled by ffmpeg) is not easily
multithreadable. However, the rendering of frames which employ graphics
effects/filters can be multithreaded by rendering frames in advance before
sending them off to ffmpeg.

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[kdenlive] [Bug 500772] New: In “Rendering” dialog, “Output file” should have a keyboard mnemonic

2025-02-26 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500772

Bug ID: 500772
   Summary: In “Rendering” dialog, “Output file” should have a
keyboard mnemonic
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: minor
  Priority: NOR
 Component: User Interface & Miscellaneous
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

In the “Rendering” dialog, the most important information the user enters is
the output filename. The corresponding textbox should be easily keyboard
navigable, so I think we should add a mnemonic to it.

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[kdenlive] [Bug 500772] In “Rendering” dialog, “Output file” should have a keyboard mnemonic

2025-02-26 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500772

--- Comment #2 from Timwi  ---
Thank you! I meant to do that but I forgot and it seems that I cannot edit it
after posting.

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[kdenlive] [Bug 500773] New: “Insert Space” should have option to move markers too

2025-02-26 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500773

Bug ID: 500773
   Summary: “Insert Space” should have option to move markers too
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: normal
  Priority: NOR
 Component: Timeline & Editing
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

SUMMARY

The feature that is called “Insert Space” in the menu but “Add Space” in the
dialog title, should have an option to move markers as well. Otherwise,
inserting space in an elaborate project with many markers causes them to go out
of sync.

STEPS TO REPRODUCE
1. Open a project with multiple markers.
2. Use “Insert Space” to insert space somewhere, with “Insert space in all
tracks” selected.
3. Click OK.

OBSERVED RESULT

The markers stay where they are.

EXPECTED RESULT

The markers after the insertion point should move as well, or at least there
should be an option (a checkbox in the dialog) to make that happen.

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[kdenlive] [Bug 500773] “Insert Space” should have option to move guides too

2025-02-26 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500773

Timwi  changed:

   What|Removed |Added

 Status|NEEDSINFO   |CONFIRMED
 Ever confirmed|0   |1
 Resolution|WAITINGFORINFO  |---

--- Comment #2 from Timwi  ---
My apologies! Yes, I meant guides. I said “markers” because I’m still a little
used to OpenShot.

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[kdenlive] [Bug 500773] “Insert Space” should have option to move guides too

2025-02-26 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500773

Timwi  changed:

   What|Removed |Added

Summary|“Insert Space” should have  |“Insert Space” should have
   |option to move markers too  |option to move guides too

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[kdenlive] [Bug 500753] New: Add option to use OS-native File Open dialog

2025-02-25 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500753

Bug ID: 500753
   Summary: Add option to use OS-native File Open dialog
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: major
  Priority: NOR
 Component: Project Bin & Import
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

Add an option to allow the user to use the familiar OS-native File Open dialog,
esp. when adding files to the Project Bin.

I’ve marked this as “major” because I think it’s the easiest way to address the
following major issue:

STEPS TO REPRODUCE
1. In Project Bin, right-click and choose “Add Clip or Folder”.
2. Navigate to a folder that contains thousands of files.

OBSERVED RESULT

Kdenlive completely locks up and is no longer usable.

EXPECTED RESULT

User should be able to select a file the way they’re used to from all other
applications on their OS.

In my case, the OS is Windows. Please let me use the normal Windows File Open
dialog that is common to all applications.

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[kdenlive] [Bug 500751] Project profile change incorrectly aborted after “Do Not Save”

2025-02-25 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500751

Timwi  changed:

   What|Removed |Added

   Platform|Other   |Microsoft Windows
 OS|Other   |Microsoft Windows

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[kdenlive] [Bug 500751] New: Project profile change incorrectly aborted after “Do Not Save”

2025-02-25 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=500751

Bug ID: 500751
   Summary: Project profile change incorrectly aborted after “Do
Not Save”
Classification: Applications
   Product: kdenlive
   Version: 24.12.2
  Platform: Other
OS: Other
Status: REPORTED
  Severity: normal
  Priority: NOR
 Component: User Interface & Miscellaneous
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

STEPS TO REPRODUCE
1. Start a new project. In my case, it defaulted to a profile of HD 1080p
25fps.
2. Add a file to the Project Bin, then delete it again.
3. Choose Project → Project Settings, and change the profile (in my case, I
changed it to HD 1080p 60fps).
4. “Confirm profile change”: choose Continue
5. “The project has been changed. Do you want to save your changes?” → Click
“Do Not Save”

OBSERVED RESULT

“Project profile change aborted”

EXPECTED RESULT

Project profile change goes ahead.

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[kdenlive] [Bug 504161] New: [Feature request] Ability to move/reorder tracks

2025-05-13 Thread Timwi
https://bugs.kde.org/show_bug.cgi?id=504161

Bug ID: 504161
   Summary: [Feature request] Ability to move/reorder tracks
Classification: Applications
   Product: kdenlive
   Version: 25.04.0
  Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
  Severity: wishlist
  Priority: NOR
 Component: Timeline & Editing
  Assignee: j...@kdenlive.org
  Reporter: bugs.kde@timwi.de
  Target Milestone: ---

Please add the ability to move/reorder tracks within a project.

Possible UI implementations:

* Drag & drop — There is a fair bit of space to the left of the expand/collapse
button. This space could be made into a draggable item, which should get the ↕
mouse cursor on hover.
* Dialog — For keyboard users, a dialog could be created in which the tracks
are listed and can be moved up or down with a button. This dialog could be
opened via an Action (bindable to a keyboard shortcut) and/or a menu item in
the track right-click menu.

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