[krita] [Bug 439142] New: There is a problem with the audio sync.

2021-06-25 Thread Gen
https://bugs.kde.org/show_bug.cgi?id=439142

Bug ID: 439142
   Summary: There is a problem with the audio sync.
   Product: krita
   Version: 4.4.5
  Platform: Other
OS: Other
Status: REPORTED
  Severity: normal
  Priority: NOR
 Component: Animation
  Assignee: krita-bugs-n...@kde.org
  Reporter: unicornllama...@gmail.com
  Target Milestone: ---

SUMMARY
I've been trying to animate in sync with a sound and I've animated the whole
thing wrongly as the sound would glitch every time I played it. So, I went
according to the glitches and my animation ended up being horribly out of sync.
When I tried to salvage some work and maybe fix the frames, the music suddenly
stopped being distorted. Unfortunately, It would play correctly from the
beginning but repeat the kind of start off at a wrong point when played in
another frame. This makes it hard for me to animate accordingly to the audio

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[amarok] [Bug 439144] New: There is a problem with the audio sync.

2021-06-25 Thread Gen
https://bugs.kde.org/show_bug.cgi?id=439144

Bug ID: 439144
   Summary: There is a problem with the audio sync.
   Product: amarok
   Version: kf5
  Platform: Other
OS: Other
Status: REPORTED
  Severity: normal
  Priority: NOR
 Component: general
  Assignee: amarok-bugs-d...@kde.org
  Reporter: unicornllama...@gmail.com
  Target Milestone: kf5

I was animating with an audio and it started being very distorted and glitchy
the first time it played. I thought that this was normal and continued to go
frame by frame according to when the start of the words played but it became
very tedious as it was very unclear. Later, it started to go back to normal
(??) and the audio played fine. However, I found out that my whole animation
did not go with the sync.

I tried to salvage my work and moved frames according to the audio again but
each time I moved to a different frame, the audio played unaccordingly to its
assigned frame. 

For example, the sentence "Apple's are my favorite." would play correctly from
the start. But let's say that the start of the word "are" started the 30th
frame. If I started playing the audio again from the 30th frame, it would not
start from there and play on a very early queue. This makes animating to the
audio very hard.

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[amarok] [Bug 439144] There is a problem with the audio sync.

2021-06-25 Thread Gen
https://bugs.kde.org/show_bug.cgi?id=439144

--- Comment #2 from Gen  ---
On Fri, 25 Jun 2021 at 10:03 PM, Myriam Schweingruber <
bugzilla_nore...@kde.org> wrote:

> https://bugs.kde.org/show_bug.cgi?id=439144
>
> Myriam Schweingruber  changed:
>
>What|Removed |Added
>
> 
>  Resolution|--- |WAITINGFORINFO
>  Status|REPORTED|NEEDSINFO
>
> --- Comment #1 from Myriam Schweingruber  ---
> Are you sure you reported this to the correct application? Amarok is a pure
> audio player, if you are animating sequences then you should be using
> Kdenlive
> or Krita, no?
>
> --
> You are receiving this mail because:
> You reported the bug.

I’m not entirely familiar with Kdenlive?

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[amarok] [Bug 439144] There is a problem with the audio sync.

2021-06-27 Thread Gen
https://bugs.kde.org/show_bug.cgi?id=439144

--- Comment #4 from Gen  ---
This isn’t going to krita?

On Sat, 26 Jun 2021 at 8:15 PM, Myriam Schweingruber <
bugzilla_nore...@kde.org> wrote:

> https://bugs.kde.org/show_bug.cgi?id=439144
>
> Myriam Schweingruber  changed:
>
>What|Removed |Added
>
> 
>  Status|NEEDSINFO   |RESOLVED
>  Resolution|WAITINGFORINFO  |NOT A BUG
>
> --- Comment #3 from Myriam Schweingruber  ---
> You didn't answer my question...
> anyway, Amarok is not meant to be used to animate, please check out
> Kdenlive or
> Krita, you can get them in all distributions
>
> --
> You are receiving this mail because:
> You reported the bug.

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