Hi Jorge,
yes, the area of a vertex is 1/3 of the area of all triangles that it is
a member of, and it should sum to the area of the surface. The average
subject has a correction factor that accounts for the "lost" area due to
averaging, so you'll need to apply this if you want it to be in true mm
(in the average sense across your subjects). mris_info
~/local_subjects/fsaverage/surf/lh.white
reading group avg surface area 864 cm^2 from file
Reading in average area
/homes/4/fischl/local_subjects/fsaverage/surf/lh.white.avg.area.mgh
SURFACE INFO
type: MRIS_TRIANGULAR_SURFACE=MRIS_ICO_SURFACE
num vertices: 163842
num faces : 327680
num strips : 0
surface area: 70394.8
AvgVtxArea 0.429650
AvgVtxDist 0.757401
StdVtxDist 0.227951
group avg surface area: 86444.7
.
.
.
thus, you would need to multiply your areas by 86444.7/70394.8 to get mm in
the average cross-subject sense.
cheers,
Bruce
On Sun, 29 Jun
2008, jorge luis wrote:
Hello all
I have some questions:
I would like to know how freesurfer computes the vertexÿÿs wise areas? eg.
thouse in lh.area.
It should be expected that the sum of the areas of all the vertices across a
surface equals the total surface area?
To be much specific:
Can I compute the area of an 'activated' cortical ROI in the average
subject by simply adding the area of all its vertices?
In adavance thank you
Jorge
Phd Student
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