Re: Header symbols that shouldn't be visible to ports?

2022-09-06 Thread Konstantin Belousov
On Mon, Sep 05, 2022 at 08:41:58AM -0600, Alan Somers wrote:
> On Sat, Sep 3, 2022 at 11:10 PM Konstantin Belousov  
> wrote:
> >
> > On Sat, Sep 03, 2022 at 10:19:12AM -0600, Alan Somers wrote:
> > > Our /usr/include headers define a lot of symbols that are used by
> > > critical utilities in the base system like ps and ifconfig, but aren't
> > > stable across major releases.  Since they aren't stable, utilities
> > > built for older releases won't run correctly on newer ones.  Would it
> > > make sense to guard these symbols so they can't be used by programs in
> > > the ports tree?  There is some precedent for that, for example
> > > _WANT_SOCKET and _WANT_MNTOPTNAMES.
> > _WANT_SOCKET is clearly about exposing parts of the kernel definitions
> > for userspace code that wants to dig into kernel structures.  Similarly
> > for _WANT_MNTOPTNAMES, but in fact this thing is quite stable.  The
> > definitions are guarded by additional defines not due to their instability,
> > but because using them in userspace requires (much) more preparation from
> > userspace environment, which is either not trivial (_WANT_SOCKET) or
> > contradicts to standartized use of the header (_WANT_MNTOPTNAMES +
> > sys/mount.h).
> >
> > >
> > > I'm particular, I'm thinking about symbols like the following:
> > > MINCORE_SUPER
> > Why this symbol should be hidden?  It is implementation-defined and
> > intended to be exposed to userspace.  All MINCORE_* not only MINCORE_SUPER
> > are under BSD_VISIBLE braces, because POSIX does not define the symbols.
> 
> Because it isn't stable.  It changed for example in rev 847ab36bf22
> for 13.0.  Programs using the older value (including virtually every
> Rust program) won't work on 13.0 and later.
As Mark replied, older values still mostly work.  It was considered to
not make unacceptable ABI change.

> 
> >
> > > TDF_*
> > These symbols coming from non-standard header sys/proc.h.  If userspace
> > includes the header, it is already outside any formal standard, and I
> > do not see a reason to make the implementation more convoluted there.
> >
> > > PRI_MAX*
> > > PRI_MIN*
> > > PI_*, PRIBIO, PVFS, etc
> > > IFCAP_*
> > These are all implementation-specific and come from non-standard headers,
> > unless I am mistaken, then please correct me.
> >
> > > RLIM_NLIMITS
> > > IFF_*
> > Same.
> >
> > > *_MAXID
> > This is too broad.
> 
> I'm talking about symbols like IPV6CTL_MAXID, which record the size of
> sysctl lists.  Obviously, these symbols can't be stable, and probably
> aren't useful outside of the base system.
The programs are not forced to use the symbols.  FFI bindings should not
provide them, why do we need to specifically hide such defines?

> 
> >
> > >
> > > Clearly delineating private symbols like this would ease the
> > > maintenance burden on languages that rely on FFI, like Ruby and Rust.
> > > FFI basically assumes that symbols once defined will never change.
> >
> > Why e.g. sys/proc.h is ever consumed by FFI wrappers?
> 
> I should add a little detail.  Rust uses FFI to access C functions,
> and #define'd constants are redefined in the Rust bindings.  For most
> Rust programs, the build process doesn't check the contents of
> /usr/include in any way.  Instead, all of that stuff is hard-coded in
> the Rust bindings.  That makes cross-compiling a breeze!
Well, at the cost of the maintaining Rust libc crate.
[Sorry, cannot refrain https://kib.kiev.ua/kib/rust_c_ffi.png ]

> But it does
> cause problems when the C library changes.  Adding a new symbol, like
> copy_file_range, isn't so bad.  If your Rust program doesn't use it,
> then the Rust binding will become an unused symbol and get eliminated
> by the linker.  If your Rust program does use it OTOH, then it will be
> resolved by the dynamic linker at runtime - if you're running on
> FreeBSD 13 or newer.  Otherwise, your program will fail to run.
The program would either fail at start if it does not reference the
symbol version in some other way (due to other symbol), or at runtime
when trying to do dynamic binding to that symbol otherwise.

> A
> bigger problem is with symbols that change.  For example, the 64-bit
> inode stuff.  Rust programs still use a FreeBSD 11 ABI (we're working
> on that).
We did not changed symbols for ino64.  Old symbols were retained, the new
symbols were added under the new version.

> But other symbols change more frequently.  Things like
> PRI_MAX_REALTIME can change between any two releases.  That creates a
> big maintenance burden to keep track of them in the FFI bindings.  And
> they also aren't very useful in cross-compiled programs targeting a
> FreeBSD 11 ABI.  Instead, they really need to have bindings
> automatically generated at build time.  That's possible, but it's not
> the default.
> 
> So what the Rust community really needs is a way to know which symbols
> will be stable across releases, and which might vary.
Symbols, as something exported from libc/libthr/libm, are stable.
We prom

Re: Header symbols that shouldn't be visible to ports?

2022-09-06 Thread Warner Losh
On Tue, Sep 6, 2022 at 7:34 AM Konstantin Belousov 
wrote:

> On Mon, Sep 05, 2022 at 08:41:58AM -0600, Alan Somers wrote:
> > On Sat, Sep 3, 2022 at 11:10 PM Konstantin Belousov 
> wrote:
> > >
> > > On Sat, Sep 03, 2022 at 10:19:12AM -0600, Alan Somers wrote:
> > > > Our /usr/include headers define a lot of symbols that are used by
> > > > critical utilities in the base system like ps and ifconfig, but
> aren't
> > > > stable across major releases.  Since they aren't stable, utilities
> > > > built for older releases won't run correctly on newer ones.  Would it
> > > > make sense to guard these symbols so they can't be used by programs
> in
> > > > the ports tree?  There is some precedent for that, for example
> > > > _WANT_SOCKET and _WANT_MNTOPTNAMES.
> > > _WANT_SOCKET is clearly about exposing parts of the kernel definitions
> > > for userspace code that wants to dig into kernel structures.  Similarly
> > > for _WANT_MNTOPTNAMES, but in fact this thing is quite stable.  The
> > > definitions are guarded by additional defines not due to their
> instability,
> > > but because using them in userspace requires (much) more preparation
> from
> > > userspace environment, which is either not trivial (_WANT_SOCKET) or
> > > contradicts to standartized use of the header (_WANT_MNTOPTNAMES +
> > > sys/mount.h).
> > >
> > > >
> > > > I'm particular, I'm thinking about symbols like the following:
> > > > MINCORE_SUPER
> > > Why this symbol should be hidden?  It is implementation-defined and
> > > intended to be exposed to userspace.  All MINCORE_* not only
> MINCORE_SUPER
> > > are under BSD_VISIBLE braces, because POSIX does not define the
> symbols.
> >
> > Because it isn't stable.  It changed for example in rev 847ab36bf22
> > for 13.0.  Programs using the older value (including virtually every
> > Rust program) won't work on 13.0 and later.
> As Mark replied, older values still mostly work.  It was considered to
> not make unacceptable ABI change.
>
> >
> > >
> > > > TDF_*
> > > These symbols coming from non-standard header sys/proc.h.  If userspace
> > > includes the header, it is already outside any formal standard, and I
> > > do not see a reason to make the implementation more convoluted there.
> > >
> > > > PRI_MAX*
> > > > PRI_MIN*
> > > > PI_*, PRIBIO, PVFS, etc
> > > > IFCAP_*
> > > These are all implementation-specific and come from non-standard
> headers,
> > > unless I am mistaken, then please correct me.
> > >
> > > > RLIM_NLIMITS
> > > > IFF_*
> > > Same.
> > >
> > > > *_MAXID
> > > This is too broad.
> >
> > I'm talking about symbols like IPV6CTL_MAXID, which record the size of
> > sysctl lists.  Obviously, these symbols can't be stable, and probably
> > aren't useful outside of the base system.
> The programs are not forced to use the symbols.  FFI bindings should not
> provide them, why do we need to specifically hide such defines?
>
> >
> > >
> > > >
> > > > Clearly delineating private symbols like this would ease the
> > > > maintenance burden on languages that rely on FFI, like Ruby and Rust.
> > > > FFI basically assumes that symbols once defined will never change.
> > >
> > > Why e.g. sys/proc.h is ever consumed by FFI wrappers?
> >
> > I should add a little detail.  Rust uses FFI to access C functions,
> > and #define'd constants are redefined in the Rust bindings.  For most
> > Rust programs, the build process doesn't check the contents of
> > /usr/include in any way.  Instead, all of that stuff is hard-coded in
> > the Rust bindings.  That makes cross-compiling a breeze!
> Well, at the cost of the maintaining Rust libc crate.
> [Sorry, cannot refrain https://kib.kiev.ua/kib/rust_c_ffi.png ]
>
> > But it does
> > cause problems when the C library changes.  Adding a new symbol, like
> > copy_file_range, isn't so bad.  If your Rust program doesn't use it,
> > then the Rust binding will become an unused symbol and get eliminated
> > by the linker.  If your Rust program does use it OTOH, then it will be
> > resolved by the dynamic linker at runtime - if you're running on
> > FreeBSD 13 or newer.  Otherwise, your program will fail to run.
> The program would either fail at start if it does not reference the
> symbol version in some other way (due to other symbol), or at runtime
> when trying to do dynamic binding to that symbol otherwise.
>
> > A
> > bigger problem is with symbols that change.  For example, the 64-bit
> > inode stuff.  Rust programs still use a FreeBSD 11 ABI (we're working
> > on that).
> We did not changed symbols for ino64.  Old symbols were retained, the new
> symbols were added under the new version.
>
> > But other symbols change more frequently.  Things like
> > PRI_MAX_REALTIME can change between any two releases.  That creates a
> > big maintenance burden to keep track of them in the FFI bindings.  And
> > they also aren't very useful in cross-compiled programs targeting a
> > FreeBSD 11 ABI.  Instead, they really need to have bindings
> > automatically generated a

Re: Header symbols that shouldn't be visible to ports?

2022-09-06 Thread Alan Somers
On Tue, Sep 6, 2022 at 9:07 AM Warner Losh  wrote:
>
>
>
> On Tue, Sep 6, 2022 at 7:34 AM Konstantin Belousov  
> wrote:
>>
>> On Mon, Sep 05, 2022 at 08:41:58AM -0600, Alan Somers wrote:
>> > On Sat, Sep 3, 2022 at 11:10 PM Konstantin Belousov  
>> > wrote:
>> > >
>> > > On Sat, Sep 03, 2022 at 10:19:12AM -0600, Alan Somers wrote:
>> > > > Our /usr/include headers define a lot of symbols that are used by
>> > > > critical utilities in the base system like ps and ifconfig, but aren't
>> > > > stable across major releases.  Since they aren't stable, utilities
>> > > > built for older releases won't run correctly on newer ones.  Would it
>> > > > make sense to guard these symbols so they can't be used by programs in
>> > > > the ports tree?  There is some precedent for that, for example
>> > > > _WANT_SOCKET and _WANT_MNTOPTNAMES.
>> > > _WANT_SOCKET is clearly about exposing parts of the kernel definitions
>> > > for userspace code that wants to dig into kernel structures.  Similarly
>> > > for _WANT_MNTOPTNAMES, but in fact this thing is quite stable.  The
>> > > definitions are guarded by additional defines not due to their 
>> > > instability,
>> > > but because using them in userspace requires (much) more preparation from
>> > > userspace environment, which is either not trivial (_WANT_SOCKET) or
>> > > contradicts to standartized use of the header (_WANT_MNTOPTNAMES +
>> > > sys/mount.h).
>> > >
>> > > >
>> > > > I'm particular, I'm thinking about symbols like the following:
>> > > > MINCORE_SUPER
>> > > Why this symbol should be hidden?  It is implementation-defined and
>> > > intended to be exposed to userspace.  All MINCORE_* not only 
>> > > MINCORE_SUPER
>> > > are under BSD_VISIBLE braces, because POSIX does not define the symbols.
>> >
>> > Because it isn't stable.  It changed for example in rev 847ab36bf22
>> > for 13.0.  Programs using the older value (including virtually every
>> > Rust program) won't work on 13.0 and later.
>> As Mark replied, older values still mostly work.  It was considered to
>> not make unacceptable ABI change.
>>
>> >
>> > >
>> > > > TDF_*
>> > > These symbols coming from non-standard header sys/proc.h.  If userspace
>> > > includes the header, it is already outside any formal standard, and I
>> > > do not see a reason to make the implementation more convoluted there.
>> > >
>> > > > PRI_MAX*
>> > > > PRI_MIN*
>> > > > PI_*, PRIBIO, PVFS, etc
>> > > > IFCAP_*
>> > > These are all implementation-specific and come from non-standard headers,
>> > > unless I am mistaken, then please correct me.
>> > >
>> > > > RLIM_NLIMITS
>> > > > IFF_*
>> > > Same.
>> > >
>> > > > *_MAXID
>> > > This is too broad.
>> >
>> > I'm talking about symbols like IPV6CTL_MAXID, which record the size of
>> > sysctl lists.  Obviously, these symbols can't be stable, and probably
>> > aren't useful outside of the base system.
>> The programs are not forced to use the symbols.  FFI bindings should not
>> provide them, why do we need to specifically hide such defines?

Because if anybody ever adds it to the libc crate, then it's basically
stuck there forever.  There's precedent for hiding defines like this:
https://reviews.freebsd.org/D25816

>>
>> >
>> > >
>> > > >
>> > > > Clearly delineating private symbols like this would ease the
>> > > > maintenance burden on languages that rely on FFI, like Ruby and Rust.
>> > > > FFI basically assumes that symbols once defined will never change.
>> > >
>> > > Why e.g. sys/proc.h is ever consumed by FFI wrappers?
>> >
>> > I should add a little detail.  Rust uses FFI to access C functions,
>> > and #define'd constants are redefined in the Rust bindings.  For most
>> > Rust programs, the build process doesn't check the contents of
>> > /usr/include in any way.  Instead, all of that stuff is hard-coded in
>> > the Rust bindings.  That makes cross-compiling a breeze!
>> Well, at the cost of the maintaining Rust libc crate.
>> [Sorry, cannot refrain https://kib.kiev.ua/kib/rust_c_ffi.png ]
>>
>> > But it does
>> > cause problems when the C library changes.  Adding a new symbol, like
>> > copy_file_range, isn't so bad.  If your Rust program doesn't use it,
>> > then the Rust binding will become an unused symbol and get eliminated
>> > by the linker.  If your Rust program does use it OTOH, then it will be
>> > resolved by the dynamic linker at runtime - if you're running on
>> > FreeBSD 13 or newer.  Otherwise, your program will fail to run.
>> The program would either fail at start if it does not reference the
>> symbol version in some other way (due to other symbol), or at runtime
>> when trying to do dynamic binding to that symbol otherwise.
>>
>> > A
>> > bigger problem is with symbols that change.  For example, the 64-bit
>> > inode stuff.  Rust programs still use a FreeBSD 11 ABI (we're working
>> > on that).
>> We did not changed symbols for ino64.  Old symbols were retained, the new
>> symbols were added under the new version.

Yes, I spoke imprecisely.  I sho

Re: Header symbols that shouldn't be visible to ports?

2022-09-06 Thread Konstantin Belousov
On Tue, Sep 06, 2022 at 10:36:52AM -0600, Alan Somers wrote:
> On Tue, Sep 6, 2022 at 9:07 AM Warner Losh  wrote:
> >
> >
> >
> > On Tue, Sep 6, 2022 at 7:34 AM Konstantin Belousov  
> > wrote:
> >>
> >> On Mon, Sep 05, 2022 at 08:41:58AM -0600, Alan Somers wrote:
> >> > On Sat, Sep 3, 2022 at 11:10 PM Konstantin Belousov 
> >> >  wrote:
> >> > >
> >> > > On Sat, Sep 03, 2022 at 10:19:12AM -0600, Alan Somers wrote:
> >> > > > Our /usr/include headers define a lot of symbols that are used by
> >> > > > critical utilities in the base system like ps and ifconfig, but 
> >> > > > aren't
> >> > > > stable across major releases.  Since they aren't stable, utilities
> >> > > > built for older releases won't run correctly on newer ones.  Would it
> >> > > > make sense to guard these symbols so they can't be used by programs 
> >> > > > in
> >> > > > the ports tree?  There is some precedent for that, for example
> >> > > > _WANT_SOCKET and _WANT_MNTOPTNAMES.
> >> > > _WANT_SOCKET is clearly about exposing parts of the kernel definitions
> >> > > for userspace code that wants to dig into kernel structures.  Similarly
> >> > > for _WANT_MNTOPTNAMES, but in fact this thing is quite stable.  The
> >> > > definitions are guarded by additional defines not due to their 
> >> > > instability,
> >> > > but because using them in userspace requires (much) more preparation 
> >> > > from
> >> > > userspace environment, which is either not trivial (_WANT_SOCKET) or
> >> > > contradicts to standartized use of the header (_WANT_MNTOPTNAMES +
> >> > > sys/mount.h).
> >> > >
> >> > > >
> >> > > > I'm particular, I'm thinking about symbols like the following:
> >> > > > MINCORE_SUPER
> >> > > Why this symbol should be hidden?  It is implementation-defined and
> >> > > intended to be exposed to userspace.  All MINCORE_* not only 
> >> > > MINCORE_SUPER
> >> > > are under BSD_VISIBLE braces, because POSIX does not define the 
> >> > > symbols.
> >> >
> >> > Because it isn't stable.  It changed for example in rev 847ab36bf22
> >> > for 13.0.  Programs using the older value (including virtually every
> >> > Rust program) won't work on 13.0 and later.
> >> As Mark replied, older values still mostly work.  It was considered to
> >> not make unacceptable ABI change.
> >>
> >> >
> >> > >
> >> > > > TDF_*
> >> > > These symbols coming from non-standard header sys/proc.h.  If userspace
> >> > > includes the header, it is already outside any formal standard, and I
> >> > > do not see a reason to make the implementation more convoluted there.
> >> > >
> >> > > > PRI_MAX*
> >> > > > PRI_MIN*
> >> > > > PI_*, PRIBIO, PVFS, etc
> >> > > > IFCAP_*
> >> > > These are all implementation-specific and come from non-standard 
> >> > > headers,
> >> > > unless I am mistaken, then please correct me.
> >> > >
> >> > > > RLIM_NLIMITS
> >> > > > IFF_*
> >> > > Same.
> >> > >
> >> > > > *_MAXID
> >> > > This is too broad.
> >> >
> >> > I'm talking about symbols like IPV6CTL_MAXID, which record the size of
> >> > sysctl lists.  Obviously, these symbols can't be stable, and probably
> >> > aren't useful outside of the base system.
> >> The programs are not forced to use the symbols.  FFI bindings should not
> >> provide them, why do we need to specifically hide such defines?
> 
> Because if anybody ever adds it to the libc crate, then it's basically
> stuck there forever.  There's precedent for hiding defines like this:
> https://reviews.freebsd.org/D25816
> 
> >>
> >> >
> >> > >
> >> > > >
> >> > > > Clearly delineating private symbols like this would ease the
> >> > > > maintenance burden on languages that rely on FFI, like Ruby and Rust.
> >> > > > FFI basically assumes that symbols once defined will never change.
> >> > >
> >> > > Why e.g. sys/proc.h is ever consumed by FFI wrappers?
> >> >
> >> > I should add a little detail.  Rust uses FFI to access C functions,
> >> > and #define'd constants are redefined in the Rust bindings.  For most
> >> > Rust programs, the build process doesn't check the contents of
> >> > /usr/include in any way.  Instead, all of that stuff is hard-coded in
> >> > the Rust bindings.  That makes cross-compiling a breeze!
> >> Well, at the cost of the maintaining Rust libc crate.
> >> [Sorry, cannot refrain https://kib.kiev.ua/kib/rust_c_ffi.png ]
> >>
> >> > But it does
> >> > cause problems when the C library changes.  Adding a new symbol, like
> >> > copy_file_range, isn't so bad.  If your Rust program doesn't use it,
> >> > then the Rust binding will become an unused symbol and get eliminated
> >> > by the linker.  If your Rust program does use it OTOH, then it will be
> >> > resolved by the dynamic linker at runtime - if you're running on
> >> > FreeBSD 13 or newer.  Otherwise, your program will fail to run.
> >> The program would either fail at start if it does not reference the
> >> symbol version in some other way (due to other symbol), or at runtime
> >> when trying to do dynamic binding to that symbol otherwise.
> >>
> >>