[Dx-packages] [Bug 1491542] Re: libunity ftbfs in wily

2015-09-11 Thread Will Cooke
** Changed in: libunity (Ubuntu)
 Assignee: (unassigned) => Marco Trevisan (Treviño) (3v1n0)

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Title:
  libunity ftbfs in wily

Status in libunity:
  New
Status in libunity package in Ubuntu:
  New

Bug description:
  libunity seems to no longer be buildable in wily.  This is a problem
  because it must be rebuilt for Python 3.5, but it is failing for
  unrelated reasons.  Here's an excerpt of the build log from a local
  build using the current wily source package:

  /usr/bin/glib-compile-resources --sourcedir . --target=unity-tool-res.c 
--generate-source unity-tool-res.gresource.xml
  /usr/bin/valac -C --vapidir ../vapi --vapidir=../protocol --vapidir=../src 
--pkg config --pkg gtk+-3.0 --pkg gmodule-2.0 --pkg unity-internal --pkg 
unity-protocol --pkg glib-2.0 --pkg gmodule-2.0 --pkg gobject-2.0 --pkg gio-2.0 
--pkg gio-unix-2.0 --pkg dee-1.0 --pkg Dbusmenu-0.4  unity-tool.vala 
unity-tool-dbus-util.vala unity-tool-ui.vala preview-renderer.vala 
music-track-model-renderer.vala
  unity-tool-ui.vala:846.13-846.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore uimodel = null;
  ^
  unity-tool-ui.vala:847.13-847.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore ui_filter_model = null;
  ^
  unity-tool-ui.vala:848.13-848.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore scope_list_model = null;
  ^
  unity-tool-ui.vala:849.13-849.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore ui_cat_model = null;
  ^
  unity-tool-ui.vala:43.62-43.70: error: `ListStore' is an ambiguous reference 
between `GLib.ListStore' and `Gtk.ListStore'
  uimodel = builder.get_object("results_model") as ListStore;
   ^
  unity-tool-ui.vala:44.70-44.78: error: `ListStore' is an ambiguous reference 
between `GLib.ListStore' and `Gtk.ListStore'
  ui_filter_model = builder.get_object("filters_model") as 
ListStore;
   ^
  unity-tool-ui.vala:45.70-45.78: error: `ListStore' is an ambiguous reference 
between `GLib.ListStore' and `Gtk.ListStore'
  ui_cat_model = builder.get_object("categories_model") as 
ListStore;
   ^
  unity-tool-ui.vala:158.74-158.82: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  scope_list_model = builder.get_object("scope_list_model") as 
ListStore;
   
^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  Compilation failed: 12 error(s), 0 warning(s)

  Seems like the same problem in all cases, and I'm not sure which
  ListStore is intended.  Full buildlog is available in the Python 3.5
  -as-default PPA:

  https://launchpadlibrarian.net/216183170/buildlog_ubuntu-wily-
  amd64.libunity_7.1.4%2B14.10.20140808-0ubuntu1_BUILDING.txt.gz

  This is blocking several other critical packages which need updating
  for Python 3.5.

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[Dx-packages] [Bug 1185784] Re: Multi-monitor configuration with different vertical resolution

2015-09-11 Thread Martin Goth
Maybe this can split into several bug reports, since there could be
several  causes for the single points.

Personally I can confirm point 3). I will further explain the problem.

My setup is a one portrait monitor (1920x1080) and one landscape
(1080x1920). My desktop background is 1920x1920 so in zoom & center
setting both monitors are filled without the background being zoomed.
However after relogin or reboot the secondary landscape monitor's
background is either zoomed by 1.7x (1920/1080) or cropped to 1080x1080
leaving black bars left and right, whether the setting was zoom or
center. Switching between zoom and center in the setting then returns
the original mode.

Steps to reproduce:
1. Have two fullhd monitors, primary in portrait, other in landscape mode.
2. Set a 1920x1920 image as desktop background
3. Set center or zoom mode
4. Log out and log in again

** Attachment added: "Screenshots of the two error modes and how it should be"
   
https://bugs.launchpad.net/unity/+bug/1185784/+attachment/4461221/+files/screenshots.tgz

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Title:
  Multi-monitor configuration with different vertical resolution

Status in Unity:
  New
Status in unity package in Ubuntu:
  New

Bug description:
  I observe this bug for a long time in all versions of Ubuntu.
  Bug is simple: ubuntu doesn't work correctly with 2 or more monitors that 
have different vertical resolution.
  This bug starts at login screen, where monitors works as mirrors, and ends in 
Unity with different bugs with background, windows position and so on.

  Now I'm using Ubuntu 13.04 and radeon driver.
  I have 2 monitors with resolution 2560x1440, they are connected to 2 video 
cards (tried HD5450+HD5450 and HD6570+HD5450).
  In this case configuration with two horizontal monitors works good enough, 
but when I rotate monitors - several bugs occurred at the same place:
  1) It is not possible to rotate any monitor, that is connected to not primary 
video card (primary means installed in the first PCI-E slot), because xserver 
crashes, and I see login screen
  2) If I rotate primary screen - I see large degradation in performance 
(comparing to horizontal position)
  3)  After reboot primary (rotated) monitor is cropped to height of horizontal 
monitor (and performance is the same as in horizontal position of both 
monitors), and only opening monitors settings window and applying current 
settings without any changes (after this desktop background is not displayed 
correctly [scale mode], but returns if choose any other displaying mode, and 
then switch to scale)
  4) At login screen only primary monitor works and in default (unrotated) 
position

  This all was tested on Ubuntu 13.04 and 13.10 with stock and compiled
  by myself kernels 3.8-3.10-rc3 and with different stock and testing
  versions of radeon driver, mesa, and other stuff from xorg-edgers.

  Sorry if something is not understandable, I'm pretty sure all this is
  simply reproducible and can repeat any steps again with any necessary
  logs to solve this problem as fast as it is possible.

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[Dx-packages] [Bug 1446081] Re: Incorrect scaling of launcher icons

2015-09-11 Thread Gobinath
Sample problem here.

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Title:
  Incorrect scaling of launcher icons

Status in Unity:
  Confirmed
Status in unity package in Ubuntu:
  Confirmed

Bug description:
  Launcher icons shown w/o issues only on this sizes of launcher: 16,
  24, 32, 48, 64.

  Screenshot attached. Look at Sublime, Chrome and Skype icons. There
  was no such issue before vivid.

  ProblemType: Bug
  DistroRelease: Ubuntu 15.04
  Package: unity 7.3.2+15.04.20150410.1-0ubuntu1
  ProcVersionSignature: Ubuntu 3.19.0-14.14-generic 3.19.3
  Uname: Linux 3.19.0-14-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.17.2-0ubuntu1
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CurrentDesktop: Unity
  Date: Mon Apr 20 00:26:44 2015
  JournalErrors: Error: command ['journalctl', '-b', '--priority', 'warning'] 
failed with exit code 1: No journal files were found.
  SourcePackage: unity
  UpgradeStatus: Upgraded to vivid on 2015-03-27 (23 days ago)

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[Dx-packages] [Bug 1494620] Re: Allow turning alarm off directly in the indicator

2015-09-11 Thread Nekhelesh Ramananthan
** Also affects: indicator-datetime (Ubuntu)
   Importance: Undecided
   Status: New

** No longer affects: ubuntu-clock-app

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Title:
  Allow turning alarm off directly in the indicator

Status in indicator-datetime package in Ubuntu:
  New

Bug description:
  Hello,
  since I switched from Android to Ubuntu full-time I've been among other 
things using my Ubuntu phone as my alarm. However, I mostly wake up a few 
minutes before the alarm actually starts and in that case I no longer want it 
to make any noises once I am already up.
  On Android I could kill the alarm directly from the "indicator" but here I 
have to go to the indicator, hit the alarm listed there, an app opens, I have 
to slide from the bottom to reveal all alarms and then I can kill it. It is too 
much complicated to do such an easy task.
  I know this is not really a bug, just an idea, and I would very much 
appreciate it to be implemented :), would save me some tome each morning :).

  I suggest to implement slide left/right to kill it or maybe better
  just a simple "delete" button :).

  Thank you very much for considering this and supplying some more
  thoughts on this topic.

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[Dx-packages] [Bug 1484126] Re: [Indicators] Volume notification unnecessary when adjusting volume slider

2015-09-11 Thread Lukáš Tinkl
** Changed in: unity8 (Ubuntu)
   Status: In Progress => Fix Committed

** No longer affects: indicator-sound (Ubuntu)

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Title:
  [Indicators] Volume notification unnecessary when adjusting volume
  slider

Status in Ubuntu UX:
  Fix Committed
Status in unity8 package in Ubuntu:
  Fix Committed

Bug description:
  Current situation:

  Go to Sound section of indicators, drag volume slider. The volume
  notification pops up, essentially replicating the slider below

  
  Desired solution:

  Let's remove the volume notification when sliding the the volume
  slider

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[Dx-packages] [Bug 1450741] Re: package humanity-icon-theme 0.6.8 failed to install/upgrade: package humanity-icon-theme is already installed and configured

2015-09-11 Thread Apport retracing service
** Tags removed: need-duplicate-check

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Title:
  package humanity-icon-theme 0.6.8 failed to install/upgrade: package
  humanity-icon-theme is already installed and configured

Status in humanity-icon-theme package in Ubuntu:
  New

Bug description:
  erreur  systeme.  paquets cassés à la  mise  à jour..

  ProblemType: Package
  DistroRelease: Ubuntu 15.04
  Package: humanity-icon-theme
  ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3
  Uname: Linux 3.19.0-15-generic i686
  ApportVersion: 2.17.2-0ubuntu1
  AptdaemonVersion: 1.1.1+bzr982-0ubuntu3
  Architecture: i386
  Date: Thu Apr 30 13:25:19 2015
  DuplicateSignature: package:humanity-icon-theme:0.6.8:package 
humanity-icon-theme is already installed and configured
  ErrorMessage: package humanity-icon-theme is already installed and configured
  InstallationDate: Installed on 2015-04-20 (10 days ago)
  InstallationMedia: Ubuntu 14.10 "Utopic Unicorn" - Release i386 (20141022.1)
  PackageArchitecture: all
  RelatedPackageVersions:
   dpkg 1.17.25ubuntu1
   apt  1.0.9.7ubuntu4
  SourcePackage: humanity-icon-theme
  Title: package humanity-icon-theme 0.6.8 failed to install/upgrade: package 
humanity-icon-theme is already installed and configured
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Dx-packages] [Bug 1158200] No launchpad retracing

2015-09-11 Thread Apport retracing service
Unsetting the need retracing tag, there is no retracer left running on
that version of Ubuntu, the crash will need to be manually retraced

** Tags removed: need-amd64-retrace

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Title:
  unity-panel-service crashed with SIGSEGV in g_data_set_internal()

Status in Unity:
  Triaged
Status in unity package in Ubuntu:
  Confirmed

Bug description:
  when restarting session after adding experimental ppa

  ProblemType: Crash
  DistroRelease: Ubuntu 13.04
  Package: unity-services 
6.12.0daily13.03.21ubuntu.unity.experimental.certified-0ubuntu1 [origin: 
LP-PPA-ubuntu-unity-experimental-prevalidation]
  ProcVersionSignature: Ubuntu 3.8.0-13.22-generic 3.8.3
  Uname: Linux 3.8.0-13-generic x86_64
  NonfreeKernelModules: nvidia
  ApportVersion: 2.9.2-0ubuntu2
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  CrashDB: unity
  Date: Thu Mar 21 10:26:13 2013
  ExecutablePath: /usr/lib/unity/unity-panel-service
  InstallationDate: Installed on 2012-08-22 (210 days ago)
  InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Release amd64 
(20120425)
  MarkForUpload: True
  ProcCmdline: /usr/lib/unity/unity-panel-service
  ProcEnviron:
   SHELL=/bin/zsh
   XDG_RUNTIME_DIR=
   PATH=(custom, user)
   LANG=de_DE.UTF-8
  SegvAnalysis:
   Segfault happened at: 0x7facdf1a0d43 :  
mov(%rcx),%edi
   PC (0x7facdf1a0d43) ok
   source "(%rcx)" (0xaaa8) not located in a known VMA region 
(needed readable region)!
   destination "%edi" ok
  SegvReason: reading unknown VMA
  Signal: 11
  SourcePackage: unity
  StacktraceTop:
   g_data_set_internal (dataset=0x0, new_destroy_func=0x0, new_data=0x0, 
key_id=53, datalist=0x22d5290) at 
/build/buildd/glib2.0-2.35.8/./glib/gdataset.c:367
   g_datalist_id_set_data_full (datalist=datalist@entry=0x22d5290, key_id=53, 
data=data@entry=0x0, destroy_func=destroy_func@entry=0x0) at 
/build/buildd/glib2.0-2.35.8/./glib/gdataset.c:674
   g_object_unref (_object=0x22d5280) at 
/build/buildd/glib2.0-2.35.8/./gobject/gobject.c:3011
   ?? ()
   ?? ()
  Title: unity-panel-service crashed with SIGSEGV in g_data_set_internal()
  UpgradeStatus: Upgraded to raring on 2012-12-06 (104 days ago)
  UserGroups: adm audio cdrom dip libvirtd lpadmin plugdev sambashare sudo
  XsessionErrors:
   gnome-session[11979]: WARNING: Application 'compiz.desktop' killed by signal 
9
   gnome-session[11979]: WARNING: App 'compiz.desktop' respawning too quickly
   gnome-session[11979]: CRITICAL: We failed, but the fail whale is dead. 
Sorry
   gnome-session[11979]: WARNING: App 'compiz.desktop' respawning too quickly

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[Dx-packages] [Bug 1411187] Re: [datetime] Add option to not have snooze

2015-09-11 Thread Bartosz Kosiorek
** Changed in: ubuntu-clock-app
Milestone: 3.6 => 3.x.backlog

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Title:
  [datetime] Add option to not have snooze

Status in Ubuntu Clock App:
  Triaged
Status in Ubuntu UX:
  Fix Committed
Status in unity-notifications:
  New
Status in indicator-datetime package in Ubuntu:
  Triaged
Status in unity-notifications package in Ubuntu:
  New

Bug description:
  Snooze is evil.

  I suggest to add to snooze dropdown menu in the option the voice "No
  snooze" or something like this

  Documentation:
  
https://docs.google.com/a/canonical.com/presentation/d/1JvDyhsW17d1-Mz8OY1YMBKwfRI2z9qgyRjbujEsxEMk/edit#slide=id.g34303b1ce_2_11
  
https://docs.google.com/presentation/d/1JvDyhsW17d1-Mz8OY1YMBKwfRI2z9qgyRjbujEsxEMk/edit#slide=id.g36c1a0cdd_010
  
https://docs.google.com/document/d/1xDSZ_dnAMAlhgFnnyjJEibaITXjVLp1_pnj_tATNm9I/edit
  https://developer.gnome.org/notification-spec/

  [UX Comment]
  As it seems unlikely that we will be able to implement snooze on/off & snooze 
duration for individual alarms, but do have an application-wide setting that 
allows snooze duration to be set (but not disabled), I'd recommend the options 
relating to snooze in application settings be changed to the following:

  - No snooze
  - 5 minutes
  - 10 minutes
  - 15 minutes

  This way the list is still short (four options, as it is currently)
  but the options provided are likely to be more useful (current 2
  minute snooze doesn't seem very useful, nor does the difference
  between 4 mins and 5 min snooze periods).

  [UX Comment 2]
  Additionally, notifications for snoozing alarms should come in two forms:
  1. With the options 'OK' (ceases alarm) and 'Snooze' (sets the alarm to the 
snooze period elected by the user)
  2. With the option 'OK' (ceases the alarm) when snooze is not enabled.

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[Dx-packages] [Bug 1494711] [NEW] Non-existent untitled events appearing in indicator

2015-09-11 Thread Launchpad Bug Tracker
You have been subscribed to a public bug:

Long press somewhere in week view. This used to create a new event, but
now *appears* to do absolutely nothing. Nowhere in the Calendar app will
you find any evidence of a event existing at that time, even if you
close/reopen the app.

But, in the indicator suddenly an "Untitled" event appears for that
time. Given that this is not in the Calendar app, there is also no way
to remove this event from the indicator.

** Affects: indicator-datetime (Ubuntu)
 Importance: Undecided
 Status: New

** Affects: ubuntu-calendar-app
 Importance: Undecided
 Status: New

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[Dx-packages] [Bug 1494711] Re: Non-existent untitled events appearing in indicator

2015-09-11 Thread Sam Bull
Seems that I can change the target. But how do I set it correctly in the
firstplace?

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Title:
  Non-existent untitled events appearing in indicator

Status in Ubuntu Calendar App:
  New
Status in indicator-datetime package in Ubuntu:
  New

Bug description:
  Long press somewhere in week view. This used to create a new event,
  but now *appears* to do absolutely nothing. Nowhere in the Calendar
  app will you find any evidence of a event existing at that time, even
  if you close/reopen the app.

  But, in the indicator suddenly an "Untitled" event appears for that
  time. Given that this is not in the Calendar app, there is also no way
  to remove this event from the indicator.

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[Dx-packages] [Bug 1494711] Re: Non-existent untitled events appearing in indicator

2015-09-11 Thread Sam Bull
How do you add indicator-datetime as an affected project correctly? The
project doesn't track bugs directly, but through ubuntu/+source
/indicator-datetime. How do you add this?

** Project changed: indicator-datetime => indicator-datetime (Ubuntu)

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Title:
  Non-existent untitled events appearing in indicator

Status in Ubuntu Calendar App:
  New
Status in indicator-datetime package in Ubuntu:
  New

Bug description:
  Long press somewhere in week view. This used to create a new event,
  but now *appears* to do absolutely nothing. Nowhere in the Calendar
  app will you find any evidence of a event existing at that time, even
  if you close/reopen the app.

  But, in the indicator suddenly an "Untitled" event appears for that
  time. Given that this is not in the Calendar app, there is also no way
  to remove this event from the indicator.

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[Dx-packages] [Bug 1488569] Re: MPRIS controls don't reflect the current player state

2015-09-11 Thread Jim Hodapp
** Changed in: indicator-sound (Ubuntu)
   Importance: Undecided => Critical

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Title:
  MPRIS controls don't reflect the current player state

Status in Canonical System Image:
  New
Status in indicator-sound package in Ubuntu:
  New

Bug description:
  The MPRIS controls (play/pause, next, previous) should reflect the
  current state of the current media player in media-hub. The following
  are what I would expect:

  1. When media-hub reports that CanGoNext/Previous are false, the next
  and previous buttons in the indicator are disabled and visually greyed
  out or something to this effect.

  2. The play button should show when media-hub reports that the current
  player is stopped or pause.

  3. The pause button should show instead of the play button when media-
  hub reports that the current player is playing.

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[Dx-packages] [Bug 1488569] Re: MPRIS controls don't reflect the current player state

2015-09-11 Thread John McAleely
** Also affects: canonical-devices-system-image
   Importance: Undecided
   Status: New

** Changed in: canonical-devices-system-image
 Assignee: (unassigned) => Alejandro J. Cura (alecu)

** Changed in: canonical-devices-system-image
Milestone: None => ww40-2015

** Changed in: canonical-devices-system-image
   Importance: Undecided => Critical

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Title:
  MPRIS controls don't reflect the current player state

Status in Canonical System Image:
  New
Status in indicator-sound package in Ubuntu:
  New

Bug description:
  The MPRIS controls (play/pause, next, previous) should reflect the
  current state of the current media player in media-hub. The following
  are what I would expect:

  1. When media-hub reports that CanGoNext/Previous are false, the next
  and previous buttons in the indicator are disabled and visually greyed
  out or something to this effect.

  2. The play button should show when media-hub reports that the current
  player is stopped or pause.

  3. The pause button should show instead of the play button when media-
  hub reports that the current player is playing.

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[Dx-packages] [Bug 1488569] Re: MPRIS controls don't reflect the current player state

2015-09-11 Thread John McAleely
I understand the fixes for this bug belong in silo 55 for testing with
the media-hub changes

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Title:
  MPRIS controls don't reflect the current player state

Status in Canonical System Image:
  New
Status in Ubuntu UX:
  New
Status in indicator-sound package in Ubuntu:
  New

Bug description:
  The MPRIS controls (play/pause, next, previous) should reflect the
  current state of the current media player in media-hub. The following
  are what I would expect:

  1. When media-hub reports that CanGoNext/Previous are false, the next
  and previous buttons in the indicator are disabled and visually greyed
  out or something to this effect.

  2. The play button should show when media-hub reports that the current
  player is stopped or pause.

  3. The pause button should show instead of the play button when media-
  hub reports that the current player is playing.

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[Dx-packages] [Bug 1373313] Re: Media Hub not exporting MPRIS controls

2015-09-11 Thread John McAleely
OK, so we've broken out the indicator work into bug #1488569. Landing
the MPRIS controls is stalled until that bug is fixed.

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Title:
  Media Hub not exporting MPRIS controls

Status in Canonical System Image:
  In Progress
Status in Ubuntu Music App:
  Invalid
Status in indicator-sound package in Ubuntu:
  In Progress
Status in media-hub package in Ubuntu:
  Fix Committed

Bug description:
  Pressing the previous or next button in the indicator sound menu does
  nothing.

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[Dx-packages] [Bug 1491542] Re: libunity ftbfs in wily

2015-09-11 Thread Treviño
** Changed in: libunity
   Status: New => In Progress

** Changed in: libunity (Ubuntu)
   Status: New => In Progress

** Changed in: libunity
   Importance: Undecided => Critical

** Changed in: libunity
 Assignee: (unassigned) => Marco Trevisan (Treviño) (3v1n0)

** Changed in: libunity
Milestone: None => 7.1.0

** Branch linked: lp:~3v1n0/libunity/fix-ftb-wily

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Title:
  libunity ftbfs in wily

Status in libunity:
  In Progress
Status in libunity package in Ubuntu:
  In Progress

Bug description:
  libunity seems to no longer be buildable in wily.  This is a problem
  because it must be rebuilt for Python 3.5, but it is failing for
  unrelated reasons.  Here's an excerpt of the build log from a local
  build using the current wily source package:

  /usr/bin/glib-compile-resources --sourcedir . --target=unity-tool-res.c 
--generate-source unity-tool-res.gresource.xml
  /usr/bin/valac -C --vapidir ../vapi --vapidir=../protocol --vapidir=../src 
--pkg config --pkg gtk+-3.0 --pkg gmodule-2.0 --pkg unity-internal --pkg 
unity-protocol --pkg glib-2.0 --pkg gmodule-2.0 --pkg gobject-2.0 --pkg gio-2.0 
--pkg gio-unix-2.0 --pkg dee-1.0 --pkg Dbusmenu-0.4  unity-tool.vala 
unity-tool-dbus-util.vala unity-tool-ui.vala preview-renderer.vala 
music-track-model-renderer.vala
  unity-tool-ui.vala:846.13-846.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore uimodel = null;
  ^
  unity-tool-ui.vala:847.13-847.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore ui_filter_model = null;
  ^
  unity-tool-ui.vala:848.13-848.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore scope_list_model = null;
  ^
  unity-tool-ui.vala:849.13-849.21: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  private ListStore ui_cat_model = null;
  ^
  unity-tool-ui.vala:43.62-43.70: error: `ListStore' is an ambiguous reference 
between `GLib.ListStore' and `Gtk.ListStore'
  uimodel = builder.get_object("results_model") as ListStore;
   ^
  unity-tool-ui.vala:44.70-44.78: error: `ListStore' is an ambiguous reference 
between `GLib.ListStore' and `Gtk.ListStore'
  ui_filter_model = builder.get_object("filters_model") as 
ListStore;
   ^
  unity-tool-ui.vala:45.70-45.78: error: `ListStore' is an ambiguous reference 
between `GLib.ListStore' and `Gtk.ListStore'
  ui_cat_model = builder.get_object("categories_model") as 
ListStore;
   ^
  unity-tool-ui.vala:158.74-158.82: error: `ListStore' is an ambiguous 
reference between `GLib.ListStore' and `Gtk.ListStore'
  scope_list_model = builder.get_object("scope_list_model") as 
ListStore;
   
^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  music-track-model-renderer.vala:30.12-30.20: error: `ListStore' is an 
ambiguous reference between `GLib.ListStore' and `Gtk.ListStore'
  public ListStore track_view_model { get; construct; }
 ^
  Compilation failed: 12 error(s), 0 warning(s)

  Seems like the same problem in all cases, and I'm not sure which
  ListStore is intended.  Full buildlog is available in the Python 3.5
  -as-default PPA:

  https://launchpadlibrarian.net/216183170/buildlog_ubuntu-wily-
  amd64.libunity_7.1.4%2B14.10.20140808-0ubuntu1_BUILDING.txt.gz

  This is blocking several other critical packages which need updating
  for Python 3.5.

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[Dx-packages] [Bug 1488569] Re: MPRIS controls don't reflect the current player state

2015-09-11 Thread John McAleely
This bug blocks bug #1373313 from landing.

** Also affects: ubuntu-ux
   Importance: Undecided
   Status: New

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Title:
  MPRIS controls don't reflect the current player state

Status in Canonical System Image:
  New
Status in Ubuntu UX:
  New
Status in indicator-sound package in Ubuntu:
  New

Bug description:
  The MPRIS controls (play/pause, next, previous) should reflect the
  current state of the current media player in media-hub. The following
  are what I would expect:

  1. When media-hub reports that CanGoNext/Previous are false, the next
  and previous buttons in the indicator are disabled and visually greyed
  out or something to this effect.

  2. The play button should show when media-hub reports that the current
  player is stopped or pause.

  3. The pause button should show instead of the play button when media-
  hub reports that the current player is playing.

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[Dx-packages] [Bug 1438870] Re: Lock screen doesn't emit ActiveChanged signal

2015-09-11 Thread Marc Deslauriers
** Also affects: unity (Ubuntu Trusty)
   Importance: Undecided
   Status: New

** Also affects: unity-settings-daemon (Ubuntu Trusty)
   Importance: Undecided
   Status: New

** Changed in: unity (Ubuntu Trusty)
   Status: New => Fix Released

** Changed in: unity-settings-daemon (Ubuntu Trusty)
   Status: New => Confirmed

** Changed in: unity-settings-daemon (Ubuntu Trusty)
 Assignee: (unassigned) => Marc Deslauriers (mdeslaur)

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Title:
  Lock screen doesn't emit ActiveChanged signal

Status in Unity:
  Won't Fix
Status in unity package in Ubuntu:
  Fix Released
Status in unity-settings-daemon package in Ubuntu:
  Fix Released
Status in unity source package in Trusty:
  Fix Released
Status in unity-settings-daemon source package in Trusty:
  Confirmed

Bug description:
  tl;dr; Unity doesn't emit the ActiveChanged signal when the screen is
  locked/unlocked

  Long version:

  unity-settings-daemon's automount plugin has code to detect whether
  the screen is locked or not before automatically mounting a volume.
  This prevents someone from inserting a USB thumb drive when the screen
  is locked and exploiting a possible nautilus thumbnailer
  vulnerability. (See bug #714958 for original implementation details.)

  In Ubuntu 14.04, this code no longer works. Inserting a USB thumb
  drive while the screen is locked results in a Nautilus window opening
  underneath the lock screen, and the contents of the USB thumb drive
  being read.

  Since the screen lock got switched to Unity in Ubuntu 14.04, Unity no
  longer emits the org.gnome.ScreenSaver ActiveChanged signal when the
  screen gets locked or unlocked.

  To test:

  1- in terminal, type:
  dbus-monitor 
"type='signal',sender='org.gnome.ScreenSaver',interface='org.gnome.ScreenSaver'"
  2- Lock the screen
  3- Unlock the screen
  4- Notice that no signal was received

  ProblemType: Bug
  DistroRelease: Ubuntu 15.04
  Package: unity 7.3.2+15.04.20150330-0ubuntu1
  ProcVersionSignature: Ubuntu 3.19.0-10.10-generic 3.19.2
  Uname: Linux 3.19.0-10-generic x86_64
  ApportVersion: 2.17-0ubuntu1
  Architecture: amd64
  CompizPlugins: No value set for 
`/apps/compiz-1/general/screen0/options/active_plugins'
  CurrentDesktop: Unity
  Date: Tue Mar 31 15:15:48 2015
  InstallationDate: Installed on 2013-11-26 (489 days ago)
  InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 
(20131016.1)
  SourcePackage: unity
  UpgradeStatus: Upgraded to vivid on 2015-03-07 (24 days ago)

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[Dx-packages] [Bug 1494620] Re: Allow turning alarm off directly in the indicator

2015-09-11 Thread zub
For repeated alarms, it would be nice to have a "skip this time" option.
(Exactly for the case that I'm actually awake. But if it's periodic
alarm, I might not want to turn the alarm off as I might want it next
time.)

But getting this right in the UI sounds non-trivial.

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Title:
  Allow turning alarm off directly in the indicator

Status in indicator-datetime package in Ubuntu:
  New

Bug description:
  Hello,
  since I switched from Android to Ubuntu full-time I've been among other 
things using my Ubuntu phone as my alarm. However, I mostly wake up a few 
minutes before the alarm actually starts and in that case I no longer want it 
to make any noises once I am already up.
  On Android I could kill the alarm directly from the "indicator" but here I 
have to go to the indicator, hit the alarm listed there, an app opens, I have 
to slide from the bottom to reveal all alarms and then I can kill it. It is too 
much complicated to do such an easy task.
  I know this is not really a bug, just an idea, and I would very much 
appreciate it to be implemented :), would save me some tome each morning :).

  I suggest to implement slide left/right to kill it or maybe better
  just a simple "delete" button :).

  Thank you very much for considering this and supplying some more
  thoughts on this topic.

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[Dx-packages] [Bug 1491555] Re: Unity unnecessarily goes to low graphics mode

2015-09-11 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.3.2+15.10.20150910.1-0ubuntu1

---
unity (7.3.2+15.10.20150910.1-0ubuntu1) wily; urgency=medium

  [ Andrea Azzarone andrea.azzar...@canonical.com ]
  * Add unit tests for unity::lockscreen::DBusManager.
  * Add/Update tests for gnome session manager.
  * Do not allow shutdown when screen is locked. (LP: #1460626)
  * Make sure we update the maximized window when "show
desktop"/"restore desktop". (LP: #1485559)
  * Merge patch from https://launchpadlibrarian.net/216192448/llvm-
fix.patch (LP: #1491555)
  * Merge patch from https://launchpadlibrarian.net/216276242/low-gfx-
override.patch (LP: #1491913)

  [ Andrea Azzarone azzaro...@gmail.com ]
  * Properly hide decorations when on "Show Desktop" mode. (LP:
#1485073)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: force shell to be on top when there's a window
fullscreen and we've a menu open. (LP: #591189)

 -- Marco Trevisan (Treviño)   Thu, 10 Sep 2015 15:37:46
+

** Changed in: unity (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  Unity unnecessarily goes to low graphics mode

Status in Unity:
  In Progress
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  Unity goes into low graphics mode when it detects "LLVM" in the
  renderer string.  "LLVM" is not the right pattern to match because
  there are now accelerated Gallium drivers those also report "LLVM" in
  the render string, e.g. VMWare and Radeon.

  For example, this bug that showed up recently:
  https://bugs.freedesktop.org/show_bug.cgi?id=91747#c3

  Gallium drivers may fall back to the Gallium Draw module for certain
  operations, and the Draw module can go down an LLVM path if
  necessarily and enabled.

  I think the original intention of this check is to catch "llvmpipe"
  driver, so I've attached a patch to do just that.  Also, instead of
  matching "on softpipe", it seems that "softpipe" is sufficient.

  FYI, this fix can hopefully end up in Ubuntu 14.04 onwards.

  Unfortunately, I can't get through my company's proxy to push my
  branch, so instead of a merge request, please see the patch attached.

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[Dx-packages] [Bug 1491913] Re: Force high gfx mode with UNITY_LOW_GFX_MODE == 0

2015-09-11 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.3.2+15.10.20150910.1-0ubuntu1

---
unity (7.3.2+15.10.20150910.1-0ubuntu1) wily; urgency=medium

  [ Andrea Azzarone andrea.azzar...@canonical.com ]
  * Add unit tests for unity::lockscreen::DBusManager.
  * Add/Update tests for gnome session manager.
  * Do not allow shutdown when screen is locked. (LP: #1460626)
  * Make sure we update the maximized window when "show
desktop"/"restore desktop". (LP: #1485559)
  * Merge patch from https://launchpadlibrarian.net/216192448/llvm-
fix.patch (LP: #1491555)
  * Merge patch from https://launchpadlibrarian.net/216276242/low-gfx-
override.patch (LP: #1491913)

  [ Andrea Azzarone azzaro...@gmail.com ]
  * Properly hide decorations when on "Show Desktop" mode. (LP:
#1485073)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: force shell to be on top when there's a window
fullscreen and we've a menu open. (LP: #591189)

 -- Marco Trevisan (Treviño)   Thu, 10 Sep 2015 15:37:46
+

** Changed in: unity (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  Force high gfx mode with UNITY_LOW_GFX_MODE == 0

Status in Unity:
  In Progress
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  While discussing bug #1491555,  my colleague Brian Paul suggested that
  in addition to forcing low gfx mode with UNITY_LOW_GFX_MODE = 1, it
  would also be helpful to force it out of low gfx mode with
  UNITY_LOW_GFX_MODE = 0.

  This way if Unity ends up in low gfx mode unnecessarily due to a wrong
  renderer string match, e.g. LLVM in the current case, there is a quick
  workaround to get out of it while a fix works its way through the
  release process.

  The patch (signed-off-by: Sinclair Yeh ) attached
  adds this capability.

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[Dx-packages] [Bug 1485559] Re: Using integrated menus "Show Desktop" still shows title/menus from the previous maximized window

2015-09-11 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.3.2+15.10.20150910.1-0ubuntu1

---
unity (7.3.2+15.10.20150910.1-0ubuntu1) wily; urgency=medium

  [ Andrea Azzarone andrea.azzar...@canonical.com ]
  * Add unit tests for unity::lockscreen::DBusManager.
  * Add/Update tests for gnome session manager.
  * Do not allow shutdown when screen is locked. (LP: #1460626)
  * Make sure we update the maximized window when "show
desktop"/"restore desktop". (LP: #1485559)
  * Merge patch from https://launchpadlibrarian.net/216192448/llvm-
fix.patch (LP: #1491555)
  * Merge patch from https://launchpadlibrarian.net/216276242/low-gfx-
override.patch (LP: #1491913)

  [ Andrea Azzarone azzaro...@gmail.com ]
  * Properly hide decorations when on "Show Desktop" mode. (LP:
#1485073)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: force shell to be on top when there's a window
fullscreen and we've a menu open. (LP: #591189)

 -- Marco Trevisan (Treviño)   Thu, 10 Sep 2015 15:37:46
+

** Changed in: unity (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  Using integrated menus  "Show Desktop" still shows title/menus from
  the previous maximized window

Status in Unity:
  In Progress
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  1. Activate integrated menus
  2. Open and maximize a window
  3. Click on "Show Desktop"

  Expected result:
  Panels shows "Ubuntu Desktop"

  Actual results:
  Panel still shows the menu/title of the maximized window.

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[Dx-packages] [Bug 1460626] Re: Unity Lockscreen still shows unlocked desktop while shutting down

2015-09-11 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.3.2+15.10.20150910.1-0ubuntu1

---
unity (7.3.2+15.10.20150910.1-0ubuntu1) wily; urgency=medium

  [ Andrea Azzarone andrea.azzar...@canonical.com ]
  * Add unit tests for unity::lockscreen::DBusManager.
  * Add/Update tests for gnome session manager.
  * Do not allow shutdown when screen is locked. (LP: #1460626)
  * Make sure we update the maximized window when "show
desktop"/"restore desktop". (LP: #1485559)
  * Merge patch from https://launchpadlibrarian.net/216192448/llvm-
fix.patch (LP: #1491555)
  * Merge patch from https://launchpadlibrarian.net/216276242/low-gfx-
override.patch (LP: #1491913)

  [ Andrea Azzarone azzaro...@gmail.com ]
  * Properly hide decorations when on "Show Desktop" mode. (LP:
#1485073)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: force shell to be on top when there's a window
fullscreen and we've a menu open. (LP: #591189)

 -- Marco Trevisan (Treviño)   Thu, 10 Sep 2015 15:37:46
+

** Changed in: unity (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  Unity Lockscreen still shows unlocked desktop while shutting down

Status in Unity:
  In Progress
Status in indicator-session package in Ubuntu:
  In Progress
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  This was reported and supposedly fixed in
  https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1370017, but the
  bug is still present in the current Unity version in Trusty.  I've
  reported it in that bug already, but got ignored, so I'm opening a new
  bug about it.

  [Impact and Test Case]

  Steps to reproduce:
  1 - Log into Unity
  2 - Open a terminal.
  3 - Lock the screen
  4 - From the lockscreen, tell the computer to shut down / restart

  Expected behavior:
  * Session programs are closed while the screen is still locked
  * During shutdown, no user interaction is possible

  Observed behavior:
  * The lockscreen is gone immediately, with the rest of compiz (e.g. window 
decorations are not present)
  * But it's possible to interact with programs that are still running in the 
session for about 3 seconds

  Observed on an updated Trusty machine, running unity version
  7.2.5+14.04.20150521.1-0ubuntu1

  This bug is a security vulnerability because during those 3 seconds it
  could be possible to access and interact with sensitive information.
  Yes, it's short, but you could take a picture or even rm -rf / if
  there happened to be a root console available.

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[Dx-packages] [Bug 591189] Re: Manage the fullscreen application case

2015-09-11 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.3.2+15.10.20150910.1-0ubuntu1

---
unity (7.3.2+15.10.20150910.1-0ubuntu1) wily; urgency=medium

  [ Andrea Azzarone andrea.azzar...@canonical.com ]
  * Add unit tests for unity::lockscreen::DBusManager.
  * Add/Update tests for gnome session manager.
  * Do not allow shutdown when screen is locked. (LP: #1460626)
  * Make sure we update the maximized window when "show
desktop"/"restore desktop". (LP: #1485559)
  * Merge patch from https://launchpadlibrarian.net/216192448/llvm-
fix.patch (LP: #1491555)
  * Merge patch from https://launchpadlibrarian.net/216276242/low-gfx-
override.patch (LP: #1491913)

  [ Andrea Azzarone azzaro...@gmail.com ]
  * Properly hide decorations when on "Show Desktop" mode. (LP:
#1485073)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: force shell to be on top when there's a window
fullscreen and we've a menu open. (LP: #591189)

 -- Marco Trevisan (Treviño)   Thu, 10 Sep 2015 15:37:46
+

** Changed in: unity (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  Manage the fullscreen application case

Status in Application Menu Indicator:
  Invalid
Status in Unity:
  In Progress
Status in Unity 7.2 series:
  In Progress
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  See https://wiki.ubuntu.com/MenuBar#Full-screen%20windows

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[Dx-packages] [Bug 1485073] Re: Windows in "Show Desktop" mode lose decorations

2015-09-11 Thread Launchpad Bug Tracker
This bug was fixed in the package unity -
7.3.2+15.10.20150910.1-0ubuntu1

---
unity (7.3.2+15.10.20150910.1-0ubuntu1) wily; urgency=medium

  [ Andrea Azzarone andrea.azzar...@canonical.com ]
  * Add unit tests for unity::lockscreen::DBusManager.
  * Add/Update tests for gnome session manager.
  * Do not allow shutdown when screen is locked. (LP: #1460626)
  * Make sure we update the maximized window when "show
desktop"/"restore desktop". (LP: #1485559)
  * Merge patch from https://launchpadlibrarian.net/216192448/llvm-
fix.patch (LP: #1491555)
  * Merge patch from https://launchpadlibrarian.net/216276242/low-gfx-
override.patch (LP: #1491913)

  [ Andrea Azzarone azzaro...@gmail.com ]
  * Properly hide decorations when on "Show Desktop" mode. (LP:
#1485073)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: force shell to be on top when there's a window
fullscreen and we've a menu open. (LP: #591189)

 -- Marco Trevisan (Treviño)   Thu, 10 Sep 2015 15:37:46
+

** Changed in: unity (Ubuntu)
   Status: In Progress => Fix Released

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Title:
  Windows in "Show Desktop" mode lose decorations

Status in Unity:
  In Progress
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  1. Open two windows of a same application
  2. Click on "show desktop"
  3. Click on the application icon
  4. Click again on the application icon

  One windows has no decorations. This is also causes a glitch during
  the fade out effect.

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[Dx-packages] [Bug 1488051] Re: compiz crashed with SIGSEGV in g_bit_lock()

2015-09-11 Thread Doug McMahon
*** This bug is a duplicate of bug 1492437 ***
https://bugs.launchpad.net/bugs/1492437

** This bug has been marked a duplicate of bug 1492437
   Unity crash when trying to "unlock from launcher" a disk drive icon

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Title:
  compiz crashed with SIGSEGV in g_bit_lock()

Status in Unity:
  New
Status in unity package in Ubuntu:
  New

Bug description:
  Test Case:
  Try to unlock an internal volume from unity launcher.
  If fails to be removed, compiz crashes
  (- manually blacklisting in dconf works

  ProblemType: Crash
  DistroRelease: Ubuntu 15.10
  Package: unity 7.3.2+15.10.20150819-0ubuntu1
  ProcVersionSignature: Ubuntu 4.1.0-3.3-generic 4.1.3
  Uname: Linux 4.1.0-3-generic x86_64
  ApportVersion: 2.18-0ubuntu7
  Architecture: amd64
  CurrentDesktop: Unity
  Date: Mon Aug 24 06:55:06 2015
  ExecutablePath: /usr/bin/compiz
  InstallationDate: Installed on 2015-08-21 (3 days ago)
  InstallationMedia: Ubuntu 15.10 "Wily Werewolf" - Alpha amd64 (20150820)
  ProcCmdline: compiz
  ProcEnviron:
   PATH=(custom, no user)
   SHELL=/bin/bash
   LANG=en_US.UTF-8
   LANGUAGE=en_US
   XDG_RUNTIME_DIR=
  SegvAnalysis:
   Segfault happened at: 0x7f9b386e8328 :lock bts 
%r12d,(%rbx)
   PC (0x7f9b386e8328) ok
   source "%r12d" ok
   destination "(%rbx)" (0x0020) not located in a known VMA region (needed 
writable region)!
  SegvReason: writing NULL VMA
  Signal: 11
  SourcePackage: unity
  StacktraceTop:
   g_bit_lock () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   g_variant_serialiser_needed_size () from 
/lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  Title: compiz crashed with SIGSEGV in g_bit_lock()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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