sqlite3 library which can read class instances (not structs)?
Is there a sqlite3 interface library which can correctly read into instances? sqlite3-d will let me compile with a class, but it segv's when run. ddbc seems to support only structs, and I can use it to punch in one value at a time out of each row result. But that feels clunky, and I'd avoid it if I could. Thanks, Andy
Re: Issue with struct invariants
Thanks for checking. Looks like it works with DMD, LDC, and older GDC, so this could be a GDC regression. I'll try to post it in GDC (GCC) Bugzilla if I can get an account there.
Re: What are the pointer aliasing rules in D?
On Thursday, 6 March 2025 at 10:46:20 UTC, tmp wrote: I come from a C/C++ background where the pointer aliasing rules make an assumption that pointers to different types cannot alias each other (with the exception of a pointer to char). This is known as the strict aliasing rule and while it can increase optimizations it makes it quite hard to write some low level code such as allocators or writing efficient memory copying functions. Do the same rules exist in D? If they do, do workarounds exist? No, D does not have strict aliasing rules. Pointers of different types are allowed to refer to the same memory location. However, there are still cases where *dereferencing* those pointers can lead to undefined behavior. Some relevant sections of the language spec: * [Memory Model][1] * [Pointers][2] * [Type Qualifiers][3] [1]: https://dlang.org/spec/intro.html#memory-model [2]: https://dlang.org/spec/type.html#pointers [3]: https://dlang.org/spec/const3.html
Re: What are the pointer aliasing rules in D?
On 3/6/25 6:34 AM, Paul Backus wrote: > are allowed to refer to the same memory location. However, there are > still cases where *dereferencing* those pointers can lead to undefined > behavior. This topic came up among colleagues recently. I think such restrictions come from CPU architectures where, as I remember reading on C++ forums years ago, the mere act of loading a misaligned pointer value into a pointer register would cause an error (trap?). I cast any odd pointer value to any sized integer (and in one case to a struct pointer) from a void* buffer area and it works on the Intel CPU that I am working on. Will this work on all or most modern CPUs? Ali
Re: What are the pointer aliasing rules in D?
On Thursday, 6 March 2025 at 16:11:37 UTC, Ali Çehreli wrote: On 3/6/25 6:34 AM, Paul Backus wrote: > are allowed to refer to the same memory location. However, there are > still cases where *dereferencing* those pointers can lead to undefined > behavior. This topic came up among colleagues recently. I think such restrictions come from CPU architectures where, as I remember reading on C++ forums years ago, the mere act of loading a misaligned pointer value into a pointer register would cause an error (trap?). ARM is like that, but I think you really must make a load out of that pointer. I cast any odd pointer value to any sized integer (and in one case to a struct pointer) from a void* buffer area and it works on the Intel CPU that I am working on. As long as pointer is properly aligned for the data in question eg 4 bytes for int* pointer it should still work. Will this work on all or most modern CPUs? Ali — Dmitry Olshansky dmitry at olshansky.me https://olshansky.me