RE: Unannounced / uncoordinated soname bump: magma

2025-05-04 Thread Rix, Tom via devel
[AMD Official Use Only - AMD Internal Distribution Only]

I am both the pytorch and magma maintainer.
The pytorch build is underway.
Tom


-Original Message-
From: Fabio Valentini 
Sent: Saturday, May 3, 2025 4:42 PM
To: Development discussions related to Fedora 
Cc: magma-maintain...@fedoraproject.org; 
python-torch-maintain...@fedoraproject.org
Subject: Unannounced / uncoordinated soname bump: magma

Hi all,

The update to magma 2.9.0 that landed in rawhide a few hours ago bumped the 
soname for libmagma.so (from `libmagma.so.2.8.0()(64bit)` to 
`libmagma.so.2.9.0()(64bit)`) which was not announced or coordinated with 
dependent packages.

The only directly impacted package seems to be "python-torch", which is now not 
installable in rawhide (also rendering any package that Requires python3-torch 
not installable, and any package that BuildRequires python3-torch not 
buildable).

Looks like rebuilding python-torch against magma 2.9.0 should fix this issue. 
Maintainers for magma and python-torch are CCd on this email.

Fabio

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RE: Packaging Radeon ProRender addon for Blender

2025-02-18 Thread Rix, Tom via devel
[AMD Official Use Only - AMD Internal Distribution Only]

I am unable to follow the COPR link to the package, can you send them to me 
directly ?
I am more familiar with ROCm than the rendering side of AMD products but would 
like to help.
Tom


From: Luya Tshimbalanga 
Sent: Monday, February 17, 2025 2:47 PM
To: Development discussions related to Fedora 
Cc: Rix, Tom 
Subject: Packaging Radeon ProRender addon for Blender


Hello team,

I stumble in Radeon ProRender engine [1] and attempt to package it following 
the python guideline:
https://copr.fedorainfracloud.org/coprs/g/designsuite/blender/build/8665473/

It seems an alternative to both Blender Cycles engine (has issue for AMD GCN 
architecture with newer ROCm release) and Lux Render supporting all videocards 
hardware. Could someone give a point how
to properly packaging it please as addon for Blender?

Thank you.



Reference:
---

[1] https://gpuopen.com/radeon-prorender-suite/#prorender

--

Luya Tshimbalanga

Fedora Design Team

Fedora Design Suite maintainer
-- 
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RE: Packaging Radeon ProRender addon for Blender

2025-02-19 Thread Rix, Tom via devel
[AMD Official Use Only - AMD Internal Distribution Only]

Thanks, I will take a look.
This would seem to conflict with using hiprt for raytracing, I was thinking we 
would be integrating hiprt into blender 4.4+
Tom


From: Luya Tshimbalanga 
Sent: Tuesday, February 18, 2025 8:25 AM
To: Rix, Tom ; Development discussions related to Fedora 

Subject: Re: Packaging Radeon ProRender addon for Blender


Here is the spec file of Radeon ProRender addon for Blender 3D:
https://download.copr.fedorainfracloud.org/results/@designsuite/blender/fedora-rawhide-x86_64/08665473-python-blender-radeon-prorender-addon/python-blender-radeon-prorender-addon.spec
On 2025-02-18 05:10, Rix, Tom wrote:

[AMD Official Use Only - AMD Internal Distribution Only]

I am unable to follow the COPR link to the package, can you send them to me 
directly ?
I am more familiar with ROCm than the rendering side of AMD products but would 
like to help.
Tom


From: Luya Tshimbalanga 
Sent: Monday, February 17, 2025 2:47 PM
To: Development discussions related to Fedora 

Cc: Rix, Tom 
Subject: Packaging Radeon ProRender addon for Blender


Hello team,

I stumble in Radeon ProRender engine [1] and attempt to package it following 
the python guideline:
https://copr.fedorainfracloud.org/coprs/g/designsuite/blender/build/8665473/

It seems an alternative to both Blender Cycles engine (has issue for AMD GCN 
architecture with newer ROCm release) and Lux Render supporting all videocards 
hardware. Could someone give a point how
to properly packaging it please as addon for Blender?

Thank you.



Reference:
---

[1] https://gpuopen.com/radeon-prorender-suite/#prorender

--

Luya Tshimbalanga

Fedora Design Team

Fedora Design Suite maintainer

--

Luya Tshimbalanga

Fedora Design Team

Fedora Design Suite maintainer
-- 
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RE: Packaging Radeon ProRender addon for Blender

2025-02-25 Thread Rix, Tom via devel
[AMD Official Use Only - AMD Internal Distribution Only]

Looking at the tarball, I do not see normal python setup.py.
It also looks like the tarball bundles other RadeonProRendering projects.
Looking at these projects, they do not seem to be active.
The inactive projects are a red flag for me. I would worry this is a dead 
project.
Tom

From: Luya Tshimbalanga 
Sent: Wednesday, February 19, 2025 10:52 PM
To: Rix, Tom ; Development discussions related to Fedora 

Subject: Re: Packaging Radeon ProRender addon for Blender


It may be worthwhile a trial considering that some users still runs on GCN 
architecture. Maybe there is a mechanism to detect hiprt for Radeon Prorender.
On 2025-02-19 07:18, Rix, Tom wrote:

[AMD Official Use Only - AMD Internal Distribution Only]

Thanks, I will take a look.
This would seem to conflict with using hiprt for raytracing, I was thinking we 
would be integrating hiprt into blender 4.4+
Tom


From: Luya Tshimbalanga 
Sent: Tuesday, February 18, 2025 8:25 AM
To: Rix, Tom ; Development discussions 
related to Fedora 

Subject: Re: Packaging Radeon ProRender addon for Blender


Here is the spec file of Radeon ProRender addon for Blender 3D:
https://download.copr.fedorainfracloud.org/results/@designsuite/blender/fedora-rawhide-x86_64/08665473-python-blender-radeon-prorender-addon/python-blender-radeon-prorender-addon.spec
On 2025-02-18 05:10, Rix, Tom wrote:

[AMD Official Use Only - AMD Internal Distribution Only]

I am unable to follow the COPR link to the package, can you send them to me 
directly ?
I am more familiar with ROCm than the rendering side of AMD products but would 
like to help.
Tom


From: Luya Tshimbalanga 
Sent: Monday, February 17, 2025 2:47 PM
To: Development discussions related to Fedora 

Cc: Rix, Tom 
Subject: Packaging Radeon ProRender addon for Blender


Hello team,

I stumble in Radeon ProRender engine [1] and attempt to package it following 
the python guideline:
https://copr.fedorainfracloud.org/coprs/g/designsuite/blender/build/8665473/

It seems an alternative to both Blender Cycles engine (has issue for AMD GCN 
architecture with newer ROCm release) and Lux Render supporting all videocards 
hardware. Could someone give a point how
to properly packaging it please as addon for Blender?

Thank you.



Reference:
---

[1] https://gpuopen.com/radeon-prorender-suite/#prorender

--

Luya Tshimbalanga

Fedora Design Team

Fedora Design Suite maintainer

--

Luya Tshimbalanga

Fedora Design Team

Fedora Design Suite maintainer

--

Luya Tshimbalanga

Fedora Design Team

Fedora Design Suite maintainer
-- 
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