R: Info

2018-09-21 Thread cataldo.debenedictis
HI Alex,

we use Flash Builder 4.7 and flex 4.0 sdk and in this situation the build is at 
32 bit.

We try to set the environment variable AIR_ARC_WIN = 64, in the o.s., but have 
no effect and the build of air application is again at 32 bit.

I have found a work around in the merge the flex sdk 4.6 with air sdk 31.0 beta 
and building a captive application air and then we have finally a 64 bit 
application (but the distribution of this kind of app is very more difficult 
and the upgrade of the library from 4.0 to 4.6 take it problem of compatibilty).

If you have any suggestion to solve this solution, please reply me.

HYH,
Dino.

-Messaggio originale-
Da: Alex Harui  
Inviato: giovedì 20 settembre 2018 18:18
A: dev@flex.apache.org
Oggetto: Re: Info

The Flex SDK Installer is 64-bit for Windows.   It is done by setting:

64

In the -app.xml file before packaging.

HTH,
-Alex

On 9/20/18, 1:34 AM, "cataldo.debenedic...@sabanet.it" 
 wrote:

Hy,

 

i'm porting a flex desktop application to an air application but i don't
have any idea on how to compile the AIR applicaton to 64 bit (because the
version at 32 bit have a limit memory of 1.3 gigabyte).

 

Any suggestion to solve the problem?

 

Cataldo De Benedictis  

CTO | Sabanet S.r.l.

 

 
https://na01.safelinks.protection.outlook.com/?url=www.sabanet.it&data=02%7C01%7Caharui%40adobe.com%7C6787c23b58c94188767408d61ed3eb92%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636730292887237510&sdata=KNH%2BwVHdx9N%2B%2FW9YQL9a%2FDSd0kExx1nkYtdA8MVEVA4%3D&reserved=0

  cataldo.debenedic...@sabacom.it

 

Mobile +39 393 891 59 06

 






Re: Info

2018-09-21 Thread Alex Harui
Hi Dino,

As I understand it, there are two phases to building an AIR app.  The first 
phase is building a SWF.  The second phase is packaging.

I have not tried it myself, but one thing you can try is using Flash Builder 
with Flex 4.0 and whatever AIR SDK came with your Flash Builder to build the 
SWF.  SWFs are not 32-bit or 64-bit.

Then, without Flash Builder, run a script to do the packaging with a newer AIR 
SDK.  If you use Apache Ant as the scripting language, you can launch that 
script from Flash Builder.

HTH,
-Alex

On 9/21/18, 12:29 AM, "cataldo.debenedic...@sabanet.it" 
 wrote:

HI Alex,

we use Flash Builder 4.7 and flex 4.0 sdk and in this situation the build 
is at 32 bit.

We try to set the environment variable AIR_ARC_WIN = 64, in the o.s., but 
have no effect and the build of air application is again at 32 bit.

I have found a work around in the merge the flex sdk 4.6 with air sdk 31.0 
beta and building a captive application air and then we have finally a 64 bit 
application (but the distribution of this kind of app is very more difficult 
and the upgrade of the library from 4.0 to 4.6 take it problem of compatibilty).

If you have any suggestion to solve this solution, please reply me.

HYH,
Dino.

-Messaggio originale-
Da: Alex Harui  
Inviato: giovedì 20 settembre 2018 18:18
A: dev@flex.apache.org
Oggetto: Re: Info

The Flex SDK Installer is 64-bit for Windows.   It is done by setting:

64

In the -app.xml file before packaging.

HTH,
-Alex

On 9/20/18, 1:34 AM, "cataldo.debenedic...@sabanet.it" 
 wrote:

Hy,

 

i'm porting a flex desktop application to an air application but i don't
have any idea on how to compile the AIR applicaton to 64 bit (because 
the
version at 32 bit have a limit memory of 1.3 gigabyte).

 

Any suggestion to solve the problem?

 

Cataldo De Benedictis  

CTO | Sabanet S.r.l.

 

 
https://na01.safelinks.protection.outlook.com/?url=www.sabanet.it&data=02%7C01%7Caharui%40adobe.com%7C6f03e8a7c25745f9b55208d61f93f5ef%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636731117702050158&sdata=s1AzPdrczlzfRo%2BWr0pBXMJNWHxJ%2B7ZuK28OGhjKm6Q%3D&reserved=0

  
cataldo.debenedic...@sabacom.it

 

Mobile +39 393 891 59 06