Build-Recommends?

2003-07-28 Thread David Roundy
Is there such a thing as a Build-Recommends? Or a workaround that would
give you its equivalent?

The problem is that darcs can be compiled either with or without
libcurl2-dev.  The configure script will nicely notice if libcurl isn't
available, in which case it just uses an external program (either wget or
curl) if one is available.  So I'd like to remove the Build-Depends, so I
won't have to use a modified control file for woody, and yet can get by
without backporting libcurl2.  Is there a solution for this?

Oh yeah, and if anyone's interested in sponsoring darcs, I think it might
be ready to go debian in a few weeks--actually make that a month, since
I'll be going on vacation in a week.  The last release had some serious
bugs, but this time I hope to test it better, plus it's stabilized a lot in
the last month.
-- 
David Roundy
http://www.abridgegame.org/darcs



looking for sponsor for bridge game

2002-03-26 Thread David Roundy

Hello everyone.  I have written a cross-platform online bridge game, and
would be like to get it into debian.  You can check it
out at:

deb http://http.abridgegame.org/debian/ unstable main
deb-src http://http.abridgegame.org/debian/ unstable main 

Or look at the web page at www.abridgegame.org.  The web page is rather
sparse, since I don't really like making web pages.  I should probably put
some screenshots up or something...
-- 
David Roundy
http://civet.berkeley.edu/droundy/


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Re: user for getting files

2002-11-22 Thread David Roundy
On Fri, Nov 22, 2002 at 11:04:27AM -0800, Blars Blarson wrote:
> 
> One of the things I'd like the debian package to do is download a
> couple of files (when changed) with wget on a regular basis.  Having
> root do the download is using a sledgehammer on a finishing nail, (it
> works, but you have to be realy careful to avoid damage), and none of
> the other standard users seem correct, but is it realy appropriate for
> a package to create a new user for a weekly download?  I'm planning a
> medium-priority debconf question to enable this, and the actual use
> will be in a conffile.

I'm far from an expert, but I would have thought that 'nobody' would be
appropriate for this.  Have nobody download the files to /tmp, and them
mv them somewhere else as root (or whatever user).  As long as you don't
trust the content of those files, this seems safe to me.
-- 
David Roundy
http://civet.berkeley.edu/droundy/


-- 
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Re: [OT] A question for programmers - Inspiration

2003-03-21 Thread David Roundy
On Thu, Mar 20, 2003 at 09:30:49PM -0800, Barry deFreese wrote:
>
> I will definetely check into the books and such you have suggested.
> However, two of my fundamental problems are thus: I don't learn a great
> deal from reading unfortunately.  I am pretty much a hands on guy with a
> background in networking and infrastructure stuff.

I am of a similar temperment.  I never read a non-fiction book if I can
avoid it (with the exception of ancient historians and philosophers).  I
get by quite well just picking up a little at a time, and what I do pick up
I really understand.

> Two ( too Chad's point ) the problem is, is that when I have an
> enlightenment, I guess I get intimidated because the things that I want
> to do are well above my skillsets.  I want to write kernel level stuff
> when I'm lucky to write my name!! :-) (Somewhat of a chicken before the
> egg type of syndrome I suppose).  I don't want to walk into flying, I
> want to fly into flying!!  :-)

As the angel Gabriel said:  Fear not!

First of all, you mustn't be afraid of throwing away code.  Write it, and
if it sucks, rewrite it.  Again and again.  Every time you do this, you'll
learn something, at least, if you pay attention to what you're doing.  And
don't worry about This doesn't mean you shouldn't think before you code
(you should), but that you shouldn't _not_ code because you aren't sure
that you're doing it right.  Rewriting something is almost always easier
than writing it the first time was (says I, who just rewrote the card
display code in my bridge game twice in the last week--maybe two weeks).

Secondly don't worry about wasting time on a project that you drop later.
You will have learned from it.  I spent three or four months a couple years
back working on a recipe database program, which I later decided was crud
(it really was, although I did use it for a few months to print out my
shopping lists).  This wasn't a waste of time, as I gained an understanding
of writing GUIs and learned a bit of SQL, and more importantly learned more
about databases.

Thirdly, don't be afraid to start a project that you don't know enough to
finish.  Learn as you go.  The best way to learn to do anything (well,
almost anything--don't try this with airplane piloting), is to do it.  With
most of the projects I've worked on, I started out by learning either a
language or a GUI library (or something else equally complicated) just for
that project.

Finally, I want to reiterate what someone else said, which is that you need
to work on a project that you want to use.
-- 
David Roundy
http://www.abridgegame.org


-- 
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Build-Recommends?

2003-07-28 Thread David Roundy
Is there such a thing as a Build-Recommends? Or a workaround that would
give you its equivalent?

The problem is that darcs can be compiled either with or without
libcurl2-dev.  The configure script will nicely notice if libcurl isn't
available, in which case it just uses an external program (either wget or
curl) if one is available.  So I'd like to remove the Build-Depends, so I
won't have to use a modified control file for woody, and yet can get by
without backporting libcurl2.  Is there a solution for this?

Oh yeah, and if anyone's interested in sponsoring darcs, I think it might
be ready to go debian in a few weeks--actually make that a month, since
I'll be going on vacation in a week.  The last release had some serious
bugs, but this time I hope to test it better, plus it's stabilized a lot in
the last month.
-- 
David Roundy
http://www.abridgegame.org/darcs


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]



looking for sponsor for bridge game

2002-03-26 Thread David Roundy
Hello everyone.  I have written a cross-platform online bridge game, and
would be like to get it into debian.  You can check it
out at:

deb http://http.abridgegame.org/debian/ unstable main
deb-src http://http.abridgegame.org/debian/ unstable main 

Or look at the web page at www.abridgegame.org.  The web page is rather
sparse, since I don't really like making web pages.  I should probably put
some screenshots up or something...
-- 
David Roundy
http://civet.berkeley.edu/droundy/


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]



Re: user for getting files

2002-11-22 Thread David Roundy
On Fri, Nov 22, 2002 at 11:04:27AM -0800, Blars Blarson wrote:
> 
> One of the things I'd like the debian package to do is download a
> couple of files (when changed) with wget on a regular basis.  Having
> root do the download is using a sledgehammer on a finishing nail, (it
> works, but you have to be realy careful to avoid damage), and none of
> the other standard users seem correct, but is it realy appropriate for
> a package to create a new user for a weekly download?  I'm planning a
> medium-priority debconf question to enable this, and the actual use
> will be in a conffile.

I'm far from an expert, but I would have thought that 'nobody' would be
appropriate for this.  Have nobody download the files to /tmp, and them
mv them somewhere else as root (or whatever user).  As long as you don't
trust the content of those files, this seems safe to me.
-- 
David Roundy
http://civet.berkeley.edu/droundy/



Re: [OT] A question for programmers - Inspiration

2003-03-21 Thread David Roundy
On Thu, Mar 20, 2003 at 09:30:49PM -0800, Barry deFreese wrote:
>
> I will definetely check into the books and such you have suggested.
> However, two of my fundamental problems are thus: I don't learn a great
> deal from reading unfortunately.  I am pretty much a hands on guy with a
> background in networking and infrastructure stuff.

I am of a similar temperment.  I never read a non-fiction book if I can
avoid it (with the exception of ancient historians and philosophers).  I
get by quite well just picking up a little at a time, and what I do pick up
I really understand.

> Two ( too Chad's point ) the problem is, is that when I have an
> enlightenment, I guess I get intimidated because the things that I want
> to do are well above my skillsets.  I want to write kernel level stuff
> when I'm lucky to write my name!! :-) (Somewhat of a chicken before the
> egg type of syndrome I suppose).  I don't want to walk into flying, I
> want to fly into flying!!  :-)

As the angel Gabriel said:  Fear not!

First of all, you mustn't be afraid of throwing away code.  Write it, and
if it sucks, rewrite it.  Again and again.  Every time you do this, you'll
learn something, at least, if you pay attention to what you're doing.  And
don't worry about This doesn't mean you shouldn't think before you code
(you should), but that you shouldn't _not_ code because you aren't sure
that you're doing it right.  Rewriting something is almost always easier
than writing it the first time was (says I, who just rewrote the card
display code in my bridge game twice in the last week--maybe two weeks).

Secondly don't worry about wasting time on a project that you drop later.
You will have learned from it.  I spent three or four months a couple years
back working on a recipe database program, which I later decided was crud
(it really was, although I did use it for a few months to print out my
shopping lists).  This wasn't a waste of time, as I gained an understanding
of writing GUIs and learned a bit of SQL, and more importantly learned more
about databases.

Thirdly, don't be afraid to start a project that you don't know enough to
finish.  Learn as you go.  The best way to learn to do anything (well,
almost anything--don't try this with airplane piloting), is to do it.  With
most of the projects I've worked on, I started out by learning either a
language or a GUI library (or something else equally complicated) just for
that project.

Finally, I want to reiterate what someone else said, which is that you need
to work on a project that you want to use.
-- 
David Roundy
http://www.abridgegame.org



Re: Correct version numbering for pre-Versions?

2003-04-30 Thread David Roundy
On Wed, Apr 30, 2003 at 03:05:05PM +0200, Simon Richter wrote:
> > So, as long as upstream hasn't agreed to change this (or even stated
> > they never will), what should I do? In the special case where I came
> > across this, it's even worse: The development versions for to-be 1.2 are
> > numbered 1.2-1 to 1.2-4, and I fear the release will be just 1.2.
> 
> The usual way is using "pre1", "pre2", ..., "rc1", ..., "rel". As a
> matter of fact, this sorts nicely.

Doesn't this have the problem that debian considers 1.2pre1 to be a later
version than 1.2?
-- 
David Roundy
http://www.abridgegame.org


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