Re: Milou in Experimental

2015-06-13 Thread Lorenzo Bettini
On 12/06/2015 21:30, Volker Wysk wrote:
> Hi!
> 
>  
> 
> I just want to notice, that I have found Milou in Experimental, but it
> doesn't work for me. There doesn't appear any plasmoid named "milou" in
> the "add plasmoid" (Miniprogramme hinzufügen) list.
> 

Hi

I think that the corresponding Plasmoid is called simply "Search".

-- 
Lorenzo Bettini, PhD in Computer Science, DI, Univ. Torino
HOME: http://www.lorenzobettini.it
Xtext Book:
http://www.packtpub.com/implementing-domain-specific-languages-with-xtext-and-xtend/book



-- 
To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org
Archive: https://lists.debian.org/mlgrpg$dc0$1...@ger.gmane.org



Re: Milou in Experimental

2015-06-13 Thread Volker Wysk
Am Samstag, 13. Juni 2015, 11:05:52 schrieb Lorenzo Bettini:
> On 12/06/2015 21:30, Volker Wysk wrote:
> > Hi!
> > 
> > 
> > 
> > I just want to notice, that I have found Milou in Experimental, but it
> > doesn't work for me. There doesn't appear any plasmoid named "milou" in
> > the "add plasmoid" (Miniprogramme hinzufügen) list.
> 
> Hi
> 
> I think that the corresponding Plasmoid is called simply "Search".

Thanx, but I don't have this either. 

Bye
V.W.


[wheezy] Icon Editor For KDE ?

2015-06-13 Thread Nick Boyce
As part of learning KDE-programming I want to try creating a custom icon for a 
home-grown app - but have immediately hit a problem: there seems to be just 
one icon editor utility for KDE, called KIconEdit, but there is no kiconedit 
package in current versions of Debian. 

The last version of Debian that had a package was lenny, which had a version 
3.5.9:
http://archive.debian.net/lenny/kiconedit
which suggests that there may never have existed a KDE4 kiconedit package for 
Debian.

There was an RFP for kiconedit 4.3.3 in 2009:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=561495
but it looks as though that never got anywhere - and anyway, the RFP bug 
includes these comments:

  "I started to package this program but the package 
  is not finished yet  This program at the moment 
  is dead upstream ... [the program] has some bugs,
  for instance the copy/paste functionality is broken 
  and has also other small issues"

There is only one bug report at bugs.kde.org for kiconedit - a wishlist bug 
about removing Qt 3 dependencies, which has apparently never been completed:
https://bugs.kde.org/show_bug.cgi?id=264698
and there is no mention at kde.org of the package being "dead":
https://www.kde.org/applications/graphics/kiconedit/

There's an Ubuntu package of version 4.4.0:
http://packages.ubuntu.com/trusty/kiconedit
(I wonder what their source was for it).

[Obviously there is an opportunity for me here to be useful and work on 
kiconedit, but until such time as I'm actually competent enough, what to do 
...]

All this leaves me wondering what tool KDE developers on Debian use to create 
their packages' icons  can anyone give me a clue ?

Googling reveals various hacks such as creating .PNG files using a standard 
paint program, and then converting them to .ICO format using some other tool -  
but as someone else commented in a thread about the issue, "that doesn't 
provide the classic UI of an icon editor" (with both a zoomed-in and zoomed-
out representation to look at while you work).

So what does everyone else use for this task ?
All pointers welcome.

Cheers
Nick
-- 
I can't watch TV longer than five minutes without praying for nuclear
holocaust ~~ Bill Hicks


-- 
To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org
Archive: https://lists.debian.org/201506131904.42481.n...@glimmer.demon.co.uk



Re: [wheezy] Icon Editor For KDE ?

2015-06-13 Thread Alex DEKKER

On 13/06/15 19:04, Nick Boyce wrote:

All this leaves me wondering what tool KDE developers on Debian use to create
their packages' icons  can anyone give me a clue ?



Inkscape? AIUI, KDE icons are SVG [and have been for some time] so a 
vector editor would be the order of the day.


alexd


--
To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org
Archive: https://lists.debian.org/557c9364.6060...@ale.cx



kdepim to connect mobile core prime galaxi

2015-06-13 Thread BasaBuru
Hello

There are some program that lets you connect to samsung galaxi prime core with 
kdepim. I have the contacts and the calendar in the phone and in kdepim

-- 
Un saludo / agur bero bat

BasaBuru

 BASATU 

basatia bihur zaitez
   ~


-- 
To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org
Archive: https://lists.debian.org/2076511.iayGDqG1tq@basatu



Re: [wheezy] Icon Editor For KDE ?

2015-06-13 Thread Lisandro Damián Nicanor Pérez Meyer
On Saturday 13 June 2015 21:32:36 Alex DEKKER wrote:
[snip] 
> Inkscape? AIUI, KDE icons are SVG [and have been for some time] so a
> vector editor would be the order of the day.

Right, icons should now be created form SVGs (or at least preferably).

You might consider grabbing one and use it as a template.



-- 

Lisandro Damián Nicanor Pérez Meyer
http://perezmeyer.com.ar/
http://perezmeyer.blogspot.com/


signature.asc
Description: This is a digitally signed message part.


Re: [wheezy] Icon Editor For KDE ?

2015-06-13 Thread Nick Boyce
On Saturday 13 Jun 2015 21:32:36 Alex DEKKER wrote:
> On 13/06/15 19:04, Nick Boyce wrote:
> > All this leaves me wondering what tool KDE developers on Debian use to
> > create their packages' icons  can anyone give me a clue ?
> 
> Inkscape? AIUI, KDE icons are SVG [and have been for some time] so a
> vector editor would be the order of the day.

Wow ... thanks, I had no idea.  That change has completely passed me by.

I've just been googling for anything I can find on the subject, and I can't say 
I've found much.  The techbase.kde.org page talks mostly about PNG files and 
barely mentions SVGs:
https://techbase.kde.org/Development/Tutorial/Icons
and the same is true at:
http://doc.qt.io/qt-4.8/qt-widgets-icons-example.html
but I see that http://doc.qt.io/qt-4.8/qicon.html
has the comment:
"The QIcon class provides scalable icons in different modes and states"
"Since Qt 4.2, an icon engine that supports SVG is included"

I guess this is all in aid of a more luscious pixel-sharp desktop so it must 
be a good thing :)

Besides Inkscape (which I last used an aeon ago on Windows), do you believe I 
could use Karbon ("a vector drawing application ... support for ODG, SVG, PNG, 
PDF, WMF) ?  That would surely be the KDE way  I'll try it.

I'd welcome a pointer to KDE requirements for a suitable SVG .  
I see here:
http://en.flossmanuals.net/inkscape/ch055_creating-icons/
that a recommendation for Inkscape is "Icon 32 x 32", but I imagine there's 
more to it than that.  Style guidelines ?  Colour depth ?

If there are no such docs then I'll find some SVG icon files and try to figure 
it 
out.

Cheers (and thanks for the clue),
Nick
-- 
A week in the lab saves an hour in the library


-- 
To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org
with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org
Archive: https://lists.debian.org/201506140353.26402.n...@glimmer.demon.co.uk