Re: [Ayatana] New design: Opening applications and documents automatically at login

2011-10-20 Thread tommy
It would be nice if this panel could have option to start the 
application minimized - for example Empathy, Skype or Pidgin.


And a feature, which I think some users will find useful - startup 
applications added by system administrator (that cannot be deleted by 
ordinary user) - for example some scripts that will log something, or 
download something to the desktop.


W dniu 2011-10-20 17:34, Matthew Paul Thomas pisze:

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Hash: SHA1

Hi folks

For some people, it is useful to open particular applications or
documents every time they log in.

(For example, every day when I log in at work, I launch XChat,
Firefox, and a time sheet text document.)

Every version of Ubuntu has had a "Startup Applications" settings
window for choosing applications to open automatically at login.

Gnome 3 in Ubuntu 11.10 now has an integrated System Settings window
(gnome-control-center). But it does not yet integrate these particular
settings.

So, yesterday I finished a design for these settings in the System
Settings window. My design extends the existing "User Accounts" panel;
this avoids adding an extra panel, lets administrators troubleshoot
login items for other accounts, and lets them set items for the guest
account. It also allows opening files, not just applications.

I'd appreciate your feedback on the design.
<https://live.gnome.org/Design/SystemSettings/LoginItems>

Cheers
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[Ayatana] Libreoffice integration

2011-11-01 Thread tommy
Hello,

I've been using Ubuntu for a quite long time and the fact that bothers 
me most is Libreoffice integration. Libreoffice looks very out-of-sync 
with rest of the desktop. I think someone should look after 
libreoffice-gtk package.


There are some issues:
- Dotted outline around labels on buttons
- Ruler borders are 2 pixels wide and black (one pixel should be black, 
second should be shadow; it seems there's incompatibility with Ambiance 
theme, as it looks better on other themes)

- Separators on the status bar are black (the same as above)
- Menus and popup menus doesn't look 100% native (padding issues).
- Preferences window - widget frames are black without shadows, 
misaligned up/down arrows on combo boxes

- Toolbar - black outline around combo box drop down menus

This breaks Unity experience. It could look better even when Libreoffice 
were using different theme than the rest of the desktop (like Word 2007 
on Windows).


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Re: [Ayatana] Lots of mockups, but what is the problem you're trying to solve?

2011-11-12 Thread tommy
I didn't mean to be offensive or make claims. But if you don't even read 
what people have to say, don't ask why users are submitting mockups for 
Unity, and themes for GNOME Shell.


My few short points:
- Allow Unity to be extended in Python, C#, Vala, etc. You'll attract a 
lot more programmers. Extensions is the key to success of Firefox. EVERY 
mockup could be done by writing an extension (instead of discussing if 
it's good or not).
- Make Dash themeable. This will satisfy your needs (the design) and 
users needs (desktop). If someone won't like the looks of Dash, he'll 
simply install/make a different theme instead of sending mockups. For 
example theme could include labels underneath lense icons. This could be 
far more descriptive.
- Allow people to customize Unity. A lot of people simply don't like the 
"design" and they're moving away from Ubuntu (like me). I use my desktop 
for professional work, not Facebook. Newest Ubuntu release is "glossy", 
not productive (previous releases were of course opposite).
- If you think what needs to be located in configuration tool, look at 
Launchpad. ~1% of users will file bugs against the system they're using. 
So if you see more than 100 people commenting on a bug, this 
(statistically) affects a number of your users. This simply can't be 
closed as WONTFIX. It needs to be fixed, or if this is a design change 
request, released as an option for Unity.


I realize that this won't be done for Precise Pangolin, but I think this 
is the way to go. I didn't like GNOME Shell's blacky outfit, but I've 
installed a different theme and right now I love it. You can't satisfy 
everyone's needs. But you need to remember that a big number of your 
users are technical users. These are the people that are recommending 
Ubuntu to normal, non-technical users. I hope this finally will be taken 
as constructive criticism, not ranting, fighting or anything else.


These are my suggestions where to move on. If you're asking what to do 
with current design, I will tell you to drop it completely. Other user 
will tell to drop some parts of it. Key to whole issue is ability to 
configure and theme Unity.


W dniu 13.11.2011 03:50, Jo-Erlend Schinstad pisze:

Den 12. nov. 2011 22:04, skrev Tomasz Sałaciński:

I think there are two points of view. Designer one and user one.

Designers wants everything to look and feel consistent. Everything
needs to be slick and consistent with other parts of the desktop.

Users wants everything to be USABLE. Most of current Ubuntu users
don't even notice that X part of the desktop doesn't feel right with Y
part. They notice that they can't minimize apps with launcher click,
the lenses are something they don't understand, dash works slow etc.


Please substantiate your claims. Users don't understand lenses? My
experience is that they do.


An example:
- User files a bug that ALT-TAB works slow. There is a delay after the
alt-tab window shows up. As far as I can remember - bug was closed.
It's because it's the design. User STILL feels that alt-tab feels
slow. A lot of users still thinks that. But it's not by design, so the
bug was closed. Of course - it FEELS consistent. It looks consistent.
It's a perfect design. But it's completely unusable. I want to know
what window I'm switching to, I don't want to be forced to remember my
last focused window. And the

I stopped reading there. I asked for a few short points, but this is
ranting.

Jo-Erlend Schinstad

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[Ayatana] Regressions in Unity for 11.10?

2011-08-31 Thread Tommy Bongaerts
Hi all,

Most of the current big changes in the Unity shell are serious
regressions in my opinion. I think Unity as shipped with 11.04 is much
better. Here are the reasons why:

It has the 'Ubuntu botton' integrated in the top panel. I thought that
this was a very good idea, because it is in a way the 'window' into the
system. With the 'Ubuntu button' inside the launcher, there no longer
is a clear distinction. I also think it looks more pleasing to the
eye, as it makes the launcher look more or less 'locked' into the top
panel.

The dash now has close/minimize/maximize widgets, just like regular
windows. Very bad idea. It is /not/ a regular window, and should not
be treated as such. Using the 'Ubuntu button' (or the 'super' key) to
open/close the Dash made perfect sense

When an application is maximized, the close/minimize/maximize widgets
are hidden by default. To make them appear, the user has to hoover
over the top panel. This means aiming twice: once to make the widgets
appear, and then again to click on the desired widget. Seems very
counterproductive to me.

The same is valid for the global menus by the way, but I never found
this to be problematic myself. Still, it would be a good idea to at
least provide a user setting to keep the global menus displayed by
default.

The application name still gets clipped (with a 'fade out') when the
global menu is displayed. I think that this looks extremely bad. I'd
keep the application name fully displayed at all times, and have the
menu next to that. Okay, this would mean that the position of the menu
is no longer absolute, but that's not a big deal I think.

In relation to the previous item, when the application name stays
displayed at all times, it could be turned into an indicator-like
button, sporting all kinds of 'services' for the current application.
These services could include eg. 'kill application', 'take snapshot',
'move to workspace', 'hide', 'tile left/right'...

It would also be nice if the user had to option not to use 'global'
menus if they want to.

Anyway, I've created a couple of mock-ups to make clear how the panel
ideally would look like in my opinion:

http://www.drumscum.be/var/unity_menu_maximized.png
http://www.drumscum.be/var/unity_menu_windowed.png
http://www.drumscum.be/var/unity_window-menu.png

Please let me know what you think.

-- 
Look, the thing about my family is there's five of us.
Marge, Bart, Girl Bart, the one who doesn't talk, and
the fat guy. How I loathe him.
~ Homer J. Simpson

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Re: [Ayatana] Regressions in Unity for 11.10?

2011-09-02 Thread Tommy Bongaerts
On Thu, Sep 01, 2011 at 11:35:07PM -0400, Jeremy Bicha wrote:
> On 31 August 2011 11:08, Omer Akram  wrote:
> > At the moment is does indeed look weird with the colored buttons,
> > the minimize button is supposed to be dimmed out and not
> > clickable, close should close and maximize button should toggle
> > between the states of the dash i.e. fullscreen/desktop dash.
> > Nothing could be more friendly for a first time user of Unity to
> > close the dash IMO. see the attached image its supposed to look
> > like that soon I believe.
> 
> Why show the minimize button at all if it won't do anything?
> 
> For instance, System Settings only has a minimize and close button
> because maximizing is impossible. Unity should do similar and hide
> the redundant (or non-working) minimize button.

I still think it shouldn't have any widgets at all. It is not a
window. It just doesn't make sense to give it those widgets.

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The Belgian Dream: Yes, week-end!

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Re: [Ayatana] Regressions in Unity for 11.10?

2011-09-02 Thread Tommy Bongaerts
On Wed, Aug 31, 2011 at 12:22:51PM -0400, Mark Curtis wrote:
>> When an application is maximized, the close/minimize/maximize
>> widgets are hidden by default. To make them appear, the user
>> has to hoover over the top panel. This means aiming twice: once
>> to make the widgets appear, and then again to click on the
>> desired widget. Seems very counterproductive to me.
>>
>> The same is valid for the global menus by the way, but I never
>> found this to be problematic myself. Still, it would be a good
>> idea to at least provide a user setting to keep the global
>> menus displayed by default.
>How is it you find it problematic hiding the same three buttons
>in same position, yet don't for hiding a menu of varying sizes
>and content?

Like I said: the remark is valid for the global menus too, but it just
doesn't disturb me as much there. Perhaps this is because most of the
times I access menus with hotkeys or the [alt] key.

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~ Boer Teunis.

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