[Ayatana] The new Orange-Ubuntu-Button on the Launcher

2011-08-12 Thread M. Adnan Quaium
With the recent Unity update, the Ubuntu's 'circle of friends' button has
changed it's place from the left of the top panel to the top of the
Launcher. It seems a great move to me if the usability is considered. But to
my view, there is one problem with the new arrangement. I don't think the
Ubuntu-Button on the launcher is flashing it's importance properly to the
user. Let me explain it

The launcher is the place for launch applications. From the stack of the
several app-buttons in the launcher, the Ubuntu-button is not
distinguishable and easily clickable. But it should be 'more focused' (or
flashy) as it is the 'start' button for almost everything in Ubuntu. So it
should be designed in such a way that at the first glance the user must know
this is the 'center for everything'. With the current interface, if a newbie
starts the Ubuntu for the first time, unless he is familiar with the
Big-Orange-Ubuntu-Button, he'll be confused with a series of squared-buttons
in the launcher as well as which one to click for starting his work! I think
the Ubuntu-button in the launcher doesn't shout at the user - "Click Me,
Dear!"

The button should be stand out from the other buttons in the launcher. Take
an example of Windows, where the Windows logo button is placed quarter way
outside the bottom panel and which successfully catches the proper attention
of the user. Well ... no need to follow Windows, may be we can figure out a
more attractive way to make the Ubuntu-button more distinguishable from the
other launcher buttons. Remember, Ubuntu-Button is not an app button like
the rest of the launcher buttons, rather it is the heart of the usability of
Ubuntu, the starting point of using Ubuntu. So the button must be made stand
out from the rest of the launcher buttons.

But, how can we make it more distinguishable than others? I've some
suggestions:

1. May be we can introduce an animated spinning Ubuntu-logo (like a wheel)
which spins all the time to attract the user and stops spinning at mouse
hovering. Or a 3D rotating Ubuntu-button can be introduced.
2. The button may have a glowing effect all the time. As the other Launcher
buttons does not have a glowing effect, it surely can catch the attention of
a user.
3. Or the Ubuntu-button can be much bigger than the rest of the buttons
(well ... then it would be a Windows idea).
4. May be a separator can be put in between the Ubuntu buttons and the rest
of the buttons.
5. Any more idea? Anyone?

Regards
Adnan

-- 
M. Adnan Quaium

URL: http://adnan.quaium.com
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Re: [Ayatana] The new Orange-Ubuntu-Button on the Launcher

2011-08-12 Thread Evan Huus
On Fri, Aug 12, 2011 at 2:20 PM, M. Adnan Quaium
 wrote:
> With the recent Unity update, the Ubuntu's 'circle of friends' button has
> changed it's place from the left of the top panel to the top of the
> Launcher. It seems a great move to me if the usability is considered. But to
> my view, there is one problem with the new arrangement. I don't think the
> Ubuntu-Button on the launcher is flashing it's importance properly to the
> user. Let me explain it
>
> The launcher is the place for launch applications. From the stack of the
> several app-buttons in the launcher, the Ubuntu-button is not
> distinguishable and easily clickable. But it should be 'more focused' (or
> flashy) as it is the 'start' button for almost everything in Ubuntu. So it
> should be designed in such a way that at the first glance the user must know
> this is the 'center for everything'. With the current interface, if a newbie
> starts the Ubuntu for the first time, unless he is familiar with the
> Big-Orange-Ubuntu-Button, he'll be confused with a series of squared-buttons
> in the launcher as well as which one to click for starting his work! I think
> the Ubuntu-button in the launcher doesn't shout at the user - "Click Me,
> Dear!"
>
> The button should be stand out from the other buttons in the launcher. Take
> an example of Windows, where the Windows logo button is placed quarter way
> outside the bottom panel and which successfully catches the proper attention
> of the user. Well ... no need to follow Windows, may be we can figure out a
> more attractive way to make the Ubuntu-button more distinguishable from the
> other launcher buttons. Remember, Ubuntu-Button is not an app button like
> the rest of the launcher buttons, rather it is the heart of the usability of
> Ubuntu, the starting point of using Ubuntu. So the button must be made stand
> out from the rest of the launcher buttons.
>
> But, how can we make it more distinguishable than others? I've some
> suggestions:
>
> 1. May be we can introduce an animated spinning Ubuntu-logo (like a wheel)
> which spins all the time to attract the user and stops spinning at mouse
> hovering. Or a 3D rotating Ubuntu-button can be introduced.
> 2. The button may have a glowing effect all the time. As the other Launcher
> buttons does not have a glowing effect, it surely can catch the attention of
> a user.
> 3. Or the Ubuntu-button can be much bigger than the rest of the buttons
> (well ... then it would be a Windows idea).
> 4. May be a separator can be put in between the Ubuntu buttons and the rest
> of the buttons.
> 5. Any more idea? Anyone?

I think this is a great point. I'm not a big fan of adding motion by
default, as I think it would be too distracting when you're trying to
work, but there ought to be some solution.

Just off the top of my head, how about making the button circular? The
logo is the perfect-circle 2-d ubuntu logo, but it's still sitting in
one of the default square launcher boxes. If the launcher-box was made
circular for that one item then that would at least distinguish it
from any other launcher items that might exist.

Cheers,
Evan

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Re: [Ayatana] The new Orange-Ubuntu-Button on the Launcher

2011-08-12 Thread James Gifford
I have to agree - the BUB ("Big Ubuntu Button") was a surprise, and I have
to agree with what you're saying here.

With that being said, I like suggestion #4 the most - it makes it a little
more obvious.
Cheers,
James Gifford
http://jamesrgifford.com


On Fri, Aug 12, 2011 at 2:20 PM, M. Adnan Quaium
wrote:

> With the recent Unity update, the Ubuntu's 'circle of friends' button has
> changed it's place from the left of the top panel to the top of the
> Launcher. It seems a great move to me if the usability is considered. But to
> my view, there is one problem with the new arrangement. I don't think the
> Ubuntu-Button on the launcher is flashing it's importance properly to the
> user. Let me explain it
>
> The launcher is the place for launch applications. From the stack of the
> several app-buttons in the launcher, the Ubuntu-button is not
> distinguishable and easily clickable. But it should be 'more focused' (or
> flashy) as it is the 'start' button for almost everything in Ubuntu. So it
> should be designed in such a way that at the first glance the user must know
> this is the 'center for everything'. With the current interface, if a newbie
> starts the Ubuntu for the first time, unless he is familiar with the
> Big-Orange-Ubuntu-Button, he'll be confused with a series of squared-buttons
> in the launcher as well as which one to click for starting his work! I think
> the Ubuntu-button in the launcher doesn't shout at the user - "Click Me,
> Dear!"
>
> The button should be stand out from the other buttons in the launcher. Take
> an example of Windows, where the Windows logo button is placed quarter way
> outside the bottom panel and which successfully catches the proper attention
> of the user. Well ... no need to follow Windows, may be we can figure out a
> more attractive way to make the Ubuntu-button more distinguishable from the
> other launcher buttons. Remember, Ubuntu-Button is not an app button like
> the rest of the launcher buttons, rather it is the heart of the usability of
> Ubuntu, the starting point of using Ubuntu. So the button must be made stand
> out from the rest of the launcher buttons.
>
> But, how can we make it more distinguishable than others? I've some
> suggestions:
>
> 1. May be we can introduce an animated spinning Ubuntu-logo (like a wheel)
> which spins all the time to attract the user and stops spinning at mouse
> hovering. Or a 3D rotating Ubuntu-button can be introduced.
> 2. The button may have a glowing effect all the time. As the other Launcher
> buttons does not have a glowing effect, it surely can catch the attention of
> a user.
> 3. Or the Ubuntu-button can be much bigger than the rest of the buttons
> (well ... then it would be a Windows idea).
> 4. May be a separator can be put in between the Ubuntu buttons and the rest
> of the buttons.
> 5. Any more idea? Anyone?
>
> Regards
> Adnan
>
> --
> M. Adnan Quaium
>
> URL: http://adnan.quaium.com
>
>
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Re: [Ayatana] The new Orange-Ubuntu-Button on the Launcher

2011-08-12 Thread Enrico Carafa
I have some idea-solution for BUB:
1. Show a popup beside the launcher at the first start after the
installation that encourages the user to click it.
2. Use an attractive color combination of the button for make it stand out
from the other buttons.
3. Show a slide during the installation to inform the user that the
ubuntu-button is clickable.

https://bugs.launchpad.net/ubuntu/+source/unity/+bug/818289/comments/8
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Re: [Ayatana] The new Orange-Ubuntu-Button on the Launcher

2011-08-12 Thread Dylan McCall
I'm sure it's getting a different style at some point, but the use of
the Ubuntu logo seems a little odd to me with it in the launcher. I'm
already running Ubuntu, so why would I click to run it again? It kind
of works against the feel of the launcher at the moment. Would
something like a Plus sign (“add another application”) make sense
here?

Dylan

On Fri, Aug 12, 2011 at 11:55 AM, James Gifford  wrote:
> I have to agree - the BUB ("Big Ubuntu Button") was a surprise, and I have
> to agree with what you're saying here.
> With that being said, I like suggestion #4 the most - it makes it a little
> more obvious.
> Cheers,
> James Gifford
> http://jamesrgifford.com
>
>
> On Fri, Aug 12, 2011 at 2:20 PM, M. Adnan Quaium 
> wrote:
>>
>> With the recent Unity update, the Ubuntu's 'circle of friends' button has
>> changed it's place from the left of the top panel to the top of the
>> Launcher. It seems a great move to me if the usability is considered. But to
>> my view, there is one problem with the new arrangement. I don't think the
>> Ubuntu-Button on the launcher is flashing it's importance properly to the
>> user. Let me explain it
>>
>> The launcher is the place for launch applications. From the stack of the
>> several app-buttons in the launcher, the Ubuntu-button is not
>> distinguishable and easily clickable. But it should be 'more focused' (or
>> flashy) as it is the 'start' button for almost everything in Ubuntu. So it
>> should be designed in such a way that at the first glance the user must know
>> this is the 'center for everything'. With the current interface, if a newbie
>> starts the Ubuntu for the first time, unless he is familiar with the
>> Big-Orange-Ubuntu-Button, he'll be confused with a series of squared-buttons
>> in the launcher as well as which one to click for starting his work! I think
>> the Ubuntu-button in the launcher doesn't shout at the user - "Click Me,
>> Dear!"
>>
>> The button should be stand out from the other buttons in the launcher.
>> Take an example of Windows, where the Windows logo button is placed quarter
>> way outside the bottom panel and which successfully catches the proper
>> attention of the user. Well ... no need to follow Windows, may be we can
>> figure out a more attractive way to make the Ubuntu-button more
>> distinguishable from the other launcher buttons. Remember, Ubuntu-Button is
>> not an app button like the rest of the launcher buttons, rather it is the
>> heart of the usability of Ubuntu, the starting point of using Ubuntu. So the
>> button must be made stand out from the rest of the launcher buttons.
>>
>> But, how can we make it more distinguishable than others? I've some
>> suggestions:
>>
>> 1. May be we can introduce an animated spinning Ubuntu-logo (like a wheel)
>> which spins all the time to attract the user and stops spinning at mouse
>> hovering. Or a 3D rotating Ubuntu-button can be introduced.
>> 2. The button may have a glowing effect all the time. As the other
>> Launcher buttons does not have a glowing effect, it surely can catch the
>> attention of a user.
>> 3. Or the Ubuntu-button can be much bigger than the rest of the buttons
>> (well ... then it would be a Windows idea).
>> 4. May be a separator can be put in between the Ubuntu buttons and the
>> rest of the buttons.
>> 5. Any more idea? Anyone?
>>
>> Regards
>> Adnan
>>
>> --
>> M. Adnan Quaium
>>
>> URL: http://adnan.quaium.com
>>
>>
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>> Unsubscribe : https://launchpad.net/~ayatana
>> More help   : https://help.launchpad.net/ListHelp
>>
>
>
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Re: [Ayatana] The new Orange-Ubuntu-Button on the Launcher

2011-08-12 Thread Evan Huus
On Fri, Aug 12, 2011 at 3:50 PM, Dylan McCall  wrote:
> I'm sure it's getting a different style at some point, but the use of
> the Ubuntu logo seems a little odd to me with it in the launcher. I'm
> already running Ubuntu, so why would I click to run it again? It kind
> of works against the feel of the launcher at the moment. Would
> something like a Plus sign (“add another application”) make sense
> here?

I dunno. It's not necessarily indicative of good design, but Vista and
7 both use the Windows logo for their start button. Mac, AFAIK,
doesn't really have an equivalent to compare with.

A plus button seems to me too limited in intent for use here - it's
pretty firmly attached to creating things, and it would be confusing I
think to use it to open things as well, which the dash lets you do.

You raise an interesting point about the choice of icon, but I can't
honestly think of anything better. It isn't a clearly definable action
(the dash is very flexible, which I think is good), but that means
that there isn't an icon people associate with it (the way that people
tend to associate plus with create, and minus with delete). Certainly
something to think about though.

Cheers,
Evan

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Re: [Ayatana] Alt-Tab Idea suggestion

2011-08-12 Thread Kévin PEIGNOT
It's sort of what Gnome Shell actually have. I see this great, with a
suggestion :

Instead of the icon,it should be better displaying the window preview, with
an icons in the corner. This way, there are no big and (in my way) ugly
icons, but little shiny ones. More of that, you easily find différences
between each window of same applications.

When there are multiple windows for the same app, display the preview of the
last window which had the focus (last used is the one the user best remenber
generally)

Kevin

2011/8/12 cyrildz 

> Hi all, I file a bug today :
> https://bugs.launchpad.net/unity/+bug/825413
>
>
> I thought it would be good if discuss about this Idea here. I paste
> here the same explication I put on Launchpad
>
> ---
> Hi ,
>
> First , great Job for this news Iteration of Unity.
> As the main focus is on Space , I thought about how we could improve the
> Alt-Tab behavior and come out with 2 Idea, but I prefere just the
> second, so I post here only the 2nd.
> Sorry for my Bad English.
>
> What is Wrong (in my point of view) or seems wrong with the actuel new
> Alt-Tab is that : when an application has many instances ( lets say 4,
> as in my Mockup) Alt-Tab  draws any instance of that application in a
> (m)x(n) matrix manner( how does it look when we have 6 instances or
> more ? ) , that is a bad choice  because its clutters the global look of
> the desktop  and it feel so heavy.
>
> I propose, instead of drawing the differents instances in a (m) x (n)
> matrix manner, we draw it in a row [ (1) x  (n) ]  matrix ( n here is
> the number of an application instance)  and instead of showing the
> Switch-app-dialog we show Instance dialog
>
> Vocabulary / Legend :
>
>  #Switch-app dialog : here I mean the dialog shown when you press  Alt+
> Tab (in my Mockup it is the 1 draw)
>
> #Instance dialog : maintening Alt pressed, when pressing the Down Key on
> Keyboard, Switch-app dialog redraw itself with only the instance of the
> application from where you pressed the down Key.( in my Mockup it is
> represented by the 2nd draw)
>
> My design ( I'm not a designer ) propose two possibilties  to Switch-app
> dialog  and a possibility to close  any instances of an application.
>
>
> 1- The keyboard Key Esc is used to return to the Switch-app dialog ( for
> Power User) , but in the instance dialog we have an entry which allow us
> to use the  mouse to return to the Switch-app dialog.
>
> 2-Any preview of an instance have on top of them a cross button to
> delete that instance
>
>
> 3- The Instance dialog has an entry to allow us to close all instance at
> Once ( which could be done by closing that application from the alt-tab
> dialog. Of course, closing all intsnaces from here take us back
> automatically to the Switch-app dialog
>
>
>
> sorry for the Mockup , I'm not a designer, so I draw it by Hand and
> scanned it.
>
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Re: [Ayatana] The new Orange-Ubuntu-Button on the Launcher

2011-08-12 Thread Kévin PEIGNOT
2011/8/12 Enrico Carafa 

> I have some idea-solution for BUB:
> 1. Show a popup beside the launcher at the first start after the
> installation that encourages the user to click it.
> 2. Use an attractive color combination of the button for make it stand out
> from the other buttons.
> 3. Show a slide during the installation to inform the user that the
> ubuntu-button is clickable.
>
For me, this is OBVIOUS : slideshow is here to help starting with Ubuntu.
And to start anything, this is the start button : It should definitely be in
there in some way or another.

>
> https://bugs.launchpad.net/ubuntu/+source/unity/+bug/818289/comments/8
>
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Re: [Ayatana] Alt-Tab Idea suggestion

2011-08-12 Thread cyrildz
Hi Kevin,
In fact , there are already  previews, not icons.

But Mark Shuttelworth, on launchpad, said the implementation isn't yet
complete.  so they need first  what they have in mind and then we could
talk about any suggestion. 




> It's sort of what Gnome Shell actually have. I see this great, with a
> suggestion :
> 
> Instead of the icon,it should be better displaying the window preview,
> with an icons in the corner. This way, there are no big and (in my
> way) ugly icons, but little shiny ones. More of that, you easily find
> différences between each window of same applications.
> 
> When there are multiple windows for the same app, display the preview
> of the last window which had the focus (last used is the one the user
> best remenber generally)
> 
> Kevin
> 
> 2011/8/12 cyrildz 
> Hi all, I file a bug today :
> https://bugs.launchpad.net/unity/+bug/825413
> 
> 
> I thought it would be good if discuss about this Idea here. I
> paste
> here the same explication I put on Launchpad
> 
> 
> ---
> Hi ,
> 
> First , great Job for this news Iteration of Unity.
> As the main focus is on Space , I thought about how we could
> improve the
> Alt-Tab behavior and come out with 2 Idea, but I prefere just
> the
> second, so I post here only the 2nd.
> Sorry for my Bad English.
> 
> What is Wrong (in my point of view) or seems wrong with the
> actuel new
> Alt-Tab is that : when an application has many instances
> ( lets say 4,
> as in my Mockup) Alt-Tab  draws any instance of that
> application in a
> (m)x(n) matrix manner( how does it look when we have 6
> instances or
> more ? ) , that is a bad choice  because its clutters the
> global look of
> the desktop  and it feel so heavy.
> 
> I propose, instead of drawing the differents instances in a
> (m) x (n)
> matrix manner, we draw it in a row [ (1) x  (n) ]  matrix ( n
> here is
> the number of an application instance)  and instead of showing
> the
> Switch-app-dialog we show Instance dialog
> 
> Vocabulary / Legend :
> 
>  #Switch-app dialog : here I mean the dialog shown when you
> press  Alt+
> Tab (in my Mockup it is the 1 draw)
> 
> #Instance dialog : maintening Alt pressed, when pressing the
> Down Key on
> Keyboard, Switch-app dialog redraw itself with only the
> instance of the
> application from where you pressed the down Key.( in my Mockup
> it is
> represented by the 2nd draw)
> 
> My design ( I'm not a designer ) propose two possibilties  to
> Switch-app
> dialog  and a possibility to close  any instances of an
> application.
> 
> 
> 1- The keyboard Key Esc is used to return to the Switch-app
> dialog ( for
> Power User) , but in the instance dialog we have an entry
> which allow us
> to use the  mouse to return to the Switch-app dialog.
> 
> 2-Any preview of an instance have on top of them a cross
> button to
> delete that instance
> 
> 
> 3- The Instance dialog has an entry to allow us to close all
> instance at
> Once ( which could be done by closing that application from
> the alt-tab
> dialog. Of course, closing all intsnaces from here take us
> back
> automatically to the Switch-app dialog
> 
> 
> 
> sorry for the Mockup , I'm not a designer, so I draw it by
> Hand and
> scanned it.
> 
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> 
> 
> 
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> 



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