Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-06-01 Thread Thorsten Wilms

On 05/31/2011 09:28 PM, Ed Lin wrote:


GIMP is an awful example :P Its interface is gimped, the WM isn't the
right place to right it.
Do you have any other example where you'd miss auto rise specifically?


What many perceive as a shortcoming of GIMP helps me to work efficiently :p

Yes. I also use overlapping setups of IRC and Email clients or 
combinations of editors, terminals and browsers (e.g. terminal, Firefox 
and Emacs wor web development).




Anyway, would you not agree that autorise is not a good default
setting and would cause a lot of frustration with new users?
Therefore putting it back and first trying to get Unity right in the
default settings got to be priority,


I said before that I don't think FFP and auto-raise would be good 
defaults as things are, as a number of things would have to change to 
make it a smooth experience.


Unity should first of all present one consistent experience. I do see it 
as a drawback if aspects of that are not compatible with common 
customizations, but there are always drawbacks.




If we are going there (the speed argument) we have "power users" in
mind. I don't think they'll have troubles remembering keyboard
shortcuts they use every day. For "ordinary people", yes, that's why
Unity should work great with just the mouse (It doesn't yet, for
example the spread view, super+w, isn't exposed at all).


Training may shorten the time required for recall, but it can't 
eliminate it. Especially not for shortcuts outside of a limited set of 
the most frequently used. Like I said, the required focused thought 
causes a blind-spot regarding time perception.



--
Thorsten Wilms

thorwil's design for free software:
http://thorwil.wordpress.com/

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Re: [Ayatana] Application Menus in Unity

2011-06-01 Thread Adrian Maier
Hello guys,

The essential problem of the global menu is that its behavior is
fixed, unchangeable, locked and non-configurable.   This is the first
needed step  ,  before discussing anything about changing the default
settings.

Right now the users have only two options :  like it or dislike it.
There is no possibility to disable the autohide feature. And it's not
possible to disable the global menu  (uninstalling the package, or
editing the bashrc, are  not acceptable ways to disable).

Having such config options would greatly decrease the amount of
discussions on this topic :   it's easier to be happy with some
default settings if it's possible to tweak them ...

Just for comparision : i haven't noticed any discussions on ayatana
about changing the default applications in the launcher.  Why ?
Simply because it's possible to remove the unused icons
(ex.LibreOffice )  and add others.  So there are no people irritated
by the default selection ;  hence no vivid discussions ...


I am not sure why Unity was delivered in 11.04 without a minimal set
of config options regarding the "global menu".   So I can only guess :
 it is intentional_by_design.  This is worrying if true ...


-- 
Adrian M



On Tue, May 31, 2011 at 19:15, Niklas Rosenqvist
 wrote:
> Hi Tony, thanks for your contribution! This was a very good example on why
> it should always be visible! You can find many more arguments for why we
> should always have the menu visible in the "Global menu in Oneiric Ocelot
> (11.10)" thread.
> 2011/5/31 Tony Pursell 
>>
>> Hi All
>>
>> Something happened to me just recently that makes me think it is not a
>> good thing to remove application menus from view.
>>
>> Currently, I only see application menus when I hover over the panel (or
>> hit F10).
>>
>> Recently, I was trying to enable the printer attached to my desktop PC
>> and in the Printing dialogue's Properties, for my printer, under
>> Policies, it told me 'Not published - see server settings'.  I had no
>> idea what 'server' it referred to and I had to resort to the user's
>> mailing list for help.
>>
>> There is, of course, a Server menu in the application menu, but with the
>> application menu out of view, I had no idea it was there.
>>
>> So the point I'm making is, that without then application menu visible,
>> essential functionality may be hidden from the user. Any arrangement
>> that requires the user to take action to reveal the application menu can
>> mean that a user, particularly the less experienced user, may lose out
>> on full enjoyment of the programs functions.
>>
>> Tony
>>
>>
>>
>>
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>
>
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Re: [Ayatana] Application Menus in Unity

2011-06-01 Thread Mark Curtis

"Make it configurable" is not the answer to a (poor?) design. Configurability 
can be a nightmare, you need to not only make sure that module A works with 
module B, but that module A (configured in X, Y, or Z behavior) works with 
module B (configured in X, Y, or Z behavior).
Even if everything were configurable, there would need to be a sensible 
default, and we'd be right back at this discussion anyway.

> Date: Wed, 1 Jun 2011 15:23:36 +0300
> From: syra...@gmail.com
> To: niklas.s.rosenqv...@gmail.com
> CC: ayatana@lists.launchpad.net
> Subject: Re: [Ayatana] Application Menus in Unity
> 
> Hello guys,
> 
> The essential problem of the global menu is that its behavior is
> fixed, unchangeable, locked and non-configurable.   This is the first
> needed step  ,  before discussing anything about changing the default
> settings.
> 
> Right now the users have only two options :  like it or dislike it.
> There is no possibility to disable the autohide feature. And it's not
> possible to disable the global menu  (uninstalling the package, or
> editing the bashrc, are  not acceptable ways to disable).
> 
> Having such config options would greatly decrease the amount of
> discussions on this topic :   it's easier to be happy with some
> default settings if it's possible to tweak them ...
> 
> Just for comparision : i haven't noticed any discussions on ayatana
> about changing the default applications in the launcher.  Why ?
> Simply because it's possible to remove the unused icons
> (ex.LibreOffice )  and add others.  So there are no people irritated
> by the default selection ;  hence no vivid discussions ...
> 
> 
> I am not sure why Unity was delivered in 11.04 without a minimal set
> of config options regarding the "global menu".   So I can only guess :
>  it is intentional_by_design.  This is worrying if true ...
> 
> 
> -- 
> Adrian M
> 
> 
> 
> On Tue, May 31, 2011 at 19:15, Niklas Rosenqvist
>  wrote:
> > Hi Tony, thanks for your contribution! This was a very good example on why
> > it should always be visible! You can find many more arguments for why we
> > should always have the menu visible in the "Global menu in Oneiric Ocelot
> > (11.10)" thread.
> > 2011/5/31 Tony Pursell 
> >>
> >> Hi All
> >>
> >> Something happened to me just recently that makes me think it is not a
> >> good thing to remove application menus from view.
> >>
> >> Currently, I only see application menus when I hover over the panel (or
> >> hit F10).
> >>
> >> Recently, I was trying to enable the printer attached to my desktop PC
> >> and in the Printing dialogue's Properties, for my printer, under
> >> Policies, it told me 'Not published - see server settings'.  I had no
> >> idea what 'server' it referred to and I had to resort to the user's
> >> mailing list for help.
> >>
> >> There is, of course, a Server menu in the application menu, but with the
> >> application menu out of view, I had no idea it was there.
> >>
> >> So the point I'm making is, that without then application menu visible,
> >> essential functionality may be hidden from the user. Any arrangement
> >> that requires the user to take action to reveal the application menu can
> >> mean that a user, particularly the less experienced user, may lose out
> >> on full enjoyment of the programs functions.
> >>
> >> Tony
> >>
> >>
> >>
> >>
> >> ___
> >> Mailing list: https://launchpad.net/~ayatana
> >> Post to : ayatana@lists.launchpad.net
> >> Unsubscribe : https://launchpad.net/~ayatana
> >> More help   : https://help.launchpad.net/ListHelp
> >
> >
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> >
> >
> 
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Re: [Ayatana] Application Menus in Unity

2011-06-01 Thread Jeremy Nickurak
On Wed, Jun 1, 2011 at 09:27, Mark Curtis  wrote:

>  "Make it configurable" is not the answer to a (poor?) design.
>

On the other hand, when an idealized one-size-fits all utopian design
remains elusive after many months of searching...

-- 
Jeremy Nickurak -= Email/XMPP: -= jer...@nickurak.ca =-
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Re: [Ayatana] Application Menus in Unity

2011-06-01 Thread Tony Pursell
You are quite right, of course.  It would be great if there was a server
button on that tab, or on the icon bar even.  But this is just one
example.  

You simply cannot say to all developers that they must now consider the
fact that Ubuntu Unity users do not have the menu in view, and so they
must go back to all their applications and see if they need to change
them.

Tony


On Tue, 2011-05-31 at 20:43 +0200, Joern Konopka wrote:
> Im Not gonna try to destroy your Point cause i'm Not currently using
> Unity and therefore i don't have the Same Experience, but the " ..See
> Server Settings" got my ears ringing.
> Wouldnt the preferable  way be to replace this notice with an actual
> Button that will Open the Server Settings right Away?
> 
> http://twitter.com/cldx3000
> 
> On 31.05.2011, at 18:15, Niklas Rosenqvist
>  wrote:
> 
> 
> 
> > Hi Tony, thanks for your contribution! This was a very good example
> > on why it should always be visible! You can find many more arguments
> > for why we should always have the menu visible in the "Global menu
> > in Oneiric Ocelot (11.10)" thread. 
> > 
> > 2011/5/31 Tony Pursell 
> > Hi All
> > 
> > Something happened to me just recently that makes me think
> > it is not a
> > good thing to remove application menus from view.
> > 
> > Currently, I only see application menus when I hover over
> > the panel (or
> > hit F10).
> > 
> > Recently, I was trying to enable the printer attached to my
> > desktop PC
> > and in the Printing dialogue's Properties, for my printer,
> > under
> > Policies, it told me 'Not published - see server settings'.
> >  I had no
> > idea what 'server' it referred to and I had to resort to the
> > user's
> > mailing list for help.
> > 
> > There is, of course, a Server menu in the application menu,
> > but with the
> > application menu out of view, I had no idea it was there.
> > 
> > So the point I'm making is, that without then application
> > menu visible,
> > essential functionality may be hidden from the user. Any
> > arrangement
> > that requires the user to take action to reveal the
> > application menu can
> > mean that a user, particularly the less experienced user,
> > may lose out
> > on full enjoyment of the programs functions.
> > 
> > Tony
> > 
> > 
> > 
> > 
> > ___
> > Mailing list: https://launchpad.net/~ayatana
> > Post to : ayatana@lists.launchpad.net
> > Unsubscribe : https://launchpad.net/~ayatana
> > More help   : https://help.launchpad.net/ListHelp
> > 
> > 
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> > 
> 
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Re: [Ayatana] Application Menus in Unity

2011-06-01 Thread Adrian Maier
On Wed, Jun 1, 2011 at 18:27, Mark Curtis  wrote:
> "Make it configurable" is not the answer to a (poor?) design.

Configurability is about letting the user adapt the working
environment to his/her particular needs.


> Configurability can be a nightmare, you need to not only make sure that
> module A works with module B, but that module A (configured in X, Y, or Z
> behavior) works with module B (configured in X, Y, or Z behavior).

I'm not sure about what modules do you have in mind.

What I am thinking about is to be able to choose things like :
- global menu enabled or not
- global menu autohiding or not
- control the position of every item of the launcher
- "ubuntu" button opens either the dash or a classic menu
- enable/disable various lenses
- display Trash or not
- display Workspaces inside the launcher , or not . Or , display it
alone in the right bottom corner , or in the middle of the screen
whatever.
- etc, etc, etc


> Even if everything were configurable, there would need to be a sensible
> default, and we'd be right back at this discussion anyway.

A "delayed" discussion would have better results.  When people have
the chance to try various configurations they can advocate a specific
default setting   based on live experience, not on static "mockups".



>> Date: Wed, 1 Jun 2011 15:23:36 +0300
>> From: syra...@gmail.com
>> To: niklas.s.rosenqv...@gmail.com
>> CC: ayatana@lists.launchpad.net
>> Subject: Re: [Ayatana] Application Menus in Unity
>>
>> Hello guys,
>>
>> The essential problem of the global menu is that its behavior is
>> fixed, unchangeable, locked and non-configurable. This is the first
>> needed step , before discussing anything about changing the default
>> settings.
>>
>> Right now the users have only two options : like it or dislike it.
>> There is no possibility to disable the autohide feature. And it's not
>> possible to disable the global menu (uninstalling the package, or
>> editing the bashrc, are not acceptable ways to disable).
>>
>> Having such config options would greatly decrease the amount of
>> discussions on this topic : it's easier to be happy with some
>> default settings if it's possible to tweak them ...
>>
>> Just for comparision : i haven't noticed any discussions on ayatana
>> about changing the default applications in the launcher. Why ?
>> Simply because it's possible to remove the unused icons
>> (ex.LibreOffice ) and add others. So there are no people irritated
>> by the default selection ; hence no vivid discussions ...
>>
>>
>> I am not sure why Unity was delivered in 11.04 without a minimal set
>> of config options regarding the "global menu". So I can only guess :
>> it is intentional_by_design. This is worrying if true ...
>>
>>
>> --
>> Adrian M
>>
>>
>>
>> On Tue, May 31, 2011 at 19:15, Niklas Rosenqvist
>>  wrote:
>> > Hi Tony, thanks for your contribution! This was a very good example on
>> > why
>> > it should always be visible! You can find many more arguments for why we
>> > should always have the menu visible in the "Global menu in Oneiric
>> > Ocelot
>> > (11.10)" thread.
>> > 2011/5/31 Tony Pursell 
>> >>
>> >> Hi All
>> >>
>> >> Something happened to me just recently that makes me think it is not a
>> >> good thing to remove application menus from view.
>> >>
>> >> Currently, I only see application menus when I hover over the panel (or
>> >> hit F10).
>> >>
>> >> Recently, I was trying to enable the printer attached to my desktop PC
>> >> and in the Printing dialogue's Properties, for my printer, under
>> >> Policies, it told me 'Not published - see server settings'.  I had no
>> >> idea what 'server' it referred to and I had to resort to the user's
>> >> mailing list for help.
>> >>
>> >> There is, of course, a Server menu in the application menu, but with
>> >> the
>> >> application menu out of view, I had no idea it was there.
>> >>
>> >> So the point I'm making is, that without then application menu visible,
>> >> essential functionality may be hidden from the user. Any arrangement
>> >> that requires the user to take action to reveal the application menu
>> >> can
>> >> mean that a user, particularly the less experienced user, may lose out
>> >> on full enjoyment of the programs functions.
>> >>
>> >> Tony
>> >>
>> >>
>> >>
>> >>
>> >> ___
>> >> Mailing list: https://launchpad.net/~ayatana
>> >> Post to     : ayatana@lists.launchpad.net
>> >> Unsubscribe : https://launchpad.net/~ayatana
>> >> More help   : https://help.launchpad.net/ListHelp
>> >
>> >
>> > ___
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>> >
>>
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