[Ayatana] Rendering Status of Elements when Lens is Active

2011-04-10 Thread Allan Caeg
There's an inconsistency in rendering status of elements while a Lens is active. As seen here http://img6.imagebanana.com/img/zty9kgns/Workspace1_003.png , the Unity Launcher is grayed out, while the top panel isn't. With this identified, how should the top panel be treated? Visually, it needs a d

Re: [Ayatana] State of launcher items (folded/expanded) inconsistent on unhide

2011-04-10 Thread Jason Smith
Just a technical follow-up. This is all trivially changed in a couple lines of code thanks to some excellent work from Didrocks. Whatever is decided upon can be rapidly implemented. On Fri, 2011-04-08 at 09:34 +0200, sir...@sonnenkinder.org wrote: > Hello everyone, > > I'm using up-to-date Natty

[Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Allan Caeg
Hello, Button states (mouse hovered, clicked, active, and normal) communicate to the user what responses are associated to buttons. The Unity Launcher is one of the elements of the Unity desktop that will get the most mouse interactions and very much deserves visual representation of button states

Re: [Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Scott Kitterman
On Sunday, April 10, 2011 10:43:02 PM Allan Caeg wrote: > It could be too late for Natty, but it would be nice if some button states > can have the right feedback in time for 11.04. 11.04 is what Natty will be called after it's released. I suspect you meant Oneirc (which will be released as 11.1

Re: [Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Marco Biscaro
On Seg, 2011-04-11 at 10:43 +0800, Allan Caeg wrote: > Keyboard-focus has a nice selection highlight, which can be used for > other purposes like mouse hover. They're very similar anyway. However, > keyboard-focus could also use the tooltip that tells the user the name > of the app he's currently

Re: [Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Allan Caeg
On Mon, Apr 11, 2011 at 11:18 AM, Marco Biscaro wrote: > I think that it's a good idea. It will provide a better feedback of what is > happening (and about the tooltip on keyboard navigation, it will help on > accessibility). About the home button, the pressed state is already > implemented, but i

Re: [Ayatana] State of launcher items (folded/expanded) inconsistent on unhide

2011-04-10 Thread Christian Mackintosh
The launcher behaviour is supposedly changing to default to appearing when the mouse hits the left edge of the screen. Therefore under Hernando's case 1 the items would still immediately expand as the mouse would be directly over the launcher. Might I take this opportunity to spam bug #734946 ( htt