Hello!
I am trying to build a small gameboy application with a custom crt0 (for
now it's just a copy of the default one with some interrupt handlers added,
though I did try with an exact copy of the default crt0 also) but "makebin"
refuses to work and just tells me that the "size of the buffer is too
small".
Here is how I build:
sdasgb -losg crt0.s
sdcc --code-loc 0x0200 --data-loc 0xC000 -mgbz80 --no-std-crt0 crt0.rel
test.c
makebin -Z test.ihx test.gb
My c file is the simplest possible; just an empty main() function. Building
with the default crt0 works fine.
What can wrong here?
/Tomas
------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot
_______________________________________________
Sdcc-user mailing list
Sdcc-user@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/sdcc-user