Dear SDCC users,

SDCC currently implements 32-bit float as its only floating-point data type.

Would you like to see a cheaper one in SDCC, that uses only 16 bits?

Would you use it?

Philipp

P.S.: Background info: There is growing hardware support for floating
types smaller than float. And today WG14 decided to continue work on
making this available in C, so it is likely to appear in the next C
standard. None of the architectures targeted by SDCC has hardware
floating-point support. But having a floating-point type cheaper than
float might still be worth it.

P.P.S.: Even if there is demand for this, I probably won't find time to
implement it soon. On the other hand, the next C standard seems to be
nearly 6 years away anyway.

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