Dear SDCC users, SDCC currently implements 32-bit float as its only floating-point data type.
Would you like to see a cheaper one in SDCC, that uses only 16 bits? Would you use it? Philipp P.S.: Background info: There is growing hardware support for floating types smaller than float. And today WG14 decided to continue work on making this available in C, so it is likely to appear in the next C standard. None of the architectures targeted by SDCC has hardware floating-point support. But having a floating-point type cheaper than float might still be worth it. P.P.S.: Even if there is demand for this, I probably won't find time to implement it soon. On the other hand, the next C standard seems to be nearly 6 years away anyway.
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