Hey Zafi, What of my issues should that suggestion address?

On Mon, Aug 29, 2011 at 8:23 PM, Zafi Ramarosandratana
<zram...@gmail.com> wrote:
> Hi,
>
> You may try the following:
> to compile
>  sdcc --codeseg SEGNAME -c file.c
> and to link
>  sdcc -Wl -bSEGNAME=0x7ff0 ...
>
> HTH,
> Zafi.
>
> On Tue, Aug 30, 2011 at 12:23 AM, Mario <marbar...@gmail.com> wrote:
>> Just as described at section 3.6.
>> I have managed to make it work partially, for example, I can decide
>> the address in the RAM of variables only when they are globally
>> defined. But I had to find out about this by myself, because the
>> manual did not mention this.
>>
>> The way I had to do it:
>>    unsigned char __data __at 0x30 myChar;
>>
>> But if I place the __data __at 0x30 part before the unsigned char
>> part, it will work anyway. The manual does not mention about this
>> either.
>>
>> I tried this example literally from the manual:
>>    __code __at (0x7ff0) char Id[5] = ”SDCC”;
>>
>> But when compiling it throws:
>>    error 9: FATAL Compiler Internal Error in file 'glue.c' line
>> number '937' : !"Initialized char-arrays are not yet supported, assign
>> at runtime instead."
>>    Contact Author with source code
>>
>> What I want to do now is to make a function start exactly at a certain
>> address in code memory but I find no way how to do it.
>> I tried also to create a *var = "with-text", with its data located in
>> RAM memory, but no luck, it is always stored somehow at code memory.
>>
>> On Mon, Aug 29, 2011 at 3:10 AM, Kustaa Nyholm
>> <kustaa.nyh...@planmeca.com> wrote:
>>> On 8/29/11 00:00, "Mario" <marbar...@gmail.com> wrote:
>>>>Is this a currently working feature? can someone provide me some piece
>>>>of code where absolute addressing actually works?
>>>
>>> I'm not sure what you re talking about with 'absolute addressing',
>>> please show some code...
>>>
>>> br Kusti
>>>
>>>
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