Hello, yet another patch in git.
Currently if zombie keys are defined, one needs to explicitly hit a key to tell screen to try to reconnect a window. This is rather unfortunte if you for example have dozens of screens connected to foreign machines through network connections. Once the network connection is cut for a while, all windows will enter the dead/zombie state and one has to go through all windows manually and hit the zombie resurrect key, once the network got set up again. This patch implements auto-reconnecting via zombie_timeout (in seconds) variable. By default it is set to 0 which complies to current behavior (no polling is done). Already tested in SLE and openSUSE. Feel free to test it and answer here if something goes wrong. Alex