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Ingo Ruhnke <[EMAIL PROTECTED]> described the package as follows: License: lgpl Other License: Package: ClanLib System name: clanlib Type: non-GNU Description: ClanLib is a medium level multimedia development kit. At its lowest level, it provides a platform independent (as much as that is possible in C++) way of dealing with display, sound, input, networking, files, threadding and such. On top of that, ClanLib builds a generic game development framework, giving you easy handling of resources, network object replication, graphical user interfaces (GUI) with theme support, game scripting and more. The goal of ClanLib is to allow the game developer to focus on stuff that matters, avoiding all those nasty (and boring) lowlevel trivials like setting up a directdraw window, sound mixing, reading image files, etc. All those things are simplified into object oriented classes and function calls, making it a joy to write your game. The current version of ClanLib runs under GNU/Linux and Windows. The current home of ClanLib is at: http://www.clanlib.org/ Other Software Required: Other Comments: This is a resubmission, all the issues from the last one are addressed. All the gifs in the project have been replaced with pngs in the CVS-tree, the ones that are still on the webpage will get automatically removed with the next cronjob that updates the documentation. A patch that fixes the LGPL-headers and updates the COPYING file to LGPL-2.1 is also ready and waits for it commits. _______________________________________________ Message sent via/by Savannah http://savannah.nongnu.org/ _______________________________________________ Savannah-hackers mailing list [EMAIL PROTECTED] http://mail.gnu.org/mailman/listinfo/savannah-hackers