It is known - I have complained several times over the years, but my 
understanding is that solving this is difficult. It has to do with the 
algorithm that throws away triangles as invisible, and when the surface is 
simple like a plain and contains few triangles, you see this behaviour. It 
can be solved in each particular case by subdividing surfaces, but 
something generic and automatic will be trickier. Paul Masson who wrote the 
current implementation may say more perhaps.

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