>
> Of course finding the shortest path may be (almost) as expensive as
> finding all of them... If you're doing this for a lot of edges you
> might want to break it up into components, then the test would be
> easy. It would be cool if all_paths were an iterator and you could
> just ask for the first one.
>

Nono, shortest paths are very quick to compute ! Longest paths are quite a 
different thing though... :-)

Nathann 

>

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