presumably you could do

        if CC(x).imag() != 0:
              # raise error

>
> Well I would like to make a Point class for a 2D coordinate system. So
> what is the best way to prevent most numbers with non-zero imaginary
> parts from becoming x and/or y in the definition of a given point?
> Like I would like to at least prevent 3 + i from being x and/or y.
>
> On 5/9/07, Justin C. Walker <[EMAIL PROTECTED]> wrote:
>>
>>
>> On May 9, 2007, at 23:19 , Timothy Clemans wrote:
>>
>>>
>>> I don't want someone trying to make a 3D point using a complex number
>>> with a non-zero imaginary part.
>>
>> There should be a simpler way to check for that than for real
>> numbers, but if you are trying to make this absolutely foolproof, you
>> could be in for a lifetime of successive refinements to your code.
>>
>> Justin
>>
>> --
>> Justin C. Walker, Curmudgeon at Large
>> Director
>> Institute for the Enhancement of the Director's Income
>> -----------
>> Nobody knows the trouble I've been
>> -----------
>>
>>
>>
>>
>>>
>>
>
> >


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