On 24 mar, 11:24, Calcpage <calcp...@aol.com> wrote: > Well, the examples i've seen of @interact allow input at the beginning > of a process such as a loop. That's great but my students were making > a rock, scissors, paper, lizard, Spock game where they wanted to have > a computer player vs a human player. The program needs to stop after > every round to ask for input several times for the human player during > a typical game. I had them write a simulation instead whereby the > human and computer players just used random choices. I think we did > "from Random import choice" and in the code we used "choice('rpslk')".
You can use global variables and auto_update=False. I wrote a example regarding Nim: http://wiki.sagemath.org/interact/games#Nim If you use just one text input, it's not very different to using input(), but it's a bit hacky and maybe you don't want to explain why this works... -- You received this message because you are subscribed to the Google Groups "sage-edu" group. To post to this group, send email to sage-edu@googlegroups.com. To unsubscribe from this group, send email to sage-edu+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/sage-edu?hl=en.