Hi,

I had not noticed that Polyhedron created a Poset, and if so that 'makes 
> sense'. I had the same problem with both classes: it makes it very hard to 
> create a lot of Polyhedron objects, or many posets (and this, in turns, 
> makes it hard to write a routine that enumerates posets up to isomorphism) 
> :-/
>

Yes, this is really bad. At the time, I had to create loads of relatively 
small polyhedral cones and discard them but the computation was hitting the 
RAM limit way too fast.

Is the related poset problem really difficult to fix?

I believe that trying to have a workaround for polyhedron to avoid the 
usage of the face lattice is

1) a lot of work
2) not clear how fast it could be

Of course, once the face lattice is computed many combinatorial data is 
stored there, so it's logic to use this data structure. So a workaround is 
not really ideal anyway.

JP

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