On Sunday, February 23, 2014 8:32:01 AM UTC+1, Jeroen Demeyer wrote: > > There's an obvious right fix (not rendering plots with > NaNs)
Feel free to write an adaptive grid 3d plotting routine. It would be a great thing to have, but this is not what #12798 is about. > If you write code which depends on the fact that a 3D renderer > will work correctly if you feed it NaNs, that's dangerous in any case. > I disagree. It is in the IEEE standard, and you ought be allowed to pass any floating point value to the 3d plotting code. OpenGL states that the result is undefined (i.e. may lead to graphics glitches), but that it must not lead to GL interruption or termination. So it might not be the most beautiful result, but it ought to be harmless. -- You received this message because you are subscribed to the Google Groups "sage-devel" group. To unsubscribe from this group and stop receiving emails from it, send an email to sage-devel+unsubscr...@googlegroups.com. To post to this group, send email to sage-devel@googlegroups.com. Visit this group at http://groups.google.com/group/sage-devel. For more options, visit https://groups.google.com/groups/opt_out.