> 2) to evaluate "a in B": if A is the parent of a, and P is the push-out of 
> A and B, then "a in B" yields True if and only if the following hold:
> -- a can be converted into an element of B, say b = B(a);
> -- the images of a, b in P are equal *and* B maps injectively into P 
> (similar to rule 1 above, but asymmetric w.r.t. A, B).
>

Somewhat coincidentally, this algorithm also makes "Infinity in RR" 
evaluate to False: in this situation a = Infinity, A = InfinityRing, B = 
RR, P = InfinityRing, and the coercion map B -> P is not injective, so the 
result is False.  On the other hand, applying rule 1 to RR(Infinity) == 
Infinity still yields True.

The coercion map RR -> InfinityRing does not currently know that it is not 
injective, but this should be easy to fix.

Peter

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