On 11/24/2015 04:56 PM, Lorenzo Sutton wrote: > Which as a side effect crashes Rosegarden at startup. I'm wondering if > RG could be made to be more resilient to a single plugin failure. For > example Ardour upon start-up reports:
I copied this to a new bug report. When we ran into this sort of issue before, all we could offer was to instruct the user to delete/hide the offending plugin. It's obviously better to avoid crashing, and just blacklist the offending plugin, and we should. I have no idea what the technical hurdles are though, and no time to look into this myself at the moment, so this isn't exactly a promise of a fast turnaround on a solution. -- D. Michael McIntyre ------------------------------------------------------------------------------ Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551&iu=/4140 _______________________________________________ Rosegarden-user mailing list [email protected] - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-user
