Hi. I've read somewhere around the Internet that Riak benefits its performence when there are more buckets and not massive amount of keys in them. Now, if this is true I'm asking for an advice on how to go about my data model.
I've started off with one bucket called accounts_units. Every player has his set of units in-game (like 10-20) and they all have their individual keys in there. Since knowing what your units are is pretty important thing I would be doing a lot of queries on that bucket. Then I thought I could create individual buckets for every player and his units. Though it would create A LOT of buckets with little keys. Would that be better? What do you think? Thanks for your time, Max.
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