> One thing was wrong, the filter was applied twice. Yes, no one noticed it in
> 6 months.
That’s funny because hundreds of people complained about it within the first
hour it was live.
It doesn’t matter that it was applied twice, you and every other dev saw it
like that thought it was fine. You’re just using the fact that it was applied
twice to justify reducing the intensity by half as a bug fix. But if it had
only been applied once in the first place, you would have set the filter to 0.6.
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