On Mon, Nov 11, 2019 at 05:09:47AM -0800, Stephen De Gabrielle wrote: > New week, new Racket! What are you folks up to? Answer here or over at > /r/racket <https://www.reddit.com/r/Racket> !
Trying to figure out pict3d's use of opengl. There seems to be a lot of useful code there for openGL buffer management, which I'm still finding incomprehensible. I want texture mapping. At least texture mapping onto a flat 2D rectangle in 3D space.. Maybe all I'll accomplish this month is a bit of Pict3D internal documentation. Maybe that'll count as a game writing tool for the contest, maybe not. But I need it for the world-generation I want. Maybe I'll not even accomplish that. -- hendrik > > -- > You received this message because you are subscribed to the Google Groups > "Racket Users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/racket-users/2b96b79f-442a-4000-8147-1b1ff3ea5147%40googlegroups.com. -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/racket-users/20191111141833.dzb2wxoclj74b6au%40topoi.pooq.com.

