On Tue, Sep 24, 2019 at 01:58:35AM -0700, Stephen De Gabrielle wrote:
> Hi Hendrik
> 
> Did you work out how to do this ? I’m also interested.

No.  Not at all.  I'm starting to look at using am OpenGL binding 
instead for my projects .. but that looks much more difficult.  I'm 
still hoping for a solution -- or being told that the design of Pict3D 
precudes there ever being one.

-- hendrik

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