If i want to use fonts on a canvas in a way that each single Glyph/Font is 
movable around the canvas by mouse, is it a good idea to have a class 
drivative of canvas% for each new font and then override the on-event 
method of them to update its coordinates on the main canvas? Or is there a 
better more effiicient way for doing this?

Greetings,
Amir

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