Hi all, If I want to develop a new plot type, would I do best to:
1. Build on plot, or 2. Build on pict? I suspect #1. If I want to (say) have a number line, I would like to have an x-axis, centered in my plot area (vertically), and no y-axis. I've been reading the plot code for scatter plots, and I'm not clear where/how, if I were to implement in a similar way, where I would override/parameterize for changing the axes. (There's near and far axes (bottom and top) in 2D renderers, but I don't seem to get to decide where they go vertically in the plot space.) Then, would I be drawing to it using the utilities built into plot, or do I convert to a dc% in some way, and leverage pict, or... ? In short, I feel like I should be building on plot/extending plot, I don't want to reinvent wheels that are already invented, but I'm not yet sure where the best starting point is. Do I develop a new plot type, dig deeper into how axes are drawn, or do I do everything with overlays, or ...? Many thanks, Matt -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.

