Without seeing the code, this is just a blind guess, but try "(send canvas 
refresh)" in the implementation for your "set-bitmap" method.

Best Regards,
Alex.

On Thursday, December 1, 2016 at 4:28:02 PM UTC+8, Hersh Krishna wrote:
> So I'm making a frame which draws a bitmap that can be replaced at runtime so 
> if you call (send my-frame set-bitmap *bitmap*) it will switch from 
> displaying whatever bitmap you had previously to the bitmap you passed it. 
> (its doing a lot of other stuff and I want the interface to this canvas 
> that's drawing the bitmap to be through the frame) At least that's the 
> theory. In practice, whenever I call (send my-frame show #t) the bitmap 
> that's being drawn is locked permanently. Doesn't matter if the 
> paint-callback fetches the bitmap dynamically or if I draw in the bitmap's 
> dc. I know the bitmap is getting updated or switched. Is there something I'm 
> missing or a technique I should be using?

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