Are you suggesting translating the SVG representation to pict drawing commands? I was thinking, instead, of handing the SVG information off to the platform drawing libraries, which I didn’t see as requiring XML parsing.
Or is there another option? > On Sep 3, 2016, at 5:34 AM, Robby Findler <ro...@eecs.northwestern.edu> wrote: > > I think that would be fantastic. The drawing models are compatible, > iiuc, so I think the main part is dealing with parsing the svg file. > > Robby > > > On Sat, Sep 3, 2016 at 2:36 AM, Byron Davies <byrondav...@starshine.us> wrote: >> svg images have a second-class status in Racket. If you want to use an svg >> image in a drawing, it seems that you have to use the RSVG package to load >> it from a file, which then renders it to a bitmap, subject to pixelation if >> scaled. How hard would it be to create an svg-pict primitive that you could >> embed in other picts, rotate, scale, etc.? Would anyone else be interested >> in this? >> >> Byron >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Racket Users" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to racket-users+unsubscr...@googlegroups.com. >> For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to racket-users+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.