2htdp/image makes it easy to draw all sorts of solid shapes (triangles, squares, stars, etc.) and fill them with a solid color.
But say I want to fill with a texture (say from a bitmap loaded from a file). I could brute-force it by creating a separate stencil image, converting both to pixels and converting back, but that seems laborious, or presumably switch to GL. Any other ideas? Thanks Dan -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to racket-users+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.