The OS here is Mac OS 10.6.8, running Racket 5.3.1 -
so I guess its an issue with the OpenGL implementation.
Thanks for taking a look, though :)


On 12.02.13 19:37, Michael Wilber wrote:
Your OpenGL example still doesn't flash for me when I move the mouse
over it, on 64-bit linux.

It does, however, flash when I change window focus... for some reason?

What OS are you using?

Philipp Dikmann <phil...@dikmann.de> writes:
I'm sorry, I should have been more specific – it happens when using a
gl-enabled canvas (example below).
I hope that does not turn it into a dragons' den? ;)

Philipp

#lang racket/gui

(require sgl)

(define c%
    (class canvas%
      (inherit with-gl-context swap-gl-buffers)
      (define/override (on-paint)
        (with-gl-context
         (lambda ()
           (gl-clear-color (random) (random) (random) 1)
           (gl-clear 'color-buffer-bit)
           (swap-gl-buffers)
           (gl-flush))))
      (super-new (style '(gl no-autoclear)))))

(define f (new frame% [label ""] [width 100] [height 100]))
(define c (new c% [parent f]))
(send f show #t)


On 11.02.13 22:39, Robby Findler wrote:
I don't think it does that. The program below, at least for me,
doesn't do crazy colors when I move the mouse around (it does when
resizing, tho).

Robby

#lang racket/gui

(define c%
   (class canvas%
     (inherit get-client-size get-dc)
     (define/override (on-paint)
       (define-values (w h) (get-client-size))
       (define dc (get-dc))
       (define c (make-object color% (random 255) (random 255) (random
255)))
       (send dc set-brush c 'solid)
       (send dc set-pen "black" 1 'transparent)
       (send dc draw-ellipse 0 0 w h))
     (super-new)))

(define f (new frame% [label ""] [width 100] [height 100]))
(define c (new c% [parent f]))
(send f show #t)


On Mon, Feb 11, 2013 at 9:41 AM, Philipp Dikmann <phil...@dikmann.de
<mailto:phil...@dikmann.de>> wrote:

     It appears that the GUI canvas% refreshes itself whenever it
     receives a mouse-event%.
     I intend to refresh the canvas at a steady pace (using a timer%)
     and independently of any mouse-events instead.
     Is there a reasonable way to suppress the default behavior?

     Thanks for your time,
     Philipp
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