Hi all,

A student presented me this morning with an implementation he'd written of 
Pong, which, after about a minute and a half of running (in BSL) was so slow on 
his Mac that it was unusable; specifically, the apparent speed slowed down a 
lot, and the game stopped responding to key input.  I found the same thing 
happened on Win 7, but if I ran the same program under #lang racket, no such 
slowdown occurred.  It appears that there's some memory growth over time (maybe 
about 1K per five or ten seconds) in BSL too.

What language difference(s) might be responsible for the vast performance 
difference we're observing?  If it would be helpful to see the code I can share 
it, but it's about 1000 LoC and I don't think it's proper to post it publicly.  
I've tried to construct a small program that shows the same difference, but 
haven't managed; I don't, however, see anything in his code that would be 
obviously responsible.

Thanks for any insight you might be able to offer.

Best,
Jordan
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