On Dec 12, 2011, at 10:53 AM, Will Robinson wrote:

> Hello,
> 
> I'm trying to do a simple Roguelike game as an exercise in learning the 
> language, particularly racket/gui.  I'm using draw-text to place characters 
> on the screen.  Ideally, I'd just call this once and put up huge string full 
> of newlines to represent a block of text.  My problem is that I want to have 
> control of the color of each character in this block of text.  It seems to me 
> that the color controls for draw-text are applied to the entire block at 
> once.  Should I just call draw-text for each character in the block, 
> individually assigning color?  That seems to be very slow computationally, 
> not to mention more work on the poor coder.

Are characters and their colors orthogonal?  That is, can any character appear 
in any color, or does a particular character always appear in the same color?  
If the latter, I would just create a bunch of images up front and place them at 
the desired (x,y) coordinates directly, rather than re-rendering the text every 
time.  That'll actually be faster.



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