Jon Rafkind, Any chance that you might put a version with Matthew's fix on the PPA site? Also, could you make libgtkglext1 a dependency of the install so that the OpenGL-dependent games in plt-games work?
(I wish I knew how .debs work so I could help with this instead of just asking for stuff. I've spent probably 20-30 hours total over 3 or 4 times trying to figure it out, and each time I give up after a wasted day. By the time I go back and try to do it again, I've forgotten whatever it was I might have learned and had to start all over again.) Todd On Mon, Oct 17, 2011 at 6:17 PM, Matthew Flatt <mfl...@cs.utah.edu> wrote: > It seems that `racket/gui' is trying to freeze and thaw window updates > before the canvas is mapped. The relevant Gdk window changes when the > canvas is mapped, which means that Gdk and `racket/gui' end up with > different opinions on the freeze/thaw state of the canvas. > > I've pushed a repair to fix freeze/thaw requests based on the canvas's > mapped state, which hopefully fixes the problem that you're seeing. > > _________________________________________________ > For list-related administrative tasks: > http://lists.racket-lang.org/listinfo/users > _________________________________________________ For list-related administrative tasks: http://lists.racket-lang.org/listinfo/users