On Feb 5, 2011, at 9:55 PM, Yaron Minsky wrote: > it should be to build satisfying video games are really worth fixing.
Yes they are! Any helpful proposals are appreciated and have been acted on in the past. (Perhaps I should start playing Scratch and Alice :-) ) > The key thing that I like pedagogically about the big-bang is the way it > makes the kid think explicitly about how they're modeling the state of the > game. Yeap, that's how you hook it up to math: playful explicit state. _________________________________________________ For list-related administrative tasks: http://lists.racket-lang.org/listinfo/users